Player Matchup

Skadi
Skadi
 
Skadi
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Christh
Osiris
Level 123
God Stats
4W - 3L
1,473 SR
Queue Stats
294W - 312L
1,507 Elo+
Party 3
Janus
Janus
Kehvip
Janus
Level 63
God Stats
17W - 24L
1,395 SR
Queue Stats
112W - 98L
1,408 Elo+
Solo
Mercury
Mercury
Yokai13
Mercury
Level 128
God Stats
10W - 12L
1,502 SR
Queue Stats
432W - 415L
1,502 Elo+
Party 3
Nu Wa
Nu Wa
jeanky17
Nu Wa
Level 103
God Stats
5W - 5L
1,465 SR
Queue Stats
36W - 40L
1,455 Elo+
Party 1
Team Averages
Level 87
1,467 SR
1,474 Elo+

VS

Team Averages
Level 73
1,590 SR
1,441 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Osiris 3RD
Shiva
Level 87
God Stats
1W - 2L
1,419 SR
Queue Stats
66W - 72L
1,467 Elo+
Party 2
Sylvanus
Sylvanus
TooManyOptions
Sylvanus
Level 24
God Stats
2W - 2L
1,825 SR
Queue Stats
28W - 22L
1,521 Elo+
Party 2
Loki
Loki
swede6969
Loki
Level 49
God Stats
1W - 1L
1,708 SR
Queue Stats
12W - 23L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 1 / 1
7,794
557
7,460
8,728
2,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Christh
Osiris
13
1 / 1 / 2
7,665
548
6,857
14,759
17,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Kehvip
Janus
16
6 / 1 / 1
9,154
654
6,867
4,898
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Yokai13
Mercury
15
3 / 0 / 3
8,431
602
5,789
10,631
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
jeanky17
Nu Wa
11
0 / 3 / 5
6,910
494
5,923
8,051
2,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 2 / 1
5,198
371
1,354
3,881
1,502
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
 
Thor
6
1 / 0 / 0
5,115
365
1,836
4,379
2,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
13
2 / 2 / 0
7,999
571
12,849
15,909
9,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
12
1 / 3 / 1
7,194
514
3,405
12,057
7,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Loki
14
2 / 4 / 0
7,428
531
5,468
12,932
5,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
6
6
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
1
1.5
L
Anubis
 
Anubis
0
2
1
0.25
L
Thor
 
Thor
1
0
0
1
W
Osiris
Christh
Osiris
1
1
2
2
W
Janus
Kehvip
Janus
6
1
1
6.5
L
Shiva
2
2
0
1
L
Sylvanus
1
3
1
0.5
W
Mercury
Yokai13
Mercury
3
0
3
4.5
W
Nu Wa
jeanky17
Nu Wa
0
3
5
0.83
L
Loki
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,896
Damage
24,912
47,067
Taken
49,158
28,593
Mitigated
26,280
10,268
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,460
3,599
0
716
8,728
2,931
728
2,867
5,861
0
62,117
L
Anubis
 
Anubis
1,354
164
0
801
3,881
1,502
0
832
2,975
13,576
0
L
Thor
 
Thor
1,836
227
0
1,240
4,379
2,102
0
1,184
3,195
0
12,308
W
Osiris
Christh
Osiris
6,857
2,450
0
4,847
14,759
17,349
0
0
14,759
0
53,253
W
Janus
Kehvip
Janus
6,867
768
0
1,859
4,898
1,702
736
429
4,469
67,457
0
L
Shiva
12,849
2,205
0
6,013
15,909
9,712
0
4,473
11,358
0
69,722
L
Sylvanus
3,405
1,156
509
3,661
12,057
7,898
0
1,921
10,096
37,046
12,529
W
Mercury
Yokai13
Mercury
5,789
2,715
0
1,141
10,631
3,960
0
1,382
9,249
0
78,593
W
Nu Wa
jeanky17
Nu Wa
5,923
1,875
488
1,217
8,051
2,651
0
872
7,179
28,989
0
L
Loki
5,468
1,491
0
1,180
12,932
5,066
0
4,030
8,677
0
65,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,954
Gold Earned
32,934
452
Minions Killed
354
0
Camps Cleared
0
1,420,815
Distance Traveled
1,060,056
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,794
557
105
8
0
264,629
6
L
Anubis
5,198
371
14
1
0
125,031
0
L
Thor
5,115
365
20
1
0
111,216
0
W
Osiris
7,665
548
81
6
0
269,581
0
W
Janus
9,154
654
122
9
0
285,225
6
L
Shiva
7,999
571
113
8
0
271,231
0
L
Sylvanus
7,194
514
106
8
0
251,604
1
W
Mercury
8,431
602
108
8
0
356,502
0
W
Nu Wa
6,910
494
36
3
0
244,878
0
L
Loki
7,428
531
101
7
0
300,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role