Player Matchup

Ganesha
Ganesha
CarmenCarnage
Ganesha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,436 Elo+
Solo
Freya
Freya
HomeFriess
Freya
Level 93
God Stats
1W - 3L
1,500 SR
Queue Stats
195W - 191L
1,417 Elo+
Party 1
Horus
Horus
PeachesTheRat
Horus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 145L
1,454 Elo+
Party 1
Ah Puch
Ah Puch
TwoFootGiant
Ah Puch
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,220 Elo+
Solo
Xbalanque
Xbalanque
superlindgren
Xbalanque
Level 130
God Stats
10W - 10L
1,283 SR
Queue Stats
263W - 278L
1,429 Elo+
Solo
Team Averages
Level 100
1,457 SR
1,391 Elo+

VS

Team Averages
Level 103
1,461 SR
1,481 Elo+
Lancelot
Lancelot
Hannible551
Lancelot
Level 67
God Stats
1W - 2L
1,272 SR
Queue Stats
135W - 122L
1,531 Elo+
Solo
Sol
Sol
ITZCANELO
Sol
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 183L
1,508 Elo+
Solo
Heimdallr
Heimdallr
Lilwill8272
Heimdallr
Level 147
God Stats
4W - 1L
1,728 SR
Queue Stats
266W - 283L
1,477 Elo+
Solo
Raijin
Raijin
McDoCriss
Raijin
Level 88
God Stats
2W - 3L
1,315 SR
Queue Stats
97W - 115L
1,416 Elo+
Solo
Chang'e
Chang'e
Mothberry
Chang'e
Level 87
God Stats
11W - 8L
1,488 SR
Queue Stats
827W - 806L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
1 / 6 / 5
7,064
642
8,128
15,228
15,536
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
16
3 / 6 / 6
8,769
797
9,050
12,189
5,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 4 / 7
7,880
716
1,917
14,531
14,172
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ah Puch
TwoFootGiant
Ah Puch
15
2 / 6 / 6
8,435
767
14,839
12,189
5,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
superlindgren
Xbalanque
16
2 / 5 / 5
8,339
758
10,883
11,563
5,707
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Hannible551
Lancelot
17
10 / 2 / 15
9,737
885
15,002
11,908
6,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 2 / 17
9,641
876
15,734
11,595
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Lilwill8272
Heimdallr
17
4 / 2 / 20
9,632
876
11,119
9,426
4,500
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
McDoCriss
Raijin
15
2 / 3 / 14
8,570
779
10,700
10,989
4,254
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Mothberry
Chang'e
16
4 / 2 / 16
9,044
822
8,034
11,556
4,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
109
9
Kills
27
27
Deaths
11
29
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Ganesha
1
6
5
0.58
W
Lancelot
Hannible551
Lancelot
10
2
15
8.75
L
Freya
3
6
6
1
W
7
2
17
7.75
W
Heimdallr
Lilwill8272
Heimdallr
4
2
20
7
W
Raijin
McDoCriss
Raijin
2
3
14
3
W
Chang'e
Mothberry
Chang'e
4
2
16
6
L
1
4
7
1.13
L
Ah Puch
TwoFootGiant
Ah Puch
2
6
6
0.83
L
Xbalanque
superlindgren
Xbalanque
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,817
Damage
60,589
65,700
Taken
55,474
47,286
Mitigated
24,979
16,208
Healing
30,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
8,128
470
737
1,021
15,228
15,536
0
7,544
7,510
13,465
0
W
Lancelot
Hannible551
Lancelot
15,002
2,372
828
2,065
11,908
6,886
371
6,560
5,268
0
20,726
L
Freya
9,050
2,537
648
1,474
12,189
5,988
0
6,466
5,723
20,161
0
W
15,734
4,701
984
2,904
11,595
4,741
2,984
5,052
6,444
27,888
0
W
Heimdallr
Lilwill8272
Heimdallr
11,119
4,462
1,222
909
9,426
4,500
1,642
4,545
4,788
0
25,042
W
Raijin
McDoCriss
Raijin
10,700
487
2,364
2,367
10,989
4,254
897
8,090
2,835
23,878
0
W
Chang'e
Mothberry
Chang'e
8,034
655
11,329
5,703
11,556
4,598
1,481
7,799
3,757
17,766
0
L
1,917
862
4,342
4,417
14,531
14,172
0
7,759
6,513
0
2,601
L
Ah Puch
TwoFootGiant
Ah Puch
14,839
976
419
978
12,189
5,883
40
7,069
5,009
26,099
0
L
Xbalanque
superlindgren
Xbalanque
10,883
5,957
794
1,378
11,563
5,707
0
5,631
5,674
0
29,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,487
Gold Earned
46,624
102
Minions Killed
150
0
Camps Cleared
0
1,013,740
Distance Traveled
985,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,064
642
0
0
0
217,569
0
W
Lancelot
9,737
885
17
2
0
213,459
0
L
Freya
8,769
797
30
3
0
197,229
0
W
Sol
9,641
876
42
4
0
200,330
0
W
Heimdallr
9,632
876
42
4
0
176,531
0
W
Raijin
8,570
779
29
3
0
190,026
0
W
Chang'e
9,044
822
20
2
0
205,184
0
L
Horus
7,880
716
5
0
0
277,990
0
L
Ah Puch
8,435
767
19
2
0
162,286
0
L
Xbalanque
8,339
758
48
4
0
158,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role