Player Matchup

Bastet
Bastet
BastetsLitterbox
Bastet
Level 42
God Stats
29W - 27L
1,416 SR
Queue Stats
470W - 417L
1,562 Elo+
Party 1
Xbalanque
Xbalanque
CometSora
Xbalanque
Level 119
God Stats
4W - 3L
1,465 SR
Queue Stats
693W - 604L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
DjDjg12
Sun Wukong
Level 65
God Stats
19W - 10L
1,612 SR
Queue Stats
30W - 24L
1,557 Elo+
Solo
Discordia
Discordia
JOKERO005
Discordia
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 29L
1,372 Elo+
Party 2
Atlas
Atlas
QuikeSayan040
Atlas
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,505 Elo+
Party 2
Team Averages
Level 65
1,499 SR
1,508 Elo+

VS

Team Averages
Level 103
1,556 SR
1,481 Elo+
Anubis
Anubis
Dilios71
Anubis
Level 108
God Stats
392W - 307L
1,530 SR
Queue Stats
760W - 703L
1,439 Elo+
Solo
Chernobog
Chernobog
Heatsink2
Chernobog
Level 64
God Stats
0W - 2L
1,706 SR
Queue Stats
263W - 262L
1,474 Elo+
Solo
Fafnir
Fafnir
OGZoldyck
Fafnir
Level 101
God Stats
0W - 2L
1,484 SR
Queue Stats
323W - 324L
1,527 Elo+
Solo
Scylla
Scylla
ROKNIMUS
Scylla
Level 120
God Stats
2W - 14L
1,333 SR
Queue Stats
188W - 179L
1,465 Elo+
Solo
Ravana
Ravana
TheFramed55
Ravana
Level 121
God Stats
2W - 1L
1,725 SR
Queue Stats
172W - 154L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 2
9,336
549
11,391
15,006
5,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
CometSora
Xbalanque
18
6 / 0 / 5
10,957
645
16,618
12,274
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
DjDjg12
Sun Wukong
13
1 / 5 / 3
8,249
485
8,707
17,225
14,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
JOKERO005
Discordia
13
1 / 4 / 1
8,481
499
4,882
9,569
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 6
8,784
517
6,358
12,060
11,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dilios71
Anubis
16
3 / 6 / 1
10,141
597
12,521
16,568
8,554
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
Heatsink2
Chernobog
9
0 / 4 / 1
6,381
375
3,357
8,819
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
OGZoldyck
Fafnir
11
0 / 2 / 6
7,540
444
4,500
17,107
19,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
ROKNIMUS
Scylla
15
4 / 2 / 2
9,152
538
11,739
10,427
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
14
5 / 3 / 1
8,878
522
8,277
9,044
4,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
17
Kills
12
13
Deaths
17
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
4
2
2
W
Xbalanque
CometSora
Xbalanque
6
0
5
8.5
L
Anubis
Dilios71
Anubis
3
6
1
0.58
W
Sun Wukong
DjDjg12
Sun Wukong
1
5
3
0.5
L
Chernobog
Heatsink2
Chernobog
0
4
1
0.13
W
Discordia
JOKERO005
Discordia
1
4
1
0.38
L
Fafnir
OGZoldyck
Fafnir
0
2
6
1.5
W
2
0
6
5
L
Scylla
ROKNIMUS
Scylla
4
2
2
2.5
L
Ravana
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,956
Damage
40,394
66,134
Taken
61,965
40,016
Mitigated
38,962
14,116
Healing
13,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,391
3,586
0
3,863
15,006
5,772
0
5,107
9,899
23
63,393
W
Xbalanque
CometSora
Xbalanque
16,618
9,989
0
7,143
12,274
5,003
5,776
3,520
8,754
0
108,118
L
Anubis
Dilios71
Anubis
12,521
411
0
6,771
16,568
8,554
1,574
1,288
15,280
91,866
0
W
Sun Wukong
DjDjg12
Sun Wukong
8,707
1,985
0
1,264
17,225
14,747
232
9,667
7,558
0
52,991
L
Chernobog
Heatsink2
Chernobog
3,357
2,276
0
1,925
8,819
2,631
0
1,184
7,635
0
32,106
W
Discordia
JOKERO005
Discordia
4,882
266
0
610
9,569
2,981
0
4,706
4,863
56,105
0
L
Fafnir
OGZoldyck
Fafnir
4,500
1,077
0
2,710
17,107
19,201
0
4,029
13,078
17,446
0
W
6,358
2,607
0
1,236
12,060
11,513
0
5,912
6,148
28,352
0
L
Scylla
ROKNIMUS
Scylla
11,739
892
0
640
10,427
4,035
0
3,613
6,814
74,346
0
L
Ravana
8,277
2,864
0
1,525
9,044
4,541
0
1,356
7,688
0
64,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,807
Gold Earned
42,092
462
Minions Killed
453
0
Camps Cleared
0
1,668,507
Distance Traveled
1,435,227
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,336
549
82
5
0
356,005
0
W
Xbalanque
10,957
645
167
10
0
319,146
5
L
Anubis
10,141
597
157
9
0
273,097
0
W
Sun Wukong
8,249
485
73
4
0
318,934
0
L
Chernobog
6,381
375
57
3
0
205,095
0
W
Discordia
8,481
499
104
6
0
323,154
0
L
Fafnir
7,540
444
19
1
0
332,044
0
W
Atlas
8,784
517
36
2
0
351,268
0
L
Scylla
9,152
538
136
8
0
332,202
0
L
Ravana
8,878
522
84
5
0
292,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role