Player Matchup

Cthulhu
Cthulhu
CardForCard
Cthulhu
Level 88
God Stats
0W - 2L
1,304 SR
Queue Stats
50W - 49L
1,484 Elo+
Party 2
Charybdis
Charybdis
Maidiu
Charybdis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,707 Elo+
Party 1
He Bo
He Bo
Ryntor
He Bo
Level 138
God Stats
0W - 2L
1,280 SR
Queue Stats
69W - 68L
1,464 Elo+
Party 2
Hun Batz
Hun Batz
StevieSkyWalker
Hun Batz
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 93L
1,576 Elo+
Party 1
Jing Wei
Jing Wei
TTvMacR3AP3R
Jing Wei
Level 72
God Stats
0W - 2L
1,306 SR
Queue Stats
36W - 31L
1,561 Elo+
Party 1
Team Averages
Level 101
1,378 SR
1,558 Elo+

VS

Team Averages
Level 146
1,462 SR
1,496 Elo+
Bacchus
Bacchus
 
Bacchus
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Iniglio
Artemis
Level 92
God Stats
2W - 2L
1,285 SR
Queue Stats
252W - 256L
1,459 Elo+
Party 3
Ishtar
Ishtar
Ionuts2003
Ishtar
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,505 Elo+
Solo
Medusa
Medusa
Ragnartjie
Medusa
Level 127
God Stats
8W - 3L
1,616 SR
Queue Stats
426W - 427L
1,522 Elo+
Party 3
Hera
Hera
pseudo5
Hera
Level 143
God Stats
8W - 11L
1,408 SR
Queue Stats
505W - 492L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CardForCard
Cthulhu
16
0 / 4 / 11
8,697
580
11,777
15,788
18,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Maidiu
Charybdis
17
2 / 6 / 10
9,345
623
7,765
14,231
7,203
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Ryntor
He Bo
18
5 / 4 / 8
10,296
686
15,163
10,203
4,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
17
7 / 6 / 5
10,555
704
13,433
15,371
8,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
TTvMacR3AP3R
Jing Wei
18
4 / 4 / 5
9,596
640
6,116
12,636
5,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
2 / 5 / 16
11,610
774
10,395
27,885
32,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Artemis
Iniglio
Artemis
17
2 / 5 / 9
10,356
690
9,452
11,283
4,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
Ionuts2003
Ishtar
20
3 / 2 / 14
11,749
783
12,086
9,767
5,173
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
Ragnartjie
Medusa
19
12 / 6 / 8
12,156
810
15,622
14,039
6,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
pseudo5
Hera
20
5 / 2 / 15
11,432
762
16,461
10,310
4,898
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
86
18
Kills
24
24
Deaths
20
39
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
5
16
2
L
Cthulhu
CardForCard
Cthulhu
0
4
11
1.38
W
Artemis
Iniglio
Artemis
2
5
9
1.3
W
Ishtar
Ionuts2003
Ishtar
3
2
14
5
L
Charybdis
Maidiu
Charybdis
2
6
10
1.17
W
Medusa
Ragnartjie
Medusa
12
6
8
2.67
L
He Bo
Ryntor
He Bo
5
4
8
2.25
L
Hun Batz
7
6
5
1.58
L
Jing Wei
TTvMacR3AP3R
Jing Wei
4
4
5
1.63
W
Hera
pseudo5
Hera
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,254
Damage
64,016
68,229
Taken
73,284
44,117
Mitigated
53,470
15,185
Healing
20,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,395
37
763
10,365
27,885
32,740
379
7,605
20,018
19,098
0
L
Cthulhu
CardForCard
Cthulhu
11,777
510
1,042
1,599
15,788
18,182
0
5,736
9,692
28,163
0
W
Artemis
Iniglio
Artemis
9,452
4,132
1,266
1,161
11,283
4,554
2,160
4,762
6,509
0
28,993
W
Ishtar
Ionuts2003
Ishtar
12,086
7,378
659
2,608
9,767
5,173
1,864
3,176
6,435
0
31,734
L
Charybdis
Maidiu
Charybdis
7,765
3,935
480
1,598
14,231
7,203
342
4,989
9,055
0
22,515
W
Medusa
Ragnartjie
Medusa
15,622
4,399
316
1,104
14,039
6,105
3,428
6,953
6,825
0
33,429
L
He Bo
Ryntor
He Bo
15,163
255
616
509
10,203
4,759
0
4,198
5,873
26,634
0
L
Hun Batz
13,433
2,064
2,174
1,790
15,371
8,118
0
5,447
9,588
0
30,985
L
Jing Wei
TTvMacR3AP3R
Jing Wei
6,116
3,957
1,655
3,722
12,636
5,855
0
6,309
6,127
0
17,853
W
Hera
pseudo5
Hera
16,461
3,711
1,104
1,505
10,310
4,898
968
4,085
6,147
35,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,489
Gold Earned
57,303
142
Minions Killed
172
0
Camps Cleared
0
1,274,655
Distance Traveled
1,402,210
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,610
774
15
1
0
273,819
0
L
Cthulhu
8,697
580
24
2
0
294,587
2
W
Artemis
10,356
690
30
2
0
240,414
0
W
Ishtar
11,749
783
66
4
0
289,616
0
L
Charybdis
9,345
623
40
3
0
234,261
0
W
Medusa
12,156
810
28
2
0
276,284
0
L
He Bo
10,296
686
22
1
0
230,497
0
L
Hun Batz
10,555
704
31
2
0
233,884
0
L
Jing Wei
9,596
640
25
2
0
281,426
0
W
Hera
11,432
762
33
2
0
322,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role