Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ComeHereBoi
Achilles
Level 89
God Stats
1W - 1L
1,322 SR
Queue Stats
217W - 175L
1,581 Elo+
Party 1
King Arthur
King Arthur
LucyKing117
King Arthur
Level 142
God Stats
3W - 1L
1,354 SR
Queue Stats
220W - 224L
1,463 Elo+
Solo
He Bo
He Bo
Stregaborn
He Bo
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 21L
1,572 Elo+
Solo
Hachiman
Hachiman
xoRigs
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 23L
1,641 Elo+
Party 1
Team Averages
Level 101
1,435 SR
1,551 Elo+

VS

Team Averages
Level 103
1,556 SR
1,523 Elo+
Cthulhu
Cthulhu
AEsir_9000
Cthulhu
Level 124
God Stats
15W - 5L
1,617 SR
Queue Stats
100W - 93L
1,468 Elo+
Solo
Poseidon
Poseidon
FDChaotic
Poseidon
Level 82
God Stats
2W - 4L
1,697 SR
Queue Stats
16W - 24L
1,504 Elo+
Party 2
Ravana
Ravana
Naikk
Ravana
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 54L
1,543 Elo+
Party 2
Danzaburou
Danzaburou
NonstopTadeus
Danzaburou
Level 87
God Stats
2W - 3L
1,467 SR
Queue Stats
30W - 25L
1,578 Elo+
Party 2
Cerberus
Cerberus
Slingshot55
Cerberus
Level 102
God Stats
8W - 6L
1,501 SR
Queue Stats
123W - 102L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 0 / 4
7,099
592
6,088
6,392
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
ComeHereBoi
Achilles
11
2 / 1 / 5
6,254
521
8,120
7,275
6,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
LucyKing117
King Arthur
12
1 / 0 / 3
6,921
577
6,119
10,901
8,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
13
7 / 0 / 2
7,517
626
8,018
6,035
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
xoRigs
Hachiman
12
4 / 2 / 0
7,157
596
7,983
9,622
3,625
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AEsir_9000
Cthulhu
12
0 / 4 / 0
6,857
571
5,686
11,126
9,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Poseidon
FDChaotic
Poseidon
10
0 / 4 / 0
5,559
463
2,331
7,527
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Naikk
Ravana
12
2 / 2 / 1
6,879
573
5,526
6,603
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Danzaburou
NonstopTadeus
Danzaburou
11
0 / 4 / 2
5,994
500
5,979
11,200
4,295
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Slingshot55
Cerberus
10
1 / 2 / 0
5,288
441
2,756
11,789
8,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
3
3
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
4
4
L
Cthulhu
AEsir_9000
Cthulhu
0
4
0
0
W
Achilles
ComeHereBoi
Achilles
2
1
5
4.5
L
Poseidon
FDChaotic
Poseidon
0
4
0
0
W
King Arthur
LucyKing117
King Arthur
1
0
3
2.5
L
Ravana
Naikk
Ravana
2
2
1
1.25
L
Danzaburou
NonstopTadeus
Danzaburou
0
4
2
0.25
L
Cerberus
Slingshot55
Cerberus
1
2
0
0.5
W
He Bo
7
0
2
8
W
Hachiman
xoRigs
Hachiman
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,328
Damage
22,278
40,225
Taken
48,245
22,516
Mitigated
27,538
11,391
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,088
675
0
1,175
6,392
2,368
569
1,103
5,008
55,807
0
L
Cthulhu
AEsir_9000
Cthulhu
5,686
758
0
3,066
11,126
9,447
0
2,115
8,969
48,682
0
W
Achilles
ComeHereBoi
Achilles
8,120
1,504
0
1,815
7,275
6,426
28
1,095
5,848
0
21,162
L
Poseidon
FDChaotic
Poseidon
2,331
394
0
500
7,527
2,798
0
4,595
2,811
42,094
0
W
King Arthur
LucyKing117
King Arthur
6,119
386
0
870
10,901
8,130
0
4,522
5,503
564
43,925
L
Ravana
Naikk
Ravana
5,526
1,407
0
1,651
6,603
2,935
0
3,442
2,992
0
52,736
L
Danzaburou
NonstopTadeus
Danzaburou
5,979
2,897
0
3,443
11,200
4,295
0
640
10,264
0
44,369
L
Cerberus
Slingshot55
Cerberus
2,756
93
0
2,412
11,789
8,063
0
3,733
7,779
20,814
0
W
He Bo
8,018
369
0
2,795
6,035
1,967
0
2,080
3,780
48,642
0
W
Hachiman
xoRigs
Hachiman
7,983
5,170
0
4,736
9,622
3,625
887
309
9,313
0
52,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,948
Gold Earned
30,577
376
Minions Killed
391
0
Camps Cleared
0
1,238,494
Distance Traveled
1,187,117
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,099
592
117
10
0
249,216
0
L
Cthulhu
6,857
571
101
8
0
209,047
1
W
Achilles
6,254
521
23
2
0
264,260
4
L
Poseidon
5,559
463
77
6
0
248,368
0
W
King Arthur
6,921
577
72
6
0
247,709
5
L
Ravana
6,879
573
79
7
0
285,734
0
L
Danzaburou
5,994
500
57
5
0
216,268
0
L
Cerberus
5,288
441
77
6
0
227,700
0
W
He Bo
7,517
626
75
6
0
266,069
1
W
Hachiman
7,157
596
89
7
0
211,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role