Player Matchup

Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver III
FistFullOfEbola
Merlin
Silver III
Level 129
God Stats
1W - 0L
1,748 SR
Queue Stats
22W - 35L
1,219 MMR
Solo
Fenrir
Fenrir
Silver I
Goth_Blackbird
Fenrir
Silver I
Level 180
God Stats
1W - 2L
1,278 SR
Queue Stats
209W - 213L
1,147 MMR
Solo
Shiva
Shiva
Silver III
McAssembly
Shiva
Silver III
Level 67
God Stats
22W - 15L
1,643 SR
Queue Stats
55W - 68L
1,182 MMR
Solo
Loki
Loki
Gold V
llama-luciente3
Loki
Gold V
Level 158
God Stats
16W - 9L
1,587 SR
Queue Stats
353W - 364L
1,183 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,551 SR
1,246 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,452 SR
1,151 MMR
Ares
Ares
Silver II
A WildHOOSIER Z
Ares
Silver II
Level 125
God Stats
0W - 2L
1,235 SR
Queue Stats
103W - 117L
1,137 MMR
Solo
King Arthur
King Arthur
Bronze IV
Dustinishere0I2
King Arthur
Bronze IV
Level 69
God Stats
1W - 4L
1,589 SR
Queue Stats
6W - 14L
1,038 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
Mindfreak_AVP
Baba Yaga
Gold V
Level 129
God Stats
3W - 1L
1,727 SR
Queue Stats
327W - 331L
1,179 MMR
Solo
Medusa
Medusa
Gold V
ORFC Rugger
Medusa
Gold V
Level 159
God Stats
1W - 4L
1,264 SR
Queue Stats
121W - 120L
1,196 MMR
Solo
Thor
Thor
Silver I
xTrGR Bastx
Thor
Silver I
Level 120
God Stats
6W - 11L
1,446 SR
Queue Stats
426W - 451L
1,205 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 0 / 0
3,096
619
1,208
3,225
859
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,518
704
808
1,939
511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 1 / 0
3,529
706
2,636
3,876
1,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
5
0 / 1 / 0
3,418
684
546
3,785
1,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

6
1 / 0 / 1
3,775
755
1,595
2,933
803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MartichorasKaliIx ChelTyr

VS

Bans
ThanatosBakasuraBacchusRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,418
684
1,077
4,230
2,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Dustinishere0I2
King Arthur
3
0 / 1 / 0
2,760
552
368
1,970
743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Mindfreak_AVP
Baba Yaga
7
1 / 0 / 1
3,948
790
1,210
2,269
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
5
0 / 0 / 1
3,281
656
1,927
1,654
433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
1 / 0 / 0
3,342
668
846
3,126
856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
0
0
L
1
1
0
1
L
King Arthur
Dustinishere0I2
King Arthur
0
1
0
0
W
0
1
0
0
W
1
1
0
1
W
Shiva
0
1
0
0
L
Baba Yaga
Mindfreak_AVP
Baba Yaga
1
0
1
1.5
L
Medusa
0
0
1
0.5
W
1
0
1
1.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,793
Damage
5,428
15,758
Taken
13,249
5,327
Mitigated
5,048
5,061
Healing
5,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,208
515
0
1,540
3,225
859
0
288
2,937
0
17,786
L
1,077
65
0
1,035
4,230
2,285
0
0
4,230
7,882
0
L
King Arthur
Dustinishere0I2
King Arthur
368
53
0
480
1,970
743
0
0
1,970
0
5,579
W
808
208
0
520
1,939
511
0
733
1,035
16,985
0
W
2,636
942
0
1,216
3,876
1,204
0
374
3,470
0
16,807
W
Shiva
546
35
0
1,166
3,785
1,950
0
359
3,426
0
14,136
L
Baba Yaga
Mindfreak_AVP
Baba Yaga
1,210
89
0
891
2,269
731
0
555
1,714
19,879
0
L
Medusa
1,927
993
0
1,216
1,654
433
0
0
1,654
0
15,806
W
1,595
330
0
619
2,933
803
0
337
2,596
0
17,781
L
846
373
0
1,683
3,126
856
0
400
2,726
0
9,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,336
Gold Earned
16,749
149
Minions Killed
125
0
Camps Cleared
0
500,891
Distance Traveled
391,304
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,096
619
25
5
0
92,422
1
L
Ares
3,418
684
16
3
0
93,817
2
L
King Arthur
2,760
552
10
2
0
35,999
0
W
Merlin
3,518
704
41
8
0
90,260
2
W
Fenrir
3,529
706
31
6
0
117,590
0
W
Shiva
3,418
684
25
5
0
100,887
2
L
Baba Yaga
3,948
790
53
11
0
94,700
0
L
Medusa
3,281
656
29
6
0
93,152
0
W
Loki
3,775
755
27
5
0
99,732
0
L
Thor
3,342
668
17
3
0
73,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role