Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BlueKohai
Guan Yu
Level 105
God Stats
9W - 4L
1,854 SR
Queue Stats
290W - 98L
1,846 Elo+
Party 1
Thoth
Thoth
Dеft
Thoth
Level 45
God Stats
6W - 8L
1,241 SR
Queue Stats
228W - 163L
1,619 Elo+
Party 1
Hachiman
Hachiman
Nexxah
Hachiman
Level 100
God Stats
7W - 0L
1,825 SR
Queue Stats
332W - 111L
1,820 Elo+
Party 1
Team Averages
Level 116
1,584 SR
1,657 Elo+

VS

Team Averages
Level 88
1,455 SR
1,512 Elo+
Yemoja
Yemoja
Kygve556
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Loki
Loki
Marghost13
Loki
Level 61
God Stats
10W - 14L
1,446 SR
Queue Stats
156W - 143L
1,529 Elo+
Solo
Izanami
Izanami
Vkasekage
Izanami
Level 123
God Stats
19W - 14L
1,566 SR
Queue Stats
109W - 111L
1,505 Elo+
Solo
Amaterasu
Amaterasu
jjcardona
Amaterasu
Level 129
God Stats
0W - 1L
1,261 SR
Queue Stats
17W - 15L
1,492 Elo+
Solo
He Bo
He Bo
thedrivingking4
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
438W - 363L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
11 / 1 / 6
7,690
769
11,374
9,653
5,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
 
Bacchus
9
2 / 2 / 11
6,373
637
4,686
9,876
8,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
BlueKohai
Guan Yu
12
4 / 0 / 3
6,777
678
4,880
7,711
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
Dеft
Thoth
12
4 / 0 / 5
6,987
699
6,208
2,737
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Nexxah
Hachiman
12
7 / 1 / 2
7,548
755
7,487
7,401
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kygve556
Yemoja
5
0 / 5 / 0
4,189
419
1,078
9,063
4,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 5 / 1
4,636
464
2,568
8,155
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Vkasekage
Izanami
8
2 / 8 / 1
5,370
537
2,015
9,742
2,359
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
jjcardona
Amaterasu
8
1 / 3 / 0
4,938
494
1,835
7,737
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 7 / 0
4,638
464
3,971
8,715
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
28
Kills
4
4
Deaths
28
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
11
1
6
14
W
Bacchus
 
Bacchus
2
2
11
3.75
W
Guan Yu
BlueKohai
Guan Yu
4
0
3
5.5
W
Thoth
Dеft
Thoth
4
0
5
6.5
L
Yemoja
Kygve556
Yemoja
0
5
0
0
L
0
5
1
0.1
W
Hachiman
Nexxah
Hachiman
7
1
2
8
L
Izanami
Vkasekage
Izanami
2
8
1
0.31
L
Amaterasu
jjcardona
Amaterasu
1
3
0
0.33
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,635
Damage
11,467
37,378
Taken
43,412
21,506
Mitigated
15,177
13,867
Healing
7,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,374
7,093
0
4,750
9,653
5,275
246
1,100
8,553
27
34,603
W
Bacchus
 
Bacchus
4,686
421
0
3,369
9,876
8,412
0
2,599
7,277
14,265
0
W
Guan Yu
BlueKohai
Guan Yu
4,880
1,481
134
852
7,711
4,409
213
1,006
6,705
0
50,199
W
Thoth
Dеft
Thoth
6,208
41
0
854
2,737
798
0
410
2,327
48,880
0
L
Yemoja
Kygve556
Yemoja
1,078
357
956
717
9,063
4,519
0
2,075
5,968
4,206
0
L
2,568
359
0
2,152
8,155
1,950
0
3,056
4,683
0
24,902
W
Hachiman
Nexxah
Hachiman
7,487
4,200
0
3,908
7,401
2,612
2,642
290
7,111
0
61,095
L
Izanami
Vkasekage
Izanami
2,015
1,249
0
462
9,742
2,359
0
1,691
7,648
0
21,934
L
Amaterasu
jjcardona
Amaterasu
1,835
1,034
0
2,181
7,737
4,590
0
0
7,272
0
24,098
L
3,971
162
0
765
8,715
1,759
0
4,106
4,012
19,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,375
Gold Earned
23,771
368
Minions Killed
163
0
Camps Cleared
0
1,060,528
Distance Traveled
911,321
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,690
769
74
7
0
250,196
0
W
Bacchus
6,373
637
23
2
0
184,599
0
W
Guan Yu
6,777
678
78
8
0
251,301
0
W
Thoth
6,987
699
92
9
0
190,038
1
L
Yemoja
4,189
419
10
1
0
146,991
1
L
Loki
4,636
464
42
4
0
204,634
0
W
Hachiman
7,548
755
101
10
0
184,394
0
L
Izanami
5,370
537
36
4
0
180,291
2
L
Amaterasu
4,938
494
38
4
0
184,150
0
L
He Bo
4,638
464
37
4
0
195,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role