Player Matchup

Thanatos
Thanatos
Anaya___2
Thanatos
Level 28
God Stats
17W - 23L
1,431 SR
Queue Stats
63W - 65L
1,381 Elo+
Party 1
Charybdis
Charybdis
Isai309
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,506 Elo+
Party 1
Bacchus
Bacchus
X-Z4D1C0-X
Bacchus
Level 35
God Stats
3W - 4L
1,594 SR
Queue Stats
33W - 38L
1,349 Elo+
Solo
Vamana
Vamana
XTC-_Crisp
Vamana
Level 63
God Stats
46W - 45L
1,550 SR
Queue Stats
278W - 275L
1,420 Elo+
Party 1
Atlas
Atlas
XTC-_SNIPES
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,389 Elo+
Party 1
Team Averages
Level 37
1,515 SR
1,409 Elo+

VS

Team Averages
Level 86
1,483 SR
1,383 Elo+
Bellona
Bellona
Chakkal_271
Bellona
Level 48
God Stats
6W - 2L
1,839 SR
Queue Stats
159W - 185L
1,394 Elo+
Solo
Janus
Janus
Chubaca 7u7
Janus
Level 97
God Stats
20W - 19L
1,494 SR
Queue Stats
179W - 181L
1,414 Elo+
Solo
Apollo
Apollo
DeathBlade_KT
Apollo
Level 52
God Stats
4W - 3L
1,339 SR
Queue Stats
87W - 102L
1,343 Elo+
Solo
Bastet
Bastet
Je_Force
Bastet
Level 165
God Stats
21W - 27L
1,421 SR
Queue Stats
543W - 587L
1,371 Elo+
Solo
King Arthur
King Arthur
RockTrap120
King Arthur
Level 69
God Stats
9W - 19L
1,322 SR
Queue Stats
652W - 616L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anaya___2
Thanatos
14
8 / 0 / 3
9,192
613
8,293
15,421
6,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Isai309
Charybdis
12
1 / 2 / 8
7,627
508
9,133
9,890
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
X-Z4D1C0-X
Bacchus
13
4 / 1 / 1
8,288
553
6,448
10,253
7,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
XTC-_Crisp
Vamana
15
2 / 0 / 1
9,299
620
11,526
14,417
9,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 1 / 8
7,365
491
7,320
13,783
11,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chakkal_271
Bellona
12
0 / 5 / 0
6,873
458
9,794
18,595
21,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 0
7,015
468
8,408
9,317
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 2
7,009
467
7,117
13,287
5,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Je_Force
Bastet
12
0 / 2 / 3
6,946
463
5,807
10,639
3,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
RockTrap120
King Arthur
10
1 / 2 / 1
6,337
422
5,319
10,627
5,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
18
Kills
4
4
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Anaya___2
Thanatos
8
0
3
9.5
L
Bellona
Chakkal_271
Bellona
0
5
0
0
L
3
4
0
0.75
L
0
5
2
0.2
W
Charybdis
Isai309
Charybdis
1
2
8
2.5
L
Bastet
Je_Force
Bastet
0
2
3
0.75
L
King Arthur
RockTrap120
King Arthur
1
2
1
0.75
W
Bacchus
X-Z4D1C0-X
Bacchus
4
1
1
4.5
W
Vamana
XTC-_Crisp
Vamana
2
0
1
2.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,720
Damage
36,445
63,764
Taken
62,465
37,598
Mitigated
38,347
27,167
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Anaya___2
Thanatos
8,293
2,378
385
11,322
15,421
6,207
523
2,157
13,264
0
48,409
L
Bellona
Chakkal_271
Bellona
9,794
4,634
0
4,577
18,595
21,165
0
0
17,447
0
46,563
L
8,408
171
0
1,436
9,317
2,670
0
5,466
3,609
36,665
0
L
7,117
5,080
0
2,601
13,287
5,084
760
2,546
10,359
0
49,461
W
Charybdis
Isai309
Charybdis
9,133
4,599
0
4,392
9,890
3,351
3,619
1,824
8,066
0
45,438
L
Bastet
Je_Force
Bastet
5,807
1,572
0
1,412
10,639
3,523
6
1,775
8,639
0
45,378
L
King Arthur
RockTrap120
King Arthur
5,319
650
0
1,879
10,627
5,905
0
2,951
7,255
0
30,967
W
Bacchus
X-Z4D1C0-X
Bacchus
6,448
523
273
1,307
10,253
7,650
528
3,191
7,062
33,386
0
W
Vamana
XTC-_Crisp
Vamana
11,526
6,812
0
8,523
14,417
9,074
976
0
14,417
0
75,457
W
7,320
2,524
175
790
13,783
11,316
889
1,388
12,273
24,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,771
Gold Earned
34,180
343
Minions Killed
305
0
Camps Cleared
0
1,487,987
Distance Traveled
1,384,408
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,192
613
64
4
0
330,664
0
L
Bellona
6,873
458
63
4
0
293,624
0
L
Janus
7,015
468
38
3
0
280,592
0
L
Apollo
7,009
467
75
5
0
276,205
0
W
Charybdis
7,627
508
85
6
0
251,803
0
L
Bastet
6,946
463
74
5
0
282,147
1
L
King Arthur
6,337
422
55
4
0
251,840
0
W
Bacchus
8,288
553
46
3
0
312,405
0
W
Vamana
9,299
620
109
7
0
283,500
3
W
Atlas
7,365
491
39
3
0
309,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role