Player Matchup

Thanatos
Thanatos
FadingKami
Thanatos
Level 142
God Stats
1W - 5L
1,442 SR
Queue Stats
28W - 40L
1,351 Elo+
Party 2
Bacchus
Bacchus
Jinglei74
Bacchus
Level 147
God Stats
24W - 17L
1,715 SR
Queue Stats
552W - 554L
1,456 Elo+
Solo
Merlin
Merlin
Merlin420069
Merlin
Level 109
God Stats
12W - 3L
1,892 SR
Queue Stats
76W - 89L
1,411 Elo+
Party 2
King Arthur
King Arthur
MoneyMaster3832
King Arthur
Level 14
God Stats
2W - 1L
1,482 SR
Queue Stats
12W - 21L
1,351 Elo+
Party 2
Cernunnos
Cernunnos
Naptown Burn1
Cernunnos
Level 142
God Stats
2W - 3L
1,507 SR
Queue Stats
15W - 27L
1,320 Elo+
Party 2
Team Averages
Level 111
1,608 SR
1,378 Elo+

VS

Team Averages
Level 47
1,305 SR
1,205 Elo+
Cthulhu
Cthulhu
Alpacamybowl654
Cthulhu
Level 3
God Stats
7W - 14L
1,121 SR
Queue Stats
12W - 28L
1,128 Elo+
Party 1
Chernobog
Chernobog
Nostalgic_Salt
Chernobog
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 63L
1,156 Elo+
Party 1
Ix Chel
Ix Chel
iTzYuzuy
Ix Chel
Level 14
God Stats
0W - 2L
1,187 SR
Queue Stats
24W - 37L
1,109 Elo+
Party 1
Artemis
Artemis
snu414
Artemis
Level 84
God Stats
13W - 19L
1,310 SR
Queue Stats
288W - 320L
1,360 Elo+
Solo
Loki
Loki
weedmunchkin420
Loki
Level 59
God Stats
3W - 3L
1,408 SR
Queue Stats
38W - 71L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FadingKami
Thanatos
13
5 / 0 / 10
8,362
1,394
9,217
5,339
2,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Jinglei74
Bacchus
13
3 / 0 / 10
7,988
1,331
6,410
4,815
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
13
1 / 1 / 12
7,453
1,242
7,776
5,028
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
MoneyMaster3832
King Arthur
13
3 / 0 / 9
7,498
1,250
6,121
7,174
6,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Naptown Burn1
Cernunnos
14
5 / 0 / 10
8,708
1,451
5,136
2,452
1,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

364

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,546
1,091
1,733
9,531
5,564
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chernobog
Nostalgic_Salt
Chernobog
12
0 / 3 / 1
7,022
1,170
6,386
9,933
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
iTzYuzuy
Ix Chel
12
1 / 2 / 0
6,861
1,144
3,678
5,186
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
snu414
Artemis
12
0 / 5 / 0
6,703
1,117
6,887
9,386
3,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 2 / 1
6,569
1,095
1,493
2,872
1,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
3
17
Kills
1
1
Deaths
17
51
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Thanatos
FadingKami
Thanatos
5
0
10
10
W
Bacchus
Jinglei74
Bacchus
3
0
10
8
W
Merlin
1
1
12
7
W
King Arthur
MoneyMaster3832
King Arthur
3
0
9
7.5
W
Cernunnos
Naptown Burn1
Cernunnos
5
0
10
10
L
Chernobog
Nostalgic_Salt
Chernobog
0
3
1
0.17
L
Ix Chel
iTzYuzuy
Ix Chel
1
2
0
0.5
L
Artemis
snu414
Artemis
0
5
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,660
Damage
20,177
24,808
Taken
36,908
17,254
Mitigated
15,886
6,452
Healing
2,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,733
158
0
149
9,531
5,564
0
3,448
5,856
6,850
0
W
Thanatos
FadingKami
Thanatos
9,217
1,882
352
4,171
5,339
2,507
0
662
4,677
0
21,962
W
Bacchus
Jinglei74
Bacchus
6,410
652
0
412
4,815
5,112
0
1,394
3,421
13,072
0
W
Merlin
7,776
334
110
248
5,028
2,258
0
1,078
3,890
18,557
0
W
King Arthur
MoneyMaster3832
King Arthur
6,121
680
0
0
7,174
6,161
0
1,442
5,664
0
12,327
W
Cernunnos
Naptown Burn1
Cernunnos
5,136
2,333
0
1,159
2,452
1,216
0
1,053
1,399
0
20,756
L
Chernobog
Nostalgic_Salt
Chernobog
6,386
3,696
0
1,193
9,933
3,709
0
4,409
5,210
0
29,938
L
Ix Chel
iTzYuzuy
Ix Chel
3,678
191
85
193
5,186
1,934
0
1,603
3,465
10,209
0
L
Artemis
snu414
Artemis
6,887
1,911
150
1,155
9,386
3,517
0
3,530
5,580
0
13,852
L
1,493
190
0
19
2,872
1,162
0
566
2,282
0
6,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,009
Gold Earned
33,701
126
Minions Killed
114
5
Camps Cleared
3
665,042
Distance Traveled
473,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,546
1,091
6
1
1
105,392
0
W
Thanatos
8,362
1,394
24
4
1
149,124
0
W
Bacchus
7,988
1,331
22
4
1
134,573
0
W
Merlin
7,453
1,242
31
5
1
125,353
0
W
King Arthur
7,498
1,250
14
2
2
146,840
0
W
Cernunnos
8,708
1,451
35
6
0
109,152
0
L
Chernobog
7,022
1,170
69
12
1
107,538
0
L
Ix Chel
6,861
1,144
13
2
0
113,555
0
L
Artemis
6,703
1,117
13
2
0
104,888
0
L
Loki
6,569
1,095
13
2
1
41,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role