Player Matchup

Fenrir
Fenrir
BasedxGod1234
Fenrir
Level 22
God Stats
5W - 7L
1,236 SR
Queue Stats
15W - 18L
1,419 Elo+
Party 2
Anubis
Anubis
TrueMexican54321
Anubis
Level 88
God Stats
7W - 3L
1,650 SR
Queue Stats
16W - 20L
1,418 Elo+
Party 2
Jormungandr
Jormungandr
tracer620
Jormungandr
Level 86
God Stats
22W - 21L
1,556 SR
Queue Stats
41W - 44L
1,502 Elo+
Solo
Team Averages
Level 65
1,481 SR
1,446 Elo+

VS

Team Averages
Level 70
1,458 SR
1,443 Elo+
Bacchus
Bacchus
Buttstuff2000
Bacchus
Level 64
God Stats
4W - 5L
1,532 SR
Queue Stats
43W - 41L
1,445 Elo+
Party 1
Ymir
Ymir
EMA Bear2535
Ymir
Level 77
God Stats
0W - 3L
1,216 SR
Queue Stats
49W - 51L
1,395 Elo+
Party 1
Medusa
Medusa
SgtDumbaxx420
Medusa
Level 69
God Stats
28W - 19L
1,626 SR
Queue Stats
313W - 293L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 9
7,564
756
5,718
8,019
3,604
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
9 / 0 / 2
9,109
911
9,810
6,522
3,951
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
tracer620
Jormungandr
11
0 / 0 / 11
7,540
754
6,447
8,158
8,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
1 / 4 / 0
6,749
675
4,430
11,646
10,798
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
6,372
637
3,642
8,672
6,998
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 3 / 1
6,791
679
9,724
7,653
2,485
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
11
Kills
1
1
Deaths
11
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
Bacchus
1
4
0
0.25
L
0
4
0
0
L
0
3
1
0.17
W
9
0
2
10
W
Jormungandr
tracer620
Jormungandr
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,975
Damage
17,796
22,699
Taken
27,971
16,463
Mitigated
20,281
6,485
Healing
775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,718
1,948
625
2,909
8,019
3,604
0
3,362
4,633
0
13,360
L
Bacchus
4,430
808
0
327
11,646
10,798
0
7,063
4,487
13,445
0
L
3,642
472
0
0
8,672
6,998
0
5,617
3,055
13,933
0
L
9,724
3,882
0
448
7,653
2,485
0
4,014
3,587
0
34,712
W
9,810
512
0
1,881
6,522
3,951
0
2,736
3,698
46,665
0
W
Jormungandr
tracer620
Jormungandr
6,447
2,519
471
599
8,158
8,908
0
2,158
5,884
29,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,213
Gold Earned
19,912
105
Minions Killed
88
0
Camps Cleared
0
526,154
Distance Traveled
481,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,564
756
16
2
0
177,831
0
L
Bacchus
6,749
675
15
2
0
177,033
0
L
Ymir
6,372
637
14
1
0
134,732
0
L
Medusa
6,791
679
59
6
0
169,902
0
W
Anubis
9,109
911
64
6
0
175,141
0
W
Jormungandr
7,540
754
25
3
0
173,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role