Player Matchup

Scylla
Scylla
BlueAssasin-21
Scylla
Level 125
God Stats
9W - 8L
1,485 SR
Queue Stats
177W - 176L
1,485 Elo+
Party 3
Ares
Ares
Re_plish_
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,086 Elo+
Party 2
Danzaburou
Danzaburou
cupapi_og
Danzaburou
Level 20
God Stats
1W - 5L
1,047 SR
Queue Stats
1W - 7L
1,086 Elo+
Party 2
Bellona
Bellona
thelioness1409
Bellona
Level 28
God Stats
2W - 2L
1,184 SR
Queue Stats
60W - 55L
1,486 Elo+
Party 3
Anubis
Anubis
tryhard_Erikeu
Anubis
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 15L
1,238 Elo+
Party 2
Team Averages
Level 44
1,343 SR
1,276 Elo+

VS

Team Averages
Level 29
1,441 SR
1,267 Elo+
Anubis
Anubis
Deathstroke2547
Anubis
Level 40
God Stats
10W - 7L
1,624 SR
Queue Stats
400W - 468L
1,370 Elo+
Solo
Bacchus
Bacchus
LeFlore_Savage
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,161 Elo+
Party 1
Izanami
Izanami
MUFFIN_BUTTON19
Izanami
Level 39
God Stats
4W - 5L
1,080 SR
Queue Stats
6W - 8L
1,148 Elo+
Party 1
Pele
Pele
Mathteus
Pele
Level 44
God Stats
2W - 4L
1,502 SR
Queue Stats
6W - 15L
1,158 Elo+
Solo
Bellona
Bellona
Nyxluna77
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,533
685
2,419
4,442
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
8
0 / 0 / 2
5,495
500
1,196
5,306
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
cupapi_og
Danzaburou
8
0 / 0 / 2
5,100
464
2,492
4,034
1,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 0
6,614
601
225
6,651
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
3 / 1 / 1
6,257
569
5,253
4,561
2,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,274
479
955
4,277
2,000
9
1 / 1 / 0
5,598
509
3,530
8,001
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 1
5,439
494
4,235
6,659
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Pele
1
0 / 0 / 0
3,707
337
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Nyxluna77
Bellona
1
0 / 0 / 0
3,707
337
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
1
0
0
L
1
1
0
1
L
0
3
1
0.17
L
Pele
0
0
0
0
L
Bellona
Nyxluna77
Bellona
0
0
0
0
W
Ares
0
0
2
1
W
Danzaburou
cupapi_og
Danzaburou
0
0
2
1
W
0
0
0
0
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,585
Damage
8,720
24,994
Taken
18,937
14,491
Mitigated
9,889
4,329
Healing
3,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,419
162
0
660
4,442
1,251
713
566
3,876
56,766
0
L
955
0
0
1,507
4,277
2,000
0
2,121
2,156
31,894
0
L
3,530
296
0
1,191
8,001
5,986
0
3,182
4,807
14,070
0
L
4,235
1,863
0
935
6,659
1,903
644
3,553
3,106
0
42,134
L
Pele
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Nyxluna77
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Ares
1,196
229
0
505
5,306
3,770
0
1,223
4,083
8,069
0
W
Danzaburou
cupapi_og
Danzaburou
2,492
663
0
737
4,034
1,360
428
1,326
2,708
0
21,483
W
225
45
0
2,090
6,651
6,042
1,655
403
6,248
0
44,192
W
5,253
160
0
337
4,561
2,068
462
1,043
3,518
33,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,999
Gold Earned
23,725
266
Minions Killed
137
0
Camps Cleared
0
1,049,687
Distance Traveled
515,310
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,533
685
94
9
0
219,133
5
L
Anubis
5,274
479
51
5
0
145,976
0
L
Bacchus
5,598
509
13
1
0
195,627
1
L
Izanami
5,439
494
73
7
0
173,707
0
L
Pele
3,707
337
0
0
0
0
0
L
Bellona
3,707
337
0
0
0
0
0
W
Ares
5,495
500
12
1
0
231,883
0
W
Danzaburou
5,100
464
29
3
0
218,055
0
W
Bellona
6,614
601
81
7
0
198,450
4
W
Anubis
6,257
569
50
5
0
182,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role