Player Matchup

Bastet
Bastet
Bronze III
BossQuinterson
Bastet
Bronze III
Level 55
God Stats
0W - 1L
1,311 SR
Queue Stats
2W - 8L
1,400 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
Ghost0700
Baron Samedi
Gold IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 189L
1,384 MMR
Solo
Janus
Janus
Bronze III
Szkurwi
Janus
Bronze III
Level 66
God Stats
1W - 1L
1,791 SR
Queue Stats
2W - 7L
1,400 MMR
Party 2
Izanami
Izanami
Silver II
iEdann--
Izanami
Silver II
Level 128
God Stats
4W - 6L
1,489 SR
Queue Stats
126W - 130L
1,403 MMR
Solo
Tyr
Tyr
Silver V
victor03
Tyr
Silver V
Level 116
God Stats
11W - 11L
1,571 SR
Queue Stats
16W - 21L
1,381 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,532 SR
1,394 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,564 SR
1,390 MMR
Sun Wukong
Sun Wukong
Bronze III
Alfusa
Sun Wukong
Bronze III
Level 69
God Stats
4W - 4L
1,453 SR
Queue Stats
29W - 21L
1,415 MMR
Solo
Xbalanque
Xbalanque
Gold IV
BushYx
Xbalanque
Gold IV
Level 129
God Stats
10W - 8L
1,557 SR
Queue Stats
298W - 292L
1,419 MMR
Solo
Anubis
Anubis
Gold V
PerfL3x
Anubis
Gold V
Level 83
God Stats
7W - 3L
1,436 SR
Queue Stats
30W - 35L
1,385 MMR
Solo
Thanatos
Thanatos
Gold V
challis
Thanatos
Gold V
Level 148
God Stats
7W - 4L
1,662 SR
Queue Stats
87W - 81L
1,430 MMR
Party 1
Bacchus
Bacchus
Gold V
missdio
Bacchus
Gold V
Level 126
God Stats
6W - 3L
1,712 SR
Queue Stats
172W - 171L
1,301 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,664
472
3,078
10,441
2,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Ghost0700
Baron Samedi
8
0 / 3 / 1
5,432
453
4,284
10,607
5,850
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Szkurwi
Janus
12
1 / 5 / 1
6,561
547
4,836
9,171
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
iEdann--
Izanami
11
0 / 3 / 0
6,184
515
2,396
7,838
2,602
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 0
6,862
572
5,775
11,740
8,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
RavanaBakasuraKaliSurtr

VS

Bans
MartichorasThorAo KuangHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alfusa
Sun Wukong
12
1 / 2 / 2
7,392
616
6,586
11,660
8,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
BushYx
Xbalanque
12
1 / 0 / 3
6,646
554
6,020
6,208
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
PerfL3x
Anubis
13
7 / 0 / 3
8,039
670
10,428
6,542
3,413
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
challis
Thanatos
12
5 / 1 / 6
7,433
619
8,010
11,737
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
missdio
Bacchus
10
3 / 0 / 5
6,646
554
3,854
5,168
4,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
17
17
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alfusa
Sun Wukong
1
2
2
1
L
1
4
1
0.38
W
Xbalanque
BushYx
Xbalanque
1
0
3
2.5
L
Baron Samedi
Ghost0700
Baron Samedi
0
3
1
0.17
W
Anubis
PerfL3x
Anubis
7
0
3
8.5
L
Janus
Szkurwi
Janus
1
5
1
0.3
W
Thanatos
challis
Thanatos
5
1
6
8
L
Izanami
iEdann--
Izanami
0
3
0
0
W
Bacchus
missdio
Bacchus
3
0
5
5.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,369
Damage
34,898
49,797
Taken
41,315
21,930
Mitigated
23,532
14,911
Healing
20,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alfusa
Sun Wukong
6,586
1,180
0
3,483
11,660
8,823
0
609
11,022
0
61,130
L
3,078
1,071
0
1,544
10,441
2,719
0
3,380
7,061
0
24,419
W
Xbalanque
BushYx
Xbalanque
6,020
3,409
0
3,171
6,208
2,325
1,043
1,184
4,998
0
56,060
L
Baron Samedi
Ghost0700
Baron Samedi
4,284
603
612
2,831
10,607
5,850
0
4,707
5,856
14,171
0
W
Anubis
PerfL3x
Anubis
10,428
126
0
4,234
6,542
3,413
0
3,024
3,304
59,618
0
L
Janus
Szkurwi
Janus
4,836
274
0
1,903
9,171
2,054
0
4,511
4,660
47,806
0
W
Thanatos
challis
Thanatos
8,010
1,961
0
7,711
11,737
4,588
0
3,116
8,325
0
54,454
L
Izanami
iEdann--
Izanami
2,396
1,324
0
2,410
7,838
2,602
0
1,170
6,668
0
50,690
W
Bacchus
missdio
Bacchus
3,854
668
0
2,155
5,168
4,383
0
1,482
3,670
20,215
0
L
5,775
731
0
5,611
11,740
8,705
0
751
10,989
0
54,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,703
Gold Earned
36,156
362
Minions Killed
389
0
Camps Cleared
0
1,183,384
Distance Traveled
1,285,718
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,392
616
109
9
0
253,746
3
L
Bastet
5,664
472
42
4
0
247,816
0
W
Xbalanque
6,646
554
85
7
0
232,564
0
L
Baron Samedi
5,432
453
13
1
0
234,471
2
W
Anubis
8,039
670
97
8
0
257,093
2
L
Janus
6,561
547
110
9
0
256,207
1
W
Thanatos
7,433
619
77
6
0
274,719
1
L
Izanami
6,184
515
98
8
0
192,783
0
W
Bacchus
6,646
554
21
2
0
267,596
5
L
Tyr
6,862
572
99
8
0
252,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role