Player Matchup

Anhur
Anhur
Altaizio
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,378 Elo+
Party 1
Cabrakan
Cabrakan
Lokimobile
Cabrakan
Level 29
God Stats
0W - 2L
1,317 SR
Queue Stats
83W - 102L
1,380 Elo+
Party 1
Ra
Ra
trony-QC
Ra
Level 89
God Stats
0W - 2L
1,499 SR
Queue Stats
405W - 412L
1,415 Elo+
Party 1
Team Averages
Level 44
1,439 SR
1,391 Elo+

VS

Team Averages
Level 79
1,593 SR
1,376 Elo+
Ix Chel
Ix Chel
Aid10151390
Ix Chel
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,254 Elo+
Party 2
Olorun
Olorun
DeadSpider2020
Olorun
Level 86
God Stats
2W - 1L
1,493 SR
Queue Stats
168W - 127L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
ONLYwinners256
Gilgamesh
Level 87
God Stats
6W - 2L
1,785 SR
Queue Stats
77W - 87L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Altaizio
Anhur
12
0 / 5 / 2
10,353
647
4,350
16,024
11,372
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Lokimobile
Cabrakan
12
2 / 7 / 0
10,793
675
10,379
23,704
30,824
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 4 / 2
11,075
692
7,655
12,036
9,493
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Aid10151390
Ix Chel
14
5 / 2 / 7
12,595
787
12,866
8,022
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 10
12,783
799
15,899
16,296
7,897
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
ONLYwinners256
Gilgamesh
17
6 / 0 / 8
13,283
830
18,337
13,779
14,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
16
16
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Aid10151390
Ix Chel
5
2
7
4.25
L
Anhur
Altaizio
Anhur
0
5
2
0.2
W
5
1
10
10
L
Cabrakan
Lokimobile
Cabrakan
2
7
0
0.29
W
Gilgamesh
ONLYwinners256
Gilgamesh
6
0
8
10
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,384
Damage
47,102
51,764
Taken
38,097
51,689
Mitigated
26,469
4,436
Healing
14,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Aid10151390
Ix Chel
12,866
1,587
784
2,641
8,022
3,714
260
4,445
3,423
59,962
0
L
Anhur
Altaizio
Anhur
4,350
560
436
903
16,024
11,372
0
8,620
7,404
0
15,019
W
15,899
7,977
864
6,018
16,296
7,897
1,489
8,553
7,564
59,574
0
L
Cabrakan
Lokimobile
Cabrakan
10,379
2,289
335
1,358
23,704
30,824
0
13,383
10,321
26,548
354
W
Gilgamesh
ONLYwinners256
Gilgamesh
18,337
5,729
302
3,561
13,779
14,858
930
4,781
8,736
0
44,191
L
7,655
682
552
852
12,036
9,493
0
7,154
4,810
51,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,221
Gold Earned
38,661
122
Minions Killed
165
0
Camps Cleared
0
781,420
Distance Traveled
913,283
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
12,595
787
62
4
0
285,299
0
L
Anhur
10,353
647
24
2
0
267,034
0
W
Olorun
12,783
799
53
3
0
298,784
0
L
Cabrakan
10,793
675
29
2
0
252,035
2
W
Gilgamesh
13,283
830
50
3
0
329,200
0
L
Ra
11,075
692
69
4
0
262,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role