Player Matchup

Neith
Neith
Bigcat9211
Neith
Level 124
God Stats
26W - 14L
1,628 SR
Queue Stats
181W - 183L
1,400 Elo+
Party 1
King Arthur
King Arthur
iceboy1309060
King Arthur
Level 26
God Stats
115W - 124L
1,460 SR
Queue Stats
185W - 198L
1,367 Elo+
Party 1
Discordia
Discordia
xFlaaffy-_-
Discordia
Level 86
God Stats
13W - 1L
1,636 SR
Queue Stats
46W - 54L
1,387 Elo+
Party 1
Team Averages
Level 79
1,575 SR
1,384 Elo+

VS

Team Averages
Level 75
1,516 SR
1,386 Elo+
Ymir
Ymir
B-2334
Ymir
Level 88
God Stats
17W - 18L
1,547 SR
Queue Stats
151W - 144L
1,460 Elo+
Solo
Serqet
Serqet
G0j0s11
Serqet
Level 96
God Stats
2W - 2L
1,667 SR
Queue Stats
244W - 245L
1,420 Elo+
Solo
Anhur
Anhur
Mightymidget323
Anhur
Level 42
God Stats
2W - 6L
1,335 SR
Queue Stats
30W - 55L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 1 / 6
10,137
780
5,338
6,904
2,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
iceboy1309060
King Arthur
12
2 / 1 / 5
9,476
729
6,726
8,532
7,314
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
xFlaaffy-_-
Discordia
13
6 / 0 / 4
10,510
808
14,182
5,508
1,975
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
B-2334
Ymir
13
1 / 1 / 0
8,807
677
5,018
16,302
17,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
G0j0s11
Serqet
12
1 / 5 / 0
8,622
663
4,894
11,827
5,234
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 4 / 0
7,442
572
1,415
5,401
1,714
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
10
Kills
2
2
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
B-2334
Ymir
1
1
0
1
W
Neith
2
1
6
5
L
Serqet
G0j0s11
Serqet
1
5
0
0.2
L
0
4
0
0
W
King Arthur
iceboy1309060
King Arthur
2
1
5
4.5
W
Discordia
xFlaaffy-_-
Discordia
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,246
Damage
11,327
20,944
Taken
33,530
12,006
Mitigated
24,417
5,536
Healing
3,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
B-2334
Ymir
5,018
150
0
2,442
16,302
17,469
0
6,570
9,660
27,184
0
W
Neith
5,338
1,710
0
1,645
6,904
2,717
1,515
1,886
4,526
0
37,885
L
Serqet
G0j0s11
Serqet
4,894
920
335
321
11,827
5,234
0
6,681
5,146
0
17,558
L
1,415
295
244
179
5,401
1,714
0
2,209
3,192
0
10,224
W
King Arthur
iceboy1309060
King Arthur
6,726
357
0
3,141
8,532
7,314
0
2,011
6,157
1,385
26,281
W
Discordia
xFlaaffy-_-
Discordia
14,182
1,116
0
750
5,508
1,975
560
1,720
3,788
50,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,123
Gold Earned
24,871
159
Minions Killed
85
0
Camps Cleared
0
781,392
Distance Traveled
559,598
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,807
677
34
3
0
238,102
0
W
Neith
10,137
780
69
5
0
254,446
2
L
Serqet
8,622
663
34
3
0
240,728
0
L
Anhur
7,442
572
17
1
0
80,768
0
W
King Arthur
9,476
729
26
2
0
265,304
0
W
Discordia
10,510
808
64
5
0
261,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role