Player Matchup

He Bo
He Bo
Io_so_1b3r3gazz0
He Bo
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
174W - 241L
1,431 Elo+
Solo
Ix Chel
Ix Chel
Snol
Ix Chel
Level 157
God Stats
0W - 3L
1,260 SR
Queue Stats
291W - 298L
1,504 Elo+
Solo
Apollo
Apollo
Tobyisagoodboy
Apollo
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,676 Elo+
Solo
Atlas
Atlas
hdmi7
Atlas
Level 77
God Stats
2W - 1L
1,541 SR
Queue Stats
63W - 60L
1,438 Elo+
Solo
Bacchus
Bacchus
ricardoveritas
Bacchus
Level 89
God Stats
4W - 6L
1,571 SR
Queue Stats
628W - 613L
1,482 Elo+
Solo
Team Averages
Level 108
1,474 SR
1,506 Elo+

VS

Team Averages
Level 67
1,473 SR
1,377 Elo+
Danzaburou
Danzaburou
Alex1stikhonov
Danzaburou
Level 123
God Stats
13W - 9L
1,414 SR
Queue Stats
539W - 546L
1,421 Elo+
Solo
Ix Chel
Ix Chel
H3NDIG
Ix Chel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,296 Elo+
Solo
Tsukuyomi
Tsukuyomi
KidNamedAle
Tsukuyomi
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LaciKing
Cthulhu
Level 127
God Stats
5W - 3L
1,451 SR
Queue Stats
239W - 245L
1,388 Elo+
Solo
Atlas
Atlas
XRayusX
Atlas
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 10
8,432
527
10,380
13,108
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
Snol
Ix Chel
18
4 / 4 / 4
9,650
603
9,763
12,437
5,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 5 / 4
10,403
650
14,052
18,084
8,141
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
hdmi7
Atlas
18
1 / 2 / 11
10,592
662
16,009
16,369
14,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 5 / 10
9,518
595
16,517
18,331
25,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alex1stikhonov
Danzaburou
20
7 / 2 / 9
12,945
809
18,995
13,758
7,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ix Chel
H3NDIG
Ix Chel
17
2 / 2 / 12
11,244
703
13,450
12,579
6,778
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
KidNamedAle
Tsukuyomi
15
1 / 6 / 6
9,785
612
8,494
13,874
7,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
LaciKing
Cthulhu
20
8 / 2 / 8
12,410
776
17,467
29,644
19,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
XRayusX
Atlas
20
4 / 2 / 14
12,500
781
12,937
17,370
22,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
71
14
Kills
22
22
Deaths
14
39
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alex1stikhonov
Danzaburou
7
2
9
5.75
W
Ix Chel
H3NDIG
Ix Chel
2
2
12
4
L
1
6
10
1
W
Tsukuyomi
KidNamedAle
Tsukuyomi
1
6
6
0.67
W
Cthulhu
LaciKing
Cthulhu
8
2
8
6
L
Ix Chel
Snol
Ix Chel
4
4
4
1.5
L
6
5
4
1.6
W
Atlas
XRayusX
Atlas
4
2
14
5.5
L
Atlas
hdmi7
Atlas
1
2
11
3.25
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,721
Damage
71,343
78,329
Taken
87,225
60,385
Mitigated
64,578
29,875
Healing
39,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alex1stikhonov
Danzaburou
18,995
4,698
3,677
6,635
13,758
7,819
4,217
9,273
4,260
0
45,806
W
Ix Chel
H3NDIG
Ix Chel
13,450
1,373
6,008
4,505
12,579
6,778
385
8,413
4,050
29,058
0
L
10,380
252
512
1,253
13,108
5,633
0
7,761
5,295
12,453
0
W
Tsukuyomi
KidNamedAle
Tsukuyomi
8,494
2,186
478
1,018
13,874
7,376
1,779
9,309
4,485
0
19,180
W
Cthulhu
LaciKing
Cthulhu
17,467
779
1,458
13,187
29,644
19,798
511
16,498
12,658
43,258
0
L
Ix Chel
Snol
Ix Chel
9,763
141
7,908
3,409
12,437
5,910
0
7,236
5,081
28,090
0
L
14,052
7,240
1,086
6,307
18,084
8,141
295
11,177
6,907
0
28,297
W
Atlas
XRayusX
Atlas
12,937
3,887
872
2,075
17,370
22,807
286
8,352
8,838
25,753
0
L
Atlas
hdmi7
Atlas
16,009
5,060
1,199
3,816
16,369
14,808
0
8,994
7,247
36,903
0
L
16,517
618
1,463
2,922
18,331
25,893
0
8,504
9,701
24,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,595
Gold Earned
58,884
134
Minions Killed
189
0
Camps Cleared
0
1,428,417
Distance Traveled
1,520,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,945
809
64
4
0
279,944
0
W
Ix Chel
11,244
703
32
2
0
327,660
0
L
He Bo
8,432
527
4
0
0
293,417
0
W
Tsukuyomi
9,785
612
15
1
0
268,738
0
W
Cthulhu
12,410
776
61
4
0
325,813
0
L
Ix Chel
9,650
603
28
2
0
288,709
0
L
Apollo
10,403
650
36
2
0
276,801
0
W
Atlas
12,500
781
17
1
0
318,192
0
L
Atlas
10,592
662
50
3
0
289,922
0
L
Bacchus
9,518
595
16
1
0
279,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role