Player Matchup

Loki
Loki
King Zyrrik
Loki
Level 107
God Stats
13W - 10L
1,622 SR
Queue Stats
20W - 22L
1,450 Elo+
Party 1
Medusa
Medusa
Pure X Da C
Medusa
Level 61
God Stats
1W - 3L
1,534 SR
Queue Stats
2W - 8L
1,199 Elo+
Party 1
Yemoja
Yemoja
SH1FTkit
Yemoja
Level 126
God Stats
2W - 0L
1,624 SR
Queue Stats
2W - 4L
1,334 Elo+
Party 1
Ah Puch
Ah Puch
comacozyninja
Ah Puch
Level 124
God Stats
15W - 9L
1,522 SR
Queue Stats
297W - 266L
1,538 Elo+
Solo
Hades
Hades
ksideath19
Hades
Level 88
God Stats
1W - 2L
1,476 SR
Queue Stats
19W - 26L
1,395 Elo+
Party 1
Team Averages
Level 101
1,556 SR
1,383 Elo+

VS

Team Averages
Level 126
1,479 SR
1,475 Elo+
Charybdis
Charybdis
 
Charybdis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BaronBlackk
Surtr
Level 102
God Stats
12W - 13L
1,567 SR
Queue Stats
31W - 39L
1,504 Elo+
Solo
Bakasura
Bakasura
RL-Havok
Bakasura
Level 159
God Stats
0W - 4L
1,126 SR
Queue Stats
202W - 187L
1,401 Elo+
Solo
Ix Chel
Ix Chel
StarGazer0122
Ix Chel
Level 159
God Stats
29W - 21L
1,665 SR
Queue Stats
649W - 602L
1,485 Elo+
Solo
Jormungandr
Jormungandr
WIZARDSTENCH69
Jormungandr
Level 106
God Stats
14W - 8L
1,539 SR
Queue Stats
51W - 47L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,631
402
6,598
13,363
4,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
12
0 / 2 / 1
7,686
405
4,431
10,892
3,949
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
SH1FTkit
Yemoja
13
1 / 0 / 2
9,149
482
2,039
10,032
6,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Puch
17
3 / 3 / 3
11,499
605
15,266
14,616
7,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hades
16
2 / 1 / 2
9,678
509
9,499
12,111
6,148
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 1 / 2
8,980
473
7,058
14,594
6,059
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 2 / 0
6,017
317
1,486
4,152
2,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
RL-Havok
Bakasura
15
5 / 1 / 1
9,551
503
5,773
14,300
6,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
16
3 / 2 / 3
9,670
509
9,362
12,150
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
WIZARDSTENCH69
Jormungandr
11
1 / 0 / 3
7,147
376
10,087
14,071
11,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
6
Kills
10
10
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
2
2
L
0
2
0
0
W
0
4
1
0.13
W
Medusa
0
2
1
0.25
L
Bakasura
RL-Havok
Bakasura
5
1
1
5.5
W
Yemoja
SH1FTkit
Yemoja
1
0
2
2
L
Ix Chel
3
2
3
2.25
L
Jormungandr
WIZARDSTENCH69
Jormungandr
1
0
3
2.5
W
Ah Puch
3
3
3
1.5
W
Hades
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,833
Damage
33,766
61,014
Taken
59,267
28,580
Mitigated
31,721
26,371
Healing
19,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,058
3,740
0
4,555
14,594
6,059
1,164
6,611
7,603
0
75,208
L
1,486
774
0
1,093
4,152
2,681
0
2,211
1,542
129
11,880
W
6,598
1,815
202
1,994
13,363
4,458
0
5,343
7,713
0
41,795
W
Medusa
4,431
1,234
0
1,895
10,892
3,949
376
2,884
7,601
0
53,684
L
Bakasura
RL-Havok
Bakasura
5,773
4,229
0
4,849
14,300
6,828
0
3,714
10,482
0
52,306
W
Yemoja
SH1FTkit
Yemoja
2,039
303
4,557
2,706
10,032
6,555
217
2,562
7,260
23,795
0
L
Ix Chel
9,362
802
618
4,003
12,150
5,055
198
6,369
5,501
74,220
0
L
Jormungandr
WIZARDSTENCH69
Jormungandr
10,087
2,828
0
4,855
14,071
11,098
0
6,330
7,296
26,505
0
W
Ah Puch
15,266
1,043
0
6,954
14,616
7,470
2,212
5,065
9,012
105,122
0
W
Hades
9,499
863
603
7,460
12,111
6,148
340
4,133
7,561
67,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,643
Gold Earned
41,365
437
Minions Killed
403
0
Camps Cleared
0
1,919,253
Distance Traveled
1,554,889
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,980
473
117
6
0
342,462
0
L
Surtr
6,017
317
21
1
0
81,013
0
W
Loki
7,631
402
59
3
0
427,924
0
W
Medusa
7,686
405
75
4
0
389,854
0
L
Bakasura
9,551
503
102
5
0
364,684
3
W
Yemoja
9,149
482
31
2
0
371,554
2
L
Ix Chel
9,670
509
138
7
0
349,245
2
L
Jormungandr
7,147
376
25
1
0
417,485
0
W
Ah Puch
11,499
605
175
9
0
348,804
0
W
Hades
9,678
509
97
5
0
381,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role