Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Kygve556
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,345 Elo+
Party 2
Hou Yi
Hou Yi
Makki123134
Hou Yi
Level 100
God Stats
2W - 4L
1,587 SR
Queue Stats
150W - 121L
1,567 Elo+
Party 3
Fenrir
Fenrir
MattyIce69
Fenrir
Level 38
God Stats
4W - 1L
1,313 SR
Queue Stats
11W - 10L
1,495 Elo+
Solo
King Arthur
King Arthur
thedrivingking4
King Arthur
Level 125
God Stats
36W - 30L
1,611 SR
Queue Stats
438W - 363L
1,525 Elo+
Party 2
Team Averages
Level 62
1,502 SR
1,487 Elo+

VS

Team Averages
Level 56
1,584 SR
1,426 Elo+
King Arthur
King Arthur
ManletGod
King Arthur
Level 46
God Stats
23W - 31L
1,450 SR
Queue Stats
69W - 77L
1,522 Elo+
Solo
Mercury
Mercury
Slash0103
Mercury
Level 47
God Stats
7W - 5L
1,377 SR
Queue Stats
17W - 30L
1,209 Elo+
Solo
Aphrodite
Aphrodite
SosaDoesIt
Aphrodite
Level 29
God Stats
18W - 18L
1,503 SR
Queue Stats
143W - 145L
1,465 Elo+
Party 1
Medusa
Medusa
krod562
Medusa
Level 87
God Stats
0W - 1L
1,897 SR
Queue Stats
77W - 76L
1,475 Elo+
Party 1
Olorun
Olorun
peteryunsie
Olorun
Level 69
God Stats
2W - 9L
1,692 SR
Queue Stats
115W - 132L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
3 / 0 / 7
6,328
633
6,833
5,139
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
Kygve556
Kukulkan
10
0 / 1 / 0
5,872
587
2,013
4,834
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
11
8 / 0 / 3
6,806
681
12,298
7,968
3,116
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
MattyIce69
Fenrir
10
1 / 1 / 1
5,691
569
2,288
8,247
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
thedrivingking4
King Arthur
12
3 / 1 / 0
7,305
731
5,475
6,020
3,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ManletGod
King Arthur
9
1 / 2 / 1
5,356
536
4,435
10,173
5,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Slash0103
Mercury
10
2 / 4 / 0
5,645
565
1,378
8,865
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SosaDoesIt
Aphrodite
8
0 / 4 / 0
5,158
516
2,453
10,130
5,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Medusa
krod562
Medusa
9
0 / 2 / 2
5,132
513
3,436
5,937
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
8
0 / 3 / 0
5,144
514
5,339
7,970
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
3
3
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
7
6.5
W
Kukulkan
Kygve556
Kukulkan
0
1
0
0
W
Hou Yi
8
0
3
9.5
L
King Arthur
ManletGod
King Arthur
1
2
1
0.75
W
Fenrir
MattyIce69
Fenrir
1
1
1
1.5
L
Mercury
Slash0103
Mercury
2
4
0
0.5
L
Aphrodite
SosaDoesIt
Aphrodite
0
4
0
0
L
Medusa
krod562
Medusa
0
2
2
0.5
L
Olorun
0
3
0
0
W
King Arthur
thedrivingking4
King Arthur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,907
Damage
17,041
32,208
Taken
43,075
14,389
Mitigated
19,133
13,138
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,833
578
2,311
3,659
5,139
2,015
0
2,196
2,943
32,250
0
W
Kukulkan
Kygve556
Kukulkan
2,013
512
0
497
4,834
2,012
0
98
4,736
39,055
0
W
Hou Yi
12,298
6,993
0
3,909
7,968
3,116
0
4,314
3,554
0
47,169
L
King Arthur
ManletGod
King Arthur
4,435
548
0
2,592
10,173
5,795
0
996
9,138
0
34,482
W
Fenrir
MattyIce69
Fenrir
2,288
610
0
1,492
8,247
3,406
0
1,210
7,037
0
40,601
L
Mercury
Slash0103
Mercury
1,378
510
0
390
8,865
2,859
0
1,676
7,183
0
34,573
L
Aphrodite
SosaDoesIt
Aphrodite
2,453
400
1,634
3,358
10,130
5,209
0
3,398
6,706
20,163
0
L
Medusa
krod562
Medusa
3,436
1,019
0
1,697
5,937
2,122
0
1,722
4,189
0
28,772
L
Olorun
5,339
2,677
280
1,362
7,970
3,148
1,132
1,356
6,614
38,371
0
W
King Arthur
thedrivingking4
King Arthur
5,475
1,204
0
1,270
6,020
3,840
0
0
6,020
6,211
51,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,002
Gold Earned
26,435
372
Minions Killed
256
0
Camps Cleared
0
1,048,391
Distance Traveled
1,037,973
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,328
633
51
5
0
217,530
0
W
Kukulkan
5,872
587
80
8
0
181,820
2
W
Hou Yi
6,806
681
66
7
0
193,810
0
L
King Arthur
5,356
536
54
5
0
199,774
0
W
Fenrir
5,691
569
70
7
0
226,747
2
L
Mercury
5,645
565
67
7
0
259,194
0
L
Aphrodite
5,158
516
22
2
0
193,636
2
L
Medusa
5,132
513
50
5
0
206,972
0
L
Olorun
5,144
514
63
6
0
178,397
2
W
King Arthur
7,305
731
105
11
0
228,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role