Player Matchup

Thanatos
Thanatos
ElCoombo
Thanatos
Level 81
God Stats
0W - 1L
1,216 SR
Queue Stats
118W - 146L
1,563 Elo+
Party 2
Kuzenbo
Kuzenbo
Raptor081
Kuzenbo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,314 Elo+
Party 2
Artemis
Artemis
The28thAce
Artemis
Level 123
God Stats
5W - 7L
1,566 SR
Queue Stats
211W - 253L
1,495 Elo+
Party 2
Chaac
Chaac
UrMomm
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,454 Elo+
Solo
Kukulkan
Kukulkan
ekbeastmode
Kukulkan
Level 118
God Stats
0W - 2L
1,284 SR
Queue Stats
204W - 251L
1,522 Elo+
Party 2
Team Averages
Level 88
1,413 SR
1,470 Elo+

VS

Team Averages
Level 104
1,564 SR
1,576 Elo+
Apollo
Apollo
AXXMan3
Apollo
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 99L
1,598 Elo+
Solo
Loki
Loki
Auswad12
Loki
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,694 Elo+
Party 1
Surtr
Surtr
Rudy49
Surtr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 120L
1,539 Elo+
Party 1
Chang'e
Chang'e
Snivy
Chang'e
Level 104
God Stats
27W - 13L
1,559 SR
Queue Stats
175W - 168L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Treee33
Morgan Le Fay
Level 148
God Stats
1W - 0L
1,762 SR
Queue Stats
114W - 89L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElCoombo
Thanatos
17
6 / 7 / 1
10,902
496
16,126
22,706
10,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Raptor081
Kuzenbo
12
0 / 3 / 4
8,930
406
7,778
18,785
23,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
The28thAce
Artemis
16
1 / 4 / 1
9,986
454
10,192
16,460
6,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
UrMomm
Chaac
15
1 / 8 / 2
9,221
419
7,896
29,746
19,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ekbeastmode
Kukulkan
14
0 / 7 / 5
9,062
412
18,150
12,433
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AXXMan3
Apollo
20
3 / 0 / 2
13,270
603
12,816
16,620
9,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
20
10 / 3 / 10
13,469
612
15,294
21,095
8,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Rudy49
Surtr
15
0 / 3 / 10
10,474
476
7,783
25,203
25,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Snivy
Chang'e
17
8 / 2 / 10
12,147
552
16,598
17,715
6,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Treee33
Morgan Le Fay
20
8 / 0 / 4
13,980
635
24,970
15,592
11,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
8
Kills
29
29
Deaths
8
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Apollo
AXXMan3
Apollo
3
0
2
4
W
Loki
10
3
10
5
L
Thanatos
ElCoombo
Thanatos
6
7
1
0.93
L
Kuzenbo
Raptor081
Kuzenbo
0
3
4
0.67
W
Surtr
Rudy49
Surtr
0
3
10
1.67
W
Chang'e
Snivy
Chang'e
8
2
10
6.5
L
Artemis
The28thAce
Artemis
1
4
1
0.38
W
Morgan Le Fay
Treee33
Morgan Le Fay
8
0
4
10
L
Chaac
UrMomm
Chaac
1
8
2
0.25
L
Kukulkan
ekbeastmode
Kukulkan
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,142
Damage
77,461
100,130
Taken
96,225
64,710
Mitigated
60,733
32,283
Healing
36,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AXXMan3
Apollo
12,816
7,920
0
9,475
16,620
9,270
4,291
1,972
14,413
0
136,889
W
Loki
15,294
3,761
0
1,873
21,095
8,689
1,224
3,862
17,082
0
127,989
L
Thanatos
ElCoombo
Thanatos
16,126
5,561
0
12,849
22,706
10,309
0
7,143
15,474
0
83,979
L
Kuzenbo
Raptor081
Kuzenbo
7,778
2,387
384
4,659
18,785
23,081
0
7,221
11,245
20,054
0
W
Surtr
Rudy49
Surtr
7,783
1,893
459
5,037
25,203
25,018
576
8,441
16,643
458
34,668
W
Chang'e
Snivy
Chang'e
16,598
2,107
6,008
11,902
17,715
6,635
1,933
7,801
9,594
81,931
0
L
Artemis
The28thAce
Artemis
10,192
6,117
0
3,702
16,460
6,875
0
2,403
13,999
0
81,385
W
Morgan Le Fay
Treee33
Morgan Le Fay
24,970
1,933
0
1,740
15,592
11,121
1,687
4,235
11,357
131,939
0
L
Chaac
UrMomm
Chaac
7,896
1,115
0
10,439
29,746
19,085
0
16,791
12,035
0
60,475
L
Kukulkan
ekbeastmode
Kukulkan
18,150
374
0
250
12,433
5,360
0
7,423
4,946
74,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,101
Gold Earned
63,340
474
Minions Killed
689
0
Camps Cleared
0
2,003,573
Distance Traveled
2,264,055
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,270
603
210
10
0
449,573
4
W
Loki
13,469
612
136
6
0
524,076
0
L
Thanatos
10,902
496
114
5
0
451,447
0
L
Kuzenbo
8,930
406
20
1
0
397,928
6
W
Surtr
10,474
476
41
2
0
442,510
8
W
Chang'e
12,147
552
129
6
0
431,729
0
L
Artemis
9,986
454
140
6
0
365,886
7
W
Morgan Le Fay
13,980
635
173
8
0
416,167
0
L
Chaac
9,221
419
77
4
0
400,331
0
L
Kukulkan
9,062
412
123
6
0
387,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role