Player Matchup

Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Auziio
Kuzenbo
Level 125
God Stats
7W - 7L
1,314 SR
Queue Stats
119W - 97L
1,510 Elo+
Party 1
Horus
Horus
BABY Yoshii x
Horus
Level 129
God Stats
3W - 1L
1,598 SR
Queue Stats
112W - 83L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
Glowgob
Baron Samedi
Level 127
God Stats
26W - 22L
1,468 SR
Queue Stats
466W - 460L
1,496 Elo+
Solo
Merlin
Merlin
Nyanp4su
Merlin
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 109L
1,551 Elo+
Solo
Team Averages
Level 125
1,476 SR
1,521 Elo+

VS

Team Averages
Level 95
1,597 SR
1,566 Elo+
Nox
Nox
 
Nox
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
FloxZz
Bakasura
Level 24
God Stats
0W - 1L
1,733 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 2
Neith
Neith
Jimbokasi
Neith
Level 158
God Stats
21W - 21L
1,546 SR
Queue Stats
253W - 234L
1,555 Elo+
Solo
Hercules
Hercules
JorZor
Hercules
Level 129
God Stats
1W - 1L
1,742 SR
Queue Stats
1W - 2L
1,552 Elo+
Party 2
Chronos
Chronos
tanzimyu
Chronos
Level 68
God Stats
167W - 158L
1,464 SR
Queue Stats
852W - 831L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
3 / 1 / 4
6,587
1,317
6,667
4,289
2,251
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Auziio
Kuzenbo
12
5 / 0 / 5
7,449
1,490
6,548
7,300
9,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 4
5,880
1,176
2,199
4,248
3,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Glowgob
Baron Samedi
11
1 / 0 / 4
6,388
1,278
3,801
1,064
1,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Nyanp4su
Merlin
12
2 / 1 / 5
6,721
1,344
4,448
4,996
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

393

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 3 / 0
5,978
1,196
2,657
4,286
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
FloxZz
Bakasura
10
1 / 1 / 0
5,912
1,182
4,414
6,189
3,404
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Jimbokasi
Neith
11
1 / 3 / 1
6,300
1,260
8,006
8,438
3,215
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
JorZor
Hercules
10
0 / 0 / 0
5,218
1,044
0
0
0
Chronos
tanzimyu
Chronos
11
0 / 4 / 2
6,058
1,212
2,771
7,666
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
2
2
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
1
4
5
L
Nox
 
Nox
0
3
0
0
W
Kuzenbo
Auziio
Kuzenbo
5
0
5
7.5
W
0
0
4
2
L
Bakasura
FloxZz
Bakasura
1
1
0
1
W
Baron Samedi
Glowgob
Baron Samedi
1
0
4
3
L
Neith
Jimbokasi
Neith
1
3
1
0.5
L
Hercules
JorZor
Hercules
0
0
0
0
W
Merlin
Nyanp4su
Merlin
2
1
5
4.5
L
Chronos
tanzimyu
Chronos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,663
Damage
17,848
21,897
Taken
26,579
17,706
Mitigated
11,157
3,639
Healing
1,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,667
1,249
0
0
4,289
2,251
0
868
3,113
0
9,441
L
Nox
 
Nox
2,657
280
0
250
4,286
1,850
0
2,618
1,579
17,744
0
W
Kuzenbo
Auziio
Kuzenbo
6,548
2,374
0
1,439
7,300
9,562
0
2,237
4,875
14,514
0
W
2,199
1,023
590
848
4,248
3,026
0
1,618
2,248
0
5,366
L
Bakasura
FloxZz
Bakasura
4,414
2,903
0
761
6,189
3,404
0
4,179
1,390
0
5,660
W
Baron Samedi
Glowgob
Baron Samedi
3,801
213
606
156
1,064
1,074
0
591
473
12,830
0
L
Neith
Jimbokasi
Neith
8,006
4,563
0
515
8,438
3,215
0
3,904
4,281
0
18,099
L
Hercules
JorZor
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Nyanp4su
Merlin
4,448
191
0
0
4,996
1,793
0
195
4,156
25,333
0
L
Chronos
tanzimyu
Chronos
2,771
1,329
0
380
7,666
2,688
0
3,671
3,707
12,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,025
Gold Earned
29,466
98
Minions Killed
100
5
Camps Cleared
4
561,502
Distance Traveled
406,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,587
1,317
5
1
3
102,355
0
L
Nox
5,978
1,196
32
6
1
114,173
0
W
Kuzenbo
7,449
1,490
15
3
1
123,326
0
W
Horus
5,880
1,176
5
1
0
111,505
0
L
Bakasura
5,912
1,182
18
4
1
94,882
0
W
Baron Samedi
6,388
1,278
15
3
1
109,025
0
L
Neith
6,300
1,260
25
5
0
94,752
0
L
Hercules
5,218
1,044
0
0
0
0
0
W
Merlin
6,721
1,344
58
12
0
115,291
0
L
Chronos
6,058
1,212
25
5
2
102,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role