Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Ayoub93380_Tn
Ishtar
Level 49
God Stats
2W - 6L
1,223 SR
Queue Stats
48W - 62L
1,368 Elo+
Party 2
Cabrakan
Cabrakan
FairerDesert38
Cabrakan
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 67L
1,475 Elo+
Solo
Kukulkan
Kukulkan
canard_drupace
Kukulkan
Level 102
God Stats
1W - 1L
1,777 SR
Queue Stats
105W - 108L
1,420 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,453 Elo+

VS

Team Averages
Level 114
1,457 SR
1,458 Elo+
Athena
Athena
Ayan_419
Athena
Level 159
God Stats
5W - 19L
1,257 SR
Queue Stats
378W - 397L
1,389 Elo+
Solo
Nemesis
Nemesis
Cooller4321
Nemesis
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
375W - 360L
1,368 Elo+
Solo
Izanami
Izanami
ItsHArR4
Izanami
Level 113
God Stats
7W - 5L
1,691 SR
Queue Stats
106W - 115L
1,487 Elo+
Party 1
Atlas
Atlas
PsychicBubbles1
Atlas
Level 67
God Stats
2W - 0L
1,679 SR
Queue Stats
12W - 8L
1,552 Elo+
Party 1
Ix Chel
Ix Chel
calcaustix
Ix Chel
Level 127
God Stats
3W - 4L
1,156 SR
Queue Stats
298W - 301L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
0 / 0 / 0
4,324
541
2,194
3,797
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
 
Da Ji
6
0 / 0 / 0
4,054
507
658
3,413
990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 1
3,922
490
2,850
3,032
970
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
7
1 / 2 / 0
4,711
589
1,007
6,622
5,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
7
0 / 0 / 0
4,446
556
791
2,188
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ayan_419
Athena
7
0 / 1 / 0
4,283
535
1,498
5,008
2,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
Cooller4321
Nemesis
10
0 / 0 / 0
5,320
665
1,642
6,603
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
ItsHArR4
Izanami
8
3 / 1 / 0
5,249
656
4,125
3,245
1,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 1
4,786
598
1,765
3,912
2,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
calcaustix
Ix Chel
9
0 / 0 / 0
5,103
638
1,287
3,033
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Da Ji
 
Da Ji
0
0
0
0
W
Athena
Ayan_419
Athena
0
1
0
0
L
0
1
1
0.5
W
Nemesis
Cooller4321
Nemesis
0
0
0
0
L
Cabrakan
1
2
0
0.5
W
Izanami
ItsHArR4
Izanami
3
1
0
3
W
0
0
1
0.5
W
Ix Chel
calcaustix
Ix Chel
0
0
0
0
L
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,500
Damage
10,317
19,052
Taken
21,801
9,932
Mitigated
8,861
4,413
Healing
5,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,194
407
0
1,123
3,797
1,710
0
881
2,916
0
21,868
L
Da Ji
 
Da Ji
658
143
0
250
3,413
990
0
617
2,796
0
15,417
W
Athena
Ayan_419
Athena
1,498
329
0
568
5,008
2,346
126
0
5,008
15,169
0
L
2,850
1,713
0
476
3,032
970
0
877
2,155
0
17,129
W
Nemesis
Cooller4321
Nemesis
1,642
728
0
1,068
6,603
2,125
0
299
6,304
0
48,721
L
Cabrakan
1,007
176
0
2,064
6,622
5,559
0
888
5,734
12,645
0
W
Izanami
ItsHArR4
Izanami
4,125
3,353
0
740
3,245
1,045
0
557
2,688
0
33,784
W
1,765
742
0
1,590
3,912
2,410
0
652
3,260
12,190
0
W
Ix Chel
calcaustix
Ix Chel
1,287
0
226
1,106
3,033
935
326
551
2,482
36,462
0
L
Kukulkan
791
103
0
500
2,188
703
0
1,287
901
22,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,457
Gold Earned
24,741
157
Minions Killed
237
0
Camps Cleared
0
648,526
Distance Traveled
851,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,324
541
24
3
0
109,934
0
L
Da Ji
4,054
507
44
6
0
134,388
0
W
Athena
4,283
535
23
3
0
178,894
0
L
Ishtar
3,922
490
37
5
0
122,701
0
W
Nemesis
5,320
665
84
11
0
211,545
0
L
Cabrakan
4,711
589
12
2
0
173,876
0
W
Izanami
5,249
656
66
8
0
138,190
0
W
Atlas
4,786
598
8
1
0
170,514
0
W
Ix Chel
5,103
638
56
7
0
152,781
0
L
Kukulkan
4,446
556
40
5
0
107,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role