Player Matchup

Rama
Rama
Djluna
Rama
Level 120
God Stats
33W - 27L
1,280 SR
Queue Stats
162W - 170L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
DonSpooky
Cthulhu
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 174L
1,347 Elo+
Party 1
Anubis
Anubis
elgilberto
Anubis
Level 69
God Stats
26W - 7L
1,550 SR
Queue Stats
103W - 60L
1,541 Elo+
Solo
Team Averages
Level 86
1,444 SR
1,417 Elo+

VS

Team Averages
Level 81
1,454 SR
1,460 Elo+
Thoth
Thoth
 
Thoth
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
blackmood1999
Hercules
Level 62
God Stats
3W - 5L
1,491 SR
Queue Stats
49W - 47L
1,510 Elo+
Solo
Ra
Ra
nagatochb
Ra
Level 104
God Stats
1W - 6L
1,370 SR
Queue Stats
9W - 19L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Djluna
Rama
14
6 / 2 / 8
11,672
834
9,152
10,946
4,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
DonSpooky
Cthulhu
13
0 / 4 / 15
10,360
740
9,854
17,413
19,564
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
elgilberto
Anubis
16
11 / 0 / 6
12,879
920
21,384
13,217
8,101
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 7 / 3
9,632
688
9,499
11,540
2,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
blackmood1999
Hercules
11
1 / 5 / 3
9,179
656
9,076
18,630
17,532
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
4 / 5 / 1
10,803
772
12,336
16,657
4,836
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
17
Kills
6
6
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
7
3
0.36
W
Rama
Djluna
Rama
6
2
8
5
W
Cthulhu
DonSpooky
Cthulhu
0
4
15
1.88
L
Hercules
blackmood1999
Hercules
1
5
3
0.5
W
Anubis
elgilberto
Anubis
11
0
6
14
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,390
Damage
30,911
41,576
Taken
46,827
32,511
Mitigated
25,108
9,785
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,499
812
187
322
11,540
2,740
0
8,350
3,190
38,672
0
W
Rama
Djluna
Rama
9,152
7,538
0
2,877
10,946
4,846
2,177
6,013
4,785
0
55,057
W
Cthulhu
DonSpooky
Cthulhu
9,854
492
207
250
17,413
19,564
183
9,308
7,902
24,275
899
L
Hercules
blackmood1999
Hercules
9,076
2,261
0
3,094
18,630
17,532
0
10,970
7,543
0
23,431
W
Anubis
elgilberto
Anubis
21,384
907
0
6,451
13,217
8,101
650
6,916
6,142
58,530
0
L
12,336
554
1,157
3,289
16,657
4,836
0
11,463
4,974
61,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,911
Gold Earned
29,614
161
Minions Killed
142
0
Camps Cleared
0
741,294
Distance Traveled
702,862
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,632
688
53
4
0
214,811
0
W
Rama
11,672
834
76
5
0
226,677
0
W
Cthulhu
10,360
740
13
1
0
260,069
0
L
Hercules
9,179
656
15
1
0
250,585
0
W
Anubis
12,879
920
72
5
0
254,548
0
L
Ra
10,803
772
74
5
0
237,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role