Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AIeXandeR96
Morgan Le Fay
Level 49
God Stats
2W - 2L
1,475 SR
Queue Stats
106W - 102L
1,441 Elo+
Solo
Tyr
Tyr
ImmortalGenius
Tyr
Level 237
God Stats
2W - 3L
1,513 SR
Queue Stats
191W - 170L
1,556 Elo+
Party 1
Heimdallr
Heimdallr
kljbhjvtzcztr
Heimdallr
Level 42
God Stats
4W - 0L
1,769 SR
Queue Stats
290W - 282L
1,432 Elo+
Solo
Team Averages
Level 119
1,551 SR
1,486 Elo+

VS

Team Averages
Level 89
1,548 SR
1,484 Elo+
Bacchus
Bacchus
Alexmorillo02
Bacchus
Level 80
God Stats
7W - 10L
1,589 SR
Queue Stats
104W - 98L
1,528 Elo+
Party 2
Artemis
Artemis
AllkoholikCZ
Artemis
Level 125
God Stats
15W - 13L
1,569 SR
Queue Stats
244W - 223L
1,492 Elo+
Solo
Hel
Hel
ellloron
Hel
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 73L
1,487 Elo+
Party 2
Ratatoskr
Ratatoskr
knightleonidas
Ratatoskr
Level 34
God Stats
3W - 2L
1,614 SR
Queue Stats
85W - 78L
1,471 Elo+
Party 2
Bellona
Bellona
phantomromano
Bellona
Level 126
God Stats
62W - 65L
1,471 SR
Queue Stats
175W - 177L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 1 / 1
6,177
618
4,310
9,365
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
 
Khepri
8
0 / 1 / 1
4,958
496
1,379
7,266
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
AIeXandeR96
Morgan Le Fay
11
0 / 0 / 3
5,956
596
3,203
3,263
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 1
6,498
650
4,812
7,698
6,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
kljbhjvtzcztr
Heimdallr
9
1 / 1 / 0
5,297
530
4,834
6,762
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
0 / 0 / 0
5,079
508
2,850
5,848
5,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
AllkoholikCZ
Artemis
9
1 / 1 / 0
5,040
504
5,746
6,795
2,223
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 3 / 0
5,511
551
3,049
7,378
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
knightleonidas
Ratatoskr
9
0 / 3 / 1
4,956
496
2,368
7,323
2,467
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
2
0 / 1 / 0
3,736
374
339
2,083
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
3
4
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
1
4.5
W
Khepri
 
Khepri
0
1
1
0.5
W
Morgan Le Fay
AIeXandeR96
Morgan Le Fay
0
0
3
1.5
L
Bacchus
0
0
0
0
L
Artemis
AllkoholikCZ
Artemis
1
1
0
1
W
3
1
1
3.5
L
2
3
0
0.67
W
Heimdallr
kljbhjvtzcztr
Heimdallr
1
1
0
1
L
Ratatoskr
knightleonidas
Ratatoskr
0
3
1
0.17
L
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,538
Damage
14,352
34,354
Taken
29,427
17,546
Mitigated
14,093
10,189
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,310
1,103
0
2,350
9,365
3,846
0
1,442
7,923
0
46,502
W
Khepri
 
Khepri
1,379
176
108
2,288
7,266
3,852
38
1,048
6,120
12,339
0
W
Morgan Le Fay
AIeXandeR96
Morgan Le Fay
3,203
470
0
840
3,263
1,139
0
1,418
1,845
40,853
0
L
Bacchus
2,850
681
0
2,684
5,848
5,839
0
1,036
4,812
19,605
0
L
Artemis
AllkoholikCZ
Artemis
5,746
2,187
0
2,276
6,795
2,223
0
864
5,931
0
32,491
W
4,812
295
0
2,903
7,698
6,132
80
877
6,821
0
40,395
L
3,049
109
502
2,384
7,378
2,298
0
1,798
5,580
28,529
0
W
Heimdallr
kljbhjvtzcztr
Heimdallr
4,834
2,240
0
1,700
6,762
2,577
0
1,184
5,578
0
38,844
L
Ratatoskr
knightleonidas
Ratatoskr
2,368
826
0
490
7,323
2,467
0
990
6,333
0
26,975
L
Bellona
339
222
0
493
2,083
1,266
0
0
2,083
0
6,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,886
Gold Earned
24,322
298
Minions Killed
184
0
Camps Cleared
0
1,037,050
Distance Traveled
877,528
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,177
618
76
8
0
227,633
0
W
Khepri
4,958
496
14
1
0
201,000
4
W
Morgan Le Fay
5,956
596
68
7
0
208,467
0
L
Bacchus
5,079
508
27
3
0
213,192
0
L
Artemis
5,040
504
53
5
0
191,445
3
W
Tyr
6,498
650
77
8
0
207,931
0
L
Hel
5,511
551
49
5
0
210,977
0
W
Heimdallr
5,297
530
63
6
0
192,019
0
L
Ratatoskr
4,956
496
45
5
0
223,757
1
L
Bellona
3,736
374
10
1
0
38,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role