Player Matchup

Sobek
Sobek
BIB_Records
Sobek
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 31L
1,216 Elo+
Party 4
Ishtar
Ishtar
BIB_VeEtrOx
Ishtar
Level 89
God Stats
0W - 4L
1,181 SR
Queue Stats
84W - 99L
1,326 Elo+
Party 4
Anubis
Anubis
Chat-malow6
Anubis
Level 46
God Stats
8W - 7L
1,523 SR
Queue Stats
385W - 363L
1,415 Elo+
Party 3
Loki
Loki
El-Jojo400
Loki
Level 108
God Stats
5W - 5L
1,409 SR
Queue Stats
516W - 483L
1,455 Elo+
Party 3
Bellona
Bellona
X-lApexl-X
Bellona
Level 98
God Stats
8W - 12L
1,295 SR
Queue Stats
85W - 99L
1,327 Elo+
Party 4
Team Averages
Level 76
1,382 SR
1,348 Elo+

VS

Team Averages
Level 87
1,551 SR
1,474 Elo+
Surtr
Surtr
BananaBoi85
Surtr
Level 67
God Stats
8W - 4L
1,520 SR
Queue Stats
111W - 99L
1,431 Elo+
Party 1
Atlas
Atlas
BlindedNewt
Atlas
Level 70
God Stats
9W - 0L
1,991 SR
Queue Stats
26W - 32L
1,441 Elo+
Party 2
Hou Yi
Hou Yi
Cz_gamer_hk
Hou Yi
Level 172
God Stats
9W - 9L
1,305 SR
Queue Stats
1,158W - 1,141L
1,471 Elo+
Solo
Agni
Agni
KidB2k8
Agni
Level 65
God Stats
5W - 3L
1,412 SR
Queue Stats
134W - 126L
1,518 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NotAtTheTop
Tsukuyomi
Level 61
God Stats
3W - 2L
1,526 SR
Queue Stats
24W - 24L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 5
5,081
508
3,298
7,736
7,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
8
3 / 4 / 2
5,307
531
6,410
7,939
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
8
0 / 2 / 1
4,550
455
452
3,170
940
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
4 / 2 / 1
5,644
564
5,193
9,272
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
X-lApexl-X
Bellona
9
0 / 2 / 0
4,959
496
2,820
8,071
6,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,382
538
4,724
8,897
3,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 4
5,177
518
4,130
8,949
5,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
8
1 / 1 / 6
5,295
530
5,388
5,814
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
KidB2k8
Agni
11
5 / 1 / 4
6,912
691
4,789
4,345
1,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
NotAtTheTop
Tsukuyomi
9
5 / 1 / 2
5,946
595
6,653
5,545
1,722
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
12
13
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
Ishtar
3
4
2
1
W
1
1
1
1.5
W
0
3
4
0.67
L
Anubis
0
2
1
0.25
W
Hou Yi
1
1
6
4
L
4
2
1
2.25
W
Agni
KidB2k8
Agni
5
1
4
7
W
Tsukuyomi
NotAtTheTop
Tsukuyomi
5
1
2
6
L
Bellona
X-lApexl-X
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,173
Damage
25,684
36,188
Taken
33,550
20,996
Mitigated
14,672
10,561
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,298
691
0
1,737
7,736
7,271
0
2,692
5,044
9,051
0
L
Ishtar
6,410
4,137
129
1,587
7,939
2,808
0
2,147
5,792
0
32,843
W
4,724
1,912
0
3,182
8,897
3,765
0
423
8,474
494
29,090
W
4,130
2,119
78
1,493
8,949
5,430
64
1,963
6,986
15,394
0
L
Anubis
452
0
0
1,140
3,170
940
0
1,059
2,111
17,016
0
W
Hou Yi
5,388
2,028
0
1,770
5,814
2,011
225
883
4,931
0
27,583
L
5,193
1,607
0
4,186
9,272
3,006
0
2,361
6,911
0
31,822
W
Agni
KidB2k8
Agni
4,789
944
0
230
4,345
1,744
545
71
4,274
44,658
4,843
W
Tsukuyomi
NotAtTheTop
Tsukuyomi
6,653
2,738
0
791
5,545
1,722
0
707
4,838
0
27,141
L
Bellona
X-lApexl-X
Bellona
2,820
609
0
1,782
8,071
6,971
0
759
7,312
0
26,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,541
Gold Earned
28,712
193
Minions Killed
217
0
Camps Cleared
0
943,568
Distance Traveled
1,022,604
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,081
508
6
1
0
213,494
4
L
Ishtar
5,307
531
58
6
0
175,732
2
W
Surtr
5,382
538
41
4
0
203,250
0
W
Atlas
5,177
518
15
2
0
207,228
0
L
Anubis
4,550
455
34
3
0
143,357
0
W
Hou Yi
5,295
530
44
4
0
170,967
6
L
Loki
5,644
564
62
6
0
232,380
0
W
Agni
6,912
691
73
7
0
203,471
0
W
Tsukuyomi
5,946
595
44
4
0
237,688
0
L
Bellona
4,959
496
33
3
0
178,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role