Player Matchup

Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BatDragonFist
Sol
Level 89
God Stats
36W - 24L
1,602 SR
Queue Stats
78W - 72L
1,407 Elo+
Solo
Hercules
Hercules
Bepistheshepis
Hercules
Level 18
God Stats
1W - 0L
1,128 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kali
Kali
CylindricStorm
Kali
Level 64
God Stats
4W - 7L
1,467 SR
Queue Stats
105W - 113L
1,390 Elo+
Solo
The Morrigan
The Morrigan
ziggytheklown
The Morrigan
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,424 Elo+
Solo
Team Averages
Level 68
1,439 SR
1,444 Elo+

VS

Team Averages
Level 113
1,568 SR
1,456 Elo+
Bacchus
Bacchus
GunToting
Bacchus
Level 197
God Stats
32W - 38L
1,681 SR
Queue Stats
777W - 852L
1,470 Elo+
Solo
Chaac
Chaac
Jesusauce1
Chaac
Level 120
God Stats
4W - 5L
1,539 SR
Queue Stats
80W - 86L
1,423 Elo+
Party 2
Chiron
Chiron
kirrerqueen230
Chiron
Level 68
God Stats
2W - 1L
1,773 SR
Queue Stats
130W - 125L
1,494 Elo+
Solo
Fenrir
Fenrir
theleafybudz
Fenrir
Level 112
God Stats
17W - 15L
1,450 SR
Queue Stats
342W - 353L
1,469 Elo+
Solo
Hera
Hera
vinakitty
Hera
Level 69
God Stats
0W - 3L
1,399 SR
Queue Stats
87W - 98L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 0 / 1
5,595
1,119
4,682
1,244
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 0
5,438
1,088
884
510
242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
10
1 / 0 / 0
5,825
1,165
4,917
3,469
2,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 0
5,235
1,047
830
988
450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
ziggytheklown
The Morrigan
10
0 / 0 / 1
5,531
1,106
2,596
1,686
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

433

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GunToting
Bacchus
10
0 / 0 / 0
5,662
1,132
2,153
4,531
4,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
9
0 / 0 / 0
4,965
993
0
0
0
10
0 / 0 / 0
5,622
1,124
1,978
6,268
2,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
10
0 / 1 / 0
5,488
1,098
1,986
6,968
4,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
9
0 / 0 / 0
4,965
993
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
1
0.5
W
0
0
0
0
W
Hercules
1
0
0
1
W
0
0
0
0
L
Bacchus
GunToting
Bacchus
0
0
0
0
L
Chaac
0
0
0
0
L
0
0
0
0
L
Fenrir
0
1
0
0
L
Hera
0
0
0
0
W
The Morrigan
ziggytheklown
The Morrigan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,909
Damage
6,117
7,897
Taken
17,767
4,621
Mitigated
11,158
1,577
Healing
1,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,682
129
0
0
1,244
417
0
183
1,061
10,200
0
W
884
76
0
249
510
242
0
181
329
12,220
618
W
Hercules
4,917
868
0
971
3,469
2,917
0
1,204
2,265
0
7,941
W
830
190
0
277
988
450
0
66
922
0
5,657
L
Bacchus
GunToting
Bacchus
2,153
181
0
530
4,531
4,179
0
2,428
1,825
8,188
0
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
1,978
997
161
392
6,268
2,288
0
3,266
2,712
0
18,029
L
Fenrir
1,986
323
0
630
6,968
4,691
0
1,672
5,016
0
9,877
L
Hera
0
0
0
0
0
0
0
0
0
0
0
W
The Morrigan
ziggytheklown
The Morrigan
2,596
706
0
80
1,686
595
0
519
1,167
12,251
450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,624
Gold Earned
26,702
87
Minions Killed
58
4
Camps Cleared
3
448,105
Distance Traveled
294,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,595
1,119
21
4
1
95,871
0
W
Sol
5,438
1,088
21
4
0
75,986
0
W
Hercules
5,825
1,165
12
2
0
109,219
0
W
Kali
5,235
1,047
8
2
1
77,061
0
L
Bacchus
5,662
1,132
5
1
0
102,106
0
L
Chaac
4,965
993
0
0
0
0
0
L
Chiron
5,622
1,124
35
7
2
88,408
0
L
Fenrir
5,488
1,098
18
4
1
103,527
0
L
Hera
4,965
993
0
0
0
0
0
W
The Morrigan
5,531
1,106
25
5
2
89,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role