Player Matchup

Anubis
Anubis
Bronze III
temp-422534
Anubis
Bronze III
Level 43
God Stats
4W - 6L
1,755 SR
Queue Stats
14W - 11L
1,608 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 43
1,755 SR
1,608 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,605 SR
1,574 MMR
He Bo
He Bo
Platinum II
Skrollkillex
He Bo
Platinum II
Level 124
God Stats
3W - 5L
1,605 SR
Queue Stats
110W - 142L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
6 / 2 / 0
19,309
1,016
22,403
26,655
25,986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
HeimdallrChronosIzanamiHadesIshtar

VS

Bans
SkadiAh Muzen CabHou YiArtemisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 0
16,670
877
19,901
28,108
21,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
6
Kills
2
2
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Anubis
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,403
Damage
19,901
26,655
Taken
28,108
25,986
Mitigated
21,319
14,308
Healing
375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,901
1,374
0
375
28,108
21,319
320
22,728
5,380
104,997
0
W
Anubis
22,403
1,201
0
14,308
26,655
25,986
2,085
20,407
6,248
129,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,309
Gold Earned
16,670
206
Minions Killed
203
11
Camps Cleared
6
297,482
Distance Traveled
358,648
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
16,670
877
203
11
6
358,648
1
W
Anubis
19,309
1,016
206
11
11
297,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role