Player Matchup

Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Pumallusion23
Baba Yaga
Level 105
God Stats
3W - 0L
1,665 SR
Queue Stats
22W - 17L
1,590 Elo+
Solo
Terra
Terra
Tekkadan562
Terra
Level 267
God Stats
6W - 5L
1,767 SR
Queue Stats
443W - 421L
1,517 Elo+
Solo
Rama
Rama
Tohugui
Rama
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,451 Elo+
Party 1
Bastet
Bastet
ínsaníty
Bastet
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,436 Elo+
Party 1
Team Averages
Level 118
1,586 SR
1,499 Elo+

VS

Team Averages
Level 93
1,464 SR
1,434 Elo+
Thor
Thor
 
Thor
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
A Cosmic Curse
Kukulkan
Level 148
God Stats
3W - 3L
1,504 SR
Queue Stats
309W - 261L
1,528 Elo+
Solo
Ymir
Ymir
DalRiata
Ymir
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,420 Elo+
Solo
Skadi
Skadi
Lunarosel
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,253 Elo+
Solo
Hun Batz
Hun Batz
tsw77
Hun Batz
Level 122
God Stats
0W - 1L
1,317 SR
Queue Stats
294W - 284L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 0 / 2
7,601
585
5,130
6,785
4,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Pumallusion23
Baba Yaga
13
1 / 1 / 5
7,219
555
3,034
6,206
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

10
2 / 0 / 8
7,323
563
4,301
8,789
6,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
Tohugui
Rama
12
6 / 0 / 3
7,833
603
8,988
8,576
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
ínsaníty
Bastet
12
4 / 1 / 7
7,619
586
7,900
11,573
4,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
0 / 2 / 0
6,320
486
2,629
8,845
4,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
12
1 / 3 / 0
6,869
528
4,946
7,979
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
6
0 / 3 / 0
5,003
385
3,273
10,215
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Skadi
Lunarosel
Skadi
9
0 / 5 / 0
5,778
444
2,906
7,935
1,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
tsw77
Hun Batz
10
1 / 1 / 0
6,216
478
5,577
10,675
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
2
2
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
2
2
L
Thor
 
Thor
0
2
0
0
L
Kukulkan
1
3
0
0.33
L
Ymir
0
3
0
0
L
Skadi
Lunarosel
Skadi
0
5
0
0
W
Baba Yaga
Pumallusion23
Baba Yaga
1
1
5
3.5
W
2
0
8
6
W
Rama
Tohugui
Rama
6
0
3
7.5
L
Hun Batz
tsw77
Hun Batz
1
1
0
1
W
Bastet
ínsaníty
Bastet
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,353
Damage
19,331
41,929
Taken
45,649
21,723
Mitigated
18,553
15,059
Healing
8,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,130
1,721
0
1,777
6,785
4,717
581
400
6,385
0
48,826
L
Thor
 
Thor
2,629
507
0
1,675
8,845
4,923
0
302
8,092
0
45,295
L
Kukulkan
4,946
90
0
500
7,979
2,629
0
2,415
5,517
55,923
0
L
Ymir
3,273
1,332
0
970
10,215
5,388
0
2,076
8,001
16,540
0
L
Skadi
Lunarosel
Skadi
2,906
1,687
0
750
7,935
1,993
695
1,259
6,676
0
29,159
W
Baba Yaga
Pumallusion23
Baba Yaga
3,034
239
164
1,508
6,206
2,604
1,026
1,110
5,096
60,680
0
W
4,301
678
2,250
2,758
8,789
6,688
224
1,961
6,828
17,285
0
W
Rama
Tohugui
Rama
8,988
7,593
0
4,143
8,576
3,439
1,694
2,749
5,827
0
51,189
L
Hun Batz
tsw77
Hun Batz
5,577
1,364
0
4,788
10,675
3,620
0
1,283
9,345
0
40,707
W
Bastet
ínsaníty
Bastet
7,900
3,188
0
2,459
11,573
4,275
578
2,059
9,514
0
44,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,595
Gold Earned
30,186
363
Minions Killed
317
0
Camps Cleared
0
1,368,443
Distance Traveled
1,251,020
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,601
585
99
8
0
273,692
0
L
Thor
6,320
486
73
6
0
252,965
3
L
Kukulkan
6,869
528
109
8
0
241,610
0
L
Ymir
5,003
385
26
2
0
220,779
1
L
Skadi
5,778
444
41
3
0
224,682
3
W
Baba Yaga
7,219
555
101
8
0
258,568
3
W
Terra
7,323
563
16
1
0
277,646
8
W
Rama
7,833
603
84
6
0
260,481
1
L
Hun Batz
6,216
478
68
5
0
310,984
0
W
Bastet
7,619
586
63
5
0
298,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role