Player Matchup

Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver I
ComeUpZan
Bakasura
Silver I
Level 113
God Stats
1W - 2L
1,189 SR
Queue Stats
53W - 57L
1,197 MMR
Solo
Maui
Maui
Silver I
LUROX91
Maui
Silver I
Level 129
God Stats
17W - 12L
1,522 SR
Queue Stats
489W - 503L
1,220 MMR
Solo
Ra
Ra
Gold V
Lolgoriilla
Ra
Gold V
Level 109
God Stats
2W - 1L
1,218 SR
Queue Stats
102W - 111L
1,250 MMR
Solo
Jormungandr
Jormungandr
Silver II
SYN559
Jormungandr
Silver II
Level 124
God Stats
1W - 1L
1,239 SR
Queue Stats
53W - 71L
1,211 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,334 SR
1,276 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,587 SR
1,269 MMR
Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver III
Barcodee
Arachne
Silver III
Level 85
God Stats
2W - 2L
1,822 SR
Queue Stats
23W - 38L
1,224 MMR
Party 1
Mulan
Mulan
Silver I
Jonnyshakes24
Mulan
Silver I
Level 86
God Stats
95W - 95L
1,524 SR
Queue Stats
184W - 191L
1,187 MMR
Solo
Janus
Janus
Gold IV
PaNkStEr357
Janus
Gold IV
Level 158
God Stats
4W - 7L
1,458 SR
Queue Stats
125W - 142L
1,194 MMR
Party 1
Medusa
Medusa
Silver II
Zacapuntas
Medusa
Silver II
Level 103
God Stats
6W - 5L
1,632 SR
Queue Stats
46W - 55L
1,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
0 / 0 / 0
3,662
732
0
776
171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
ComeUpZan
Bakasura
6
0 / 1 / 0
3,495
699
476
4,359
1,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Maui
LUROX91
Maui
5
0 / 0 / 1
3,421
684
822
2,359
1,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
1 / 1 / 0
3,599
720
2,520
2,495
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SYN559
Jormungandr
6
0 / 1 / 0
3,547
709
1,270
3,796
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
TyrSerqetFenrirMartichoras

VS

Bans
AthenaKaliMorgan Le FayAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
3
0 / 0 / 1
2,879
576
940
2,651
1,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Barcodee
Arachne
5
1 / 1 / 0
3,373
675
2,390
3,563
1,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
1 / 0 / 0
3,670
734
2,714
3,081
1,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 0 / 1
3,542
708
843
2,082
600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Zacapuntas
Medusa
1
0 / 0 / 0
2,434
487
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
0
0
0
L
Hercules
 
Hercules
0
0
1
0.5
L
Arachne
Barcodee
Arachne
1
1
0
1
W
Bakasura
ComeUpZan
Bakasura
0
1
0
0
L
1
0
0
1
W
Maui
LUROX91
Maui
0
0
1
0.5
W
1
1
0
1
L
1
0
1
1.5
W
Jormungandr
SYN559
Jormungandr
0
1
0
0
L
Medusa
Zacapuntas
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,088
Damage
6,887
13,785
Taken
11,377
5,494
Mitigated
4,202
4,474
Healing
4,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
0
0
0
466
776
171
807
0
776
0
16,096
L
Hercules
 
Hercules
940
445
0
908
2,651
1,034
0
990
1,661
0
3,720
L
Arachne
Barcodee
Arachne
2,390
1,912
0
736
3,563
1,010
0
1,188
2,375
0
14,276
W
Bakasura
ComeUpZan
Bakasura
476
207
0
790
4,359
1,269
0
207
4,114
0
16,819
L
2,714
354
0
1,878
3,081
1,558
0
1,270
1,811
0
16,572
W
Maui
LUROX91
Maui
822
196
432
1,149
2,359
1,112
0
59
2,263
8,313
0
W
2,520
673
216
956
2,495
673
0
604
1,762
18,990
0
L
843
83
0
1,000
2,082
600
0
1,153
879
15,917
0
W
Jormungandr
SYN559
Jormungandr
1,270
726
0
465
3,796
2,269
0
0
3,425
15,789
0
L
Medusa
Zacapuntas
Medusa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,724
Gold Earned
15,898
154
Minions Killed
84
0
Camps Cleared
0
475,291
Distance Traveled
427,506
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,662
732
32
6
0
68,589
0
L
Hercules
2,879
576
2
0
0
113,215
1
L
Arachne
3,373
675
24
5
0
132,214
1
W
Bakasura
3,495
699
38
8
0
117,871
0
L
Mulan
3,670
734
31
6
0
87,682
0
W
Maui
3,421
684
14
3
0
102,821
0
W
Ra
3,599
720
38
8
0
101,601
0
L
Janus
3,542
708
27
5
0
94,395
0
W
Jormungandr
3,547
709
32
6
0
84,409
1
L
Medusa
2,434
487
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role