Player Matchup

Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Gold III
KennedyK
He Bo
Gold III
Level 129
God Stats
38W - 40L
1,480 SR
Queue Stats
470W - 488L
1,540 MMR
Solo
Sylvanus
Sylvanus
Gold V
RickеyF
Sylvanus
Gold V
Level 108
God Stats
8W - 6L
1,677 SR
Queue Stats
14W - 16L
1,533 MMR
Solo
Thoth
Thoth
Platinum IV
SexyOlorun
Thoth
Platinum IV
Level 174
God Stats
7W - 6L
1,490 SR
Queue Stats
63W - 66L
1,711 MMR
Party 1
Rama
Rama
Silver I
Zurizon
Rama
Silver I
Level 144
God Stats
7W - 2L
1,920 SR
Queue Stats
52W - 42L
1,549 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,613 SR
1,566 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,588 SR
1,529 MMR
Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Gold I
 
Athena
Gold I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
I3leackI3ear
Baba Yaga
Gold V
Level 137
God Stats
1W - 1L
1,713 SR
Queue Stats
77W - 65L
1,555 MMR
Solo
Charybdis
Charybdis
Gold III
bingbong360
Charybdis
Gold III
Level 130
God Stats
1W - 2L
1,728 SR
Queue Stats
97W - 105L
1,536 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
vvussy
Ratatoskr
Bronze III
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 88L
1,554 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 0 / 0
6,540
654
6,470
4,690
3,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
KennedyK
He Bo
10
1 / 1 / 4
5,790
579
3,753
6,983
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
RickеyF
Sylvanus
10
2 / 1 / 4
6,139
614
2,399
5,848
3,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
12
1 / 0 / 0
6,456
646
4,112
2,609
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Zurizon
Rama
10
4 / 0 / 3
5,859
586
6,494
5,295
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bans
MartichorasSusanoIshtarKali

VS

Bans
Morgan Le FaySurtrDiscordiaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 2 / 0
5,514
551
2,206
8,109
5,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
 
Athena
7
0 / 3 / 0
4,408
441
1,028
6,359
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
I3leackI3ear
Baba Yaga
10
1 / 1 / 1
5,495
550
2,659
5,654
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
bingbong360
Charybdis
7
0 / 3 / 0
4,362
436
2,152
6,350
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
vvussy
Ratatoskr
10
1 / 1 / 0
5,563
556
3,587
6,134
2,076
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
10
Kills
2
2
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
0
2
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Athena
 
Athena
0
3
0
0
L
Baba Yaga
I3leackI3ear
Baba Yaga
1
1
1
1.5
W
He Bo
KennedyK
He Bo
1
1
4
3
W
Sylvanus
RickеyF
Sylvanus
2
1
4
4
W
Thoth
1
0
0
1
W
Rama
Zurizon
Rama
4
0
3
5.5
L
Charybdis
bingbong360
Charybdis
0
3
0
0
L
Ratatoskr
vvussy
Ratatoskr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,228
Damage
11,632
25,425
Taken
32,606
11,933
Mitigated
15,234
12,933
Healing
9,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,470
1,386
0
2,326
4,690
3,519
0
0
4,460
1,985
47,481
L
Sun Wukong
 
Sun Wukong
2,206
992
0
3,062
8,109
5,604
0
842
7,267
0
38,516
L
Athena
 
Athena
1,028
304
123
1,835
6,359
3,885
0
2,817
3,482
10,195
0
L
Baba Yaga
I3leackI3ear
Baba Yaga
2,659
279
0
1,727
5,654
1,809
0
3,566
1,802
37,778
0
W
He Bo
KennedyK
He Bo
3,753
282
0
2,804
6,983
1,863
0
728
6,159
48,112
0
W
Sylvanus
RickеyF
Sylvanus
2,399
543
916
3,299
5,848
3,786
636
859
4,989
17,804
0
W
Thoth
4,112
174
0
855
2,609
826
0
1,273
1,336
46,036
0
W
Rama
Zurizon
Rama
6,494
5,401
0
2,733
5,295
1,939
2,226
722
4,501
0
44,558
L
Charybdis
bingbong360
Charybdis
2,152
894
0
2,142
6,350
1,860
0
1,522
4,828
0
23,607
L
Ratatoskr
vvussy
Ratatoskr
3,587
563
0
562
6,134
2,076
0
2,032
4,032
0
37,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,784
Gold Earned
25,342
376
Minions Killed
275
0
Camps Cleared
0
948,023
Distance Traveled
928,781
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,540
654
84
8
0
182,584
0
L
Sun Wukong
5,514
551
82
8
0
176,884
0
L
Athena
4,408
441
16
2
0
183,611
0
L
Baba Yaga
5,495
550
66
7
0
212,510
0
W
He Bo
5,790
579
81
8
0
218,911
2
W
Sylvanus
6,139
614
29
3
0
176,850
2
W
Thoth
6,456
646
94
9
0
193,477
3
W
Rama
5,859
586
88
9
0
176,201
2
L
Charybdis
4,362
436
42
4
0
148,924
0
L
Ratatoskr
5,563
556
69
7
0
206,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role