Player Matchup

Chronos
Chronos
ALargeGayMan
Chronos
Level 126
God Stats
4W - 0L
1,729 SR
Queue Stats
239W - 256L
1,473 Elo+
Party 1
Da Ji
Da Ji
AcesuTTV
Da Ji
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,474 Elo+
Solo
Horus
Horus
EggNogCarton
Horus
Level 121
God Stats
14W - 9L
1,524 SR
Queue Stats
170W - 197L
1,422 Elo+
Party 1
Ix Chel
Ix Chel
Specagigas
Ix Chel
Level 157
God Stats
8W - 7L
1,582 SR
Queue Stats
466W - 384L
1,578 Elo+
Solo
Surtr
Surtr
tazmaniandylan
Surtr
Level 119
God Stats
3W - 4L
1,472 SR
Queue Stats
274W - 289L
1,493 Elo+
Party 1
Team Averages
Level 122
1,561 SR
1,488 Elo+

VS

Team Averages
Level 132
1,663 SR
1,547 Elo+
Ares
Ares
Laffuerty
Ares
Level 149
God Stats
10W - 10L
1,542 SR
Queue Stats
373W - 346L
1,588 Elo+
Solo
Cu Chulainn
Cu Chulainn
NWLT Zero
Cu Chulainn
Level 125
God Stats
6W - 4L
1,591 SR
Queue Stats
310W - 300L
1,595 Elo+
Solo
Cernunnos
Cernunnos
SebasRep09
Cernunnos
Level 87
God Stats
2W - 1L
1,759 SR
Queue Stats
96W - 96L
1,480 Elo+
Party 2
Ra
Ra
lamax01
Ra
Level 157
God Stats
42W - 25L
1,569 SR
Queue Stats
357W - 326L
1,548 Elo+
Party 2
Tsukuyomi
Tsukuyomi
szir
Tsukuyomi
Level 143
God Stats
0W - 1L
1,856 SR
Queue Stats
67W - 58L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ALargeGayMan
Chronos
14
3 / 1 / 3
8,669
578
6,162
6,087
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
AcesuTTV
Da Ji
13
2 / 4 / 2
7,777
518
7,632
13,483
6,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 2 / 4
6,716
448
6,622
12,128
13,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
Specagigas
Ix Chel
14
0 / 4 / 3
7,723
515
6,811
9,984
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 3 / 1
7,838
523
10,531
16,840
12,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 2 / 4
8,194
546
6,863
14,741
12,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
NWLT Zero
Cu Chulainn
14
2 / 1 / 3
8,741
583
12,765
15,072
15,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
SebasRep09
Cernunnos
13
0 / 1 / 2
7,597
506
3,754
8,281
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 1 / 2
9,257
617
9,711
8,225
3,762
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
szir
Tsukuyomi
14
2 / 4 / 7
8,118
541
8,386
13,008
5,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
9
Kills
14
14
Deaths
9
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chronos
ALargeGayMan
Chronos
3
1
3
4.5
W
Da Ji
AcesuTTV
Da Ji
2
4
2
0.75
W
2
2
4
2
L
Ares
3
2
4
2.5
L
Cu Chulainn
NWLT Zero
Cu Chulainn
2
1
3
3.5
L
Cernunnos
SebasRep09
Cernunnos
0
1
2
1
W
Ix Chel
Specagigas
Ix Chel
0
4
3
0.38
L
7
1
2
8
L
Tsukuyomi
szir
Tsukuyomi
2
4
7
1.38
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,758
Damage
41,479
58,522
Taken
59,327
38,788
Mitigated
40,714
12,429
Healing
16,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ALargeGayMan
Chronos
6,162
2,338
0
1,563
6,087
2,588
1,243
2,964
2,986
63,855
0
W
Da Ji
AcesuTTV
Da Ji
7,632
1,998
0
712
13,483
6,163
0
3,812
9,417
0
65,810
W
6,622
2,943
866
3,050
12,128
13,051
0
3,573
8,443
0
24,883
L
Ares
6,863
116
0
3,863
14,741
12,637
0
5,346
9,082
25,231
0
L
Cu Chulainn
NWLT Zero
Cu Chulainn
12,765
1,429
0
3,368
15,072
15,870
117
525
14,367
2,254
67,706
L
Cernunnos
SebasRep09
Cernunnos
3,754
2,318
0
3,566
8,281
3,265
0
2,454
5,600
0
55,926
W
Ix Chel
Specagigas
Ix Chel
6,811
607
893
1,751
9,984
4,286
0
5,041
4,715
74,085
0
L
9,711
808
1,901
2,004
8,225
3,762
313
3,319
4,906
78,944
0
L
Tsukuyomi
szir
Tsukuyomi
8,386
2,441
0
1,696
13,008
5,180
21
1,969
10,871
0
71,192
W
10,531
3,832
0
3,594
16,840
12,700
0
1,475
15,245
856
57,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,723
Gold Earned
41,907
458
Minions Killed
468
0
Camps Cleared
0
1,513,043
Distance Traveled
1,518,405
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,669
578
115
8
0
295,592
0
W
Da Ji
7,777
518
92
6
0
312,084
0
W
Horus
6,716
448
23
2
0
305,881
0
L
Ares
8,194
546
32
2
0
302,350
4
L
Cu Chulainn
8,741
583
111
7
0
250,211
2
L
Cernunnos
7,597
506
103
7
0
289,697
0
W
Ix Chel
7,723
515
137
9
0
302,841
4
L
Ra
9,257
617
132
9
0
308,184
1
L
Tsukuyomi
8,118
541
90
6
0
367,963
0
W
Surtr
7,838
523
91
6
0
296,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role