Player Matchup

Pele
Pele
 
Pele
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
Debiiddo
Bellona
Level 88
God Stats
0W - 3L
1,313 SR
Queue Stats
49W - 47L
1,370 Elo+
Party 3
Amaterasu
Amaterasu
FateTypeMoon
Amaterasu
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,371 Elo+
Party 4
Ullr
Ullr
GrizzDK
Ullr
Level 108
God Stats
9W - 3L
1,741 SR
Queue Stats
64W - 66L
1,480 Elo+
Party 3
Zeus
Zeus
Sebaebel98
Zeus
Level 34
God Stats
10W - 3L
1,796 SR
Queue Stats
80W - 89L
1,200 Elo+
Solo
Team Averages
Level 76
1,570 SR
1,384 Elo+

VS

Team Averages
Level 88
1,475 SR
1,475 Elo+
Ra
Ra
Nick2258
Ra
Level 87
God Stats
4W - 10L
1,500 SR
Queue Stats
149W - 136L
1,603 Elo+
Party 1
Sylvanus
Sylvanus
VIVAVIAZUS
Sylvanus
Level 187
God Stats
127W - 112L
1,546 SR
Queue Stats
174W - 175L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
Yone1812
Kuzenbo
Level 108
God Stats
1W - 0L
1,127 SR
Queue Stats
42W - 21L
1,326 Elo+
Party 2
Hachiman
Hachiman
ggamdoongyi
Hachiman
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 90L
1,458 Elo+
Party 1
Loki
Loki
kalabeGOLDEN
Loki
Level 23
God Stats
1W - 1L
1,701 SR
Queue Stats
13W - 12L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 2 / 0
4,126
589
1,203
5,690
1,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Debiiddo
Bellona
7
0 / 0 / 0
4,022
575
2,141
6,212
3,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
FateTypeMoon
Amaterasu
7
0 / 1 / 0
3,711
530
2,398
5,855
2,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ullr
GrizzDK
Ullr
3
0 / 0 / 0
3,123
446
1,019
1,377
367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 0
4,249
607
1,204
4,216
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
5,201
743
3,608
3,223
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
VIVAVIAZUS
Sylvanus
9
1 / 0 / 0
5,110
730
3,054
4,740
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Yone1812
Kuzenbo
7
0 / 0 / 0
4,216
602
1,350
4,629
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
ggamdoongyi
Hachiman
7
0 / 0 / 0
3,906
558
3,078
3,177
888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 1
4,005
572
1,510
3,686
1,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
4
4
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
2
0
0
L
Bellona
Debiiddo
Bellona
0
0
0
0
L
Amaterasu
FateTypeMoon
Amaterasu
0
1
0
0
L
Ullr
GrizzDK
Ullr
0
0
0
0
W
3
0
0
3
L
0
1
0
0
W
Sylvanus
VIVAVIAZUS
Sylvanus
1
0
0
1
W
Kuzenbo
Yone1812
Kuzenbo
0
0
0
0
W
Hachiman
ggamdoongyi
Hachiman
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,965
Damage
12,600
23,350
Taken
19,455
10,218
Mitigated
8,883
6,675
Healing
9,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,203
222
0
547
5,690
1,774
0
862
4,776
0
27,261
L
Bellona
Debiiddo
Bellona
2,141
352
372
2,380
6,212
3,751
0
1,016
5,196
0
18,160
L
Amaterasu
FateTypeMoon
Amaterasu
2,398
851
0
2,320
5,855
2,987
0
2,651
3,204
0
16,944
L
Ullr
GrizzDK
Ullr
1,019
375
0
556
1,377
367
0
334
1,043
0
7,442
W
3,608
408
81
1,736
3,223
1,111
0
955
2,236
34,271
0
L
1,204
143
0
500
4,216
1,339
0
2,549
1,431
30,390
0
W
Sylvanus
VIVAVIAZUS
Sylvanus
3,054
1,848
0
2,994
4,740
2,438
494
0
4,486
29,823
10,780
W
Kuzenbo
Yone1812
Kuzenbo
1,350
761
0
1,576
4,629
3,442
137
0
4,629
14,484
0
W
Hachiman
ggamdoongyi
Hachiman
3,078
2,166
0
1,676
3,177
888
194
0
3,177
0
26,251
W
1,510
272
0
947
3,686
1,004
62
217
3,436
0
19,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,231
Gold Earned
22,438
187
Minions Killed
242
0
Camps Cleared
0
650,833
Distance Traveled
677,382
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,126
589
56
8
0
157,816
0
L
Bellona
4,022
575
32
5
0
148,163
2
L
Amaterasu
3,711
530
26
4
0
150,381
0
L
Ullr
3,123
446
17
2
0
54,371
0
W
Ra
5,201
743
61
9
0
139,446
1
L
Zeus
4,249
607
56
8
0
140,102
0
W
Sylvanus
5,110
730
72
10
0
116,833
0
W
Kuzenbo
4,216
602
28
4
0
136,670
1
W
Hachiman
3,906
558
51
7
0
109,097
0
W
Loki
4,005
572
30
4
0
175,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role