Player Matchup

Hachiman
Hachiman
Lordchaos864
Hachiman
Level 28
God Stats
1W - 0L
1,344 SR
Queue Stats
1W - 1L
1,281 Elo+
Party 1
Thor
Thor
NoCapPawPaw
Thor
Level 147
God Stats
40W - 30L
1,567 SR
Queue Stats
120W - 94L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
PapaSkyhawk
Sun Wukong
Level 109
God Stats
6W - 1L
1,874 SR
Queue Stats
323W - 315L
1,536 Elo+
Solo
Yemoja
Yemoja
SkyTohru
Yemoja
Level 122
God Stats
3W - 2L
1,586 SR
Queue Stats
15W - 13L
1,547 Elo+
Party 1
Discordia
Discordia
Superpegasus
Discordia
Level 149
God Stats
1W - 1L
1,712 SR
Queue Stats
16W - 14L
1,536 Elo+
Party 1
Team Averages
Level 111
1,617 SR
1,493 Elo+

VS

Team Averages
Level 112
1,606 SR
1,521 Elo+
Chronos
Chronos
GaberzALoudGuy
Chronos
Level 156
God Stats
1W - 1L
1,760 SR
Queue Stats
181W - 213L
1,531 Elo+
Party 3
Hachiman
Hachiman
MFMELO
Hachiman
Level 100
God Stats
0W - 1L
1,664 SR
Queue Stats
220W - 211L
1,542 Elo+
Party 2
Thanatos
Thanatos
Slay514
Thanatos
Level 89
God Stats
40W - 32L
1,496 SR
Queue Stats
306W - 301L
1,456 Elo+
Solo
Ra
Ra
sabintheday
Ra
Level 66
God Stats
1W - 1L
1,628 SR
Queue Stats
97W - 93L
1,537 Elo+
Party 3
Nu Wa
Nu Wa
Δειmοs
Nu Wa
Level 149
God Stats
1W - 5L
1,482 SR
Queue Stats
320W - 309L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lordchaos864
Hachiman
8
0 / 0 / 1
4,585
417
4,137
5,305
1,574
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 3 / 1
7,413
674
4,969
9,695
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
PapaSkyhawk
Sun Wukong
12
3 / 1 / 3
7,082
644
9,095
10,002
5,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
SkyTohru
Yemoja
9
0 / 1 / 2
5,331
485
1,133
7,197
3,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Superpegasus
Discordia
11
1 / 2 / 1
6,462
587
4,149
5,475
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,606
601
6,227
12,364
10,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
MFMELO
Hachiman
10
0 / 1 / 1
5,581
507
5,345
5,690
2,020
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Slay514
Thanatos
9
5 / 4 / 0
6,028
548
4,778
8,947
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 1 / 0
6,990
635
3,263
6,539
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
10
0 / 1 / 2
5,983
544
4,159
7,012
4,025
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
7
7
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Hachiman
Lordchaos864
Hachiman
0
0
1
0.5
L
Hachiman
MFMELO
Hachiman
0
1
1
0.5
W
7
3
1
2.5
W
Sun Wukong
PapaSkyhawk
Sun Wukong
3
1
3
4.5
W
Yemoja
SkyTohru
Yemoja
0
1
2
1
L
Thanatos
Slay514
Thanatos
5
4
0
1.25
W
Discordia
Superpegasus
Discordia
1
2
1
0.75
L
1
1
0
1
L
Nu Wa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,483
Damage
23,772
37,674
Taken
40,552
16,047
Mitigated
22,368
11,027
Healing
16,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,227
2,560
0
3,221
12,364
10,751
0
42
12,322
38,817
5,933
W
Hachiman
Lordchaos864
Hachiman
4,137
2,244
0
473
5,305
1,574
0
2,225
3,080
0
24,659
L
Hachiman
MFMELO
Hachiman
5,345
2,162
0
2,757
5,690
2,020
692
433
5,257
0
43,121
W
4,969
1,312
0
750
9,695
3,914
0
1,385
8,310
0
50,668
W
Sun Wukong
PapaSkyhawk
Sun Wukong
9,095
2,720
0
2,113
10,002
5,736
0
5,919
3,975
0
50,934
W
Yemoja
SkyTohru
Yemoja
1,133
230
3,391
3,050
7,197
3,107
0
1,486
5,711
12,990
0
L
Thanatos
Slay514
Thanatos
4,778
1,205
0
6,485
8,947
2,968
0
996
7,951
0
25,443
W
Discordia
Superpegasus
Discordia
4,149
443
0
1,250
5,475
1,716
0
2,214
3,261
48,483
0
L
3,263
241
72
1,720
6,539
2,604
223
3,189
3,350
59,817
0
L
Nu Wa
4,159
2,067
0
1,746
7,012
4,025
75
671
6,341
22,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,873
Gold Earned
31,188
302
Minions Killed
334
0
Camps Cleared
0
991,176
Distance Traveled
1,019,218
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,606
601
77
7
0
168,112
0
W
Hachiman
4,585
417
29
3
0
165,858
5
L
Hachiman
5,581
507
76
7
0
220,507
1
W
Thor
7,413
674
78
7
0
218,238
1
W
Sun Wukong
7,082
644
86
8
0
233,074
0
W
Yemoja
5,331
485
16
1
0
174,341
6
L
Thanatos
6,028
548
47
4
0
189,570
0
W
Discordia
6,462
587
93
8
0
199,665
0
L
Ra
6,990
635
109
10
0
239,057
0
L
Nu Wa
5,983
544
25
2
0
201,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role