Player Matchup

Odin
Odin
Gold V
KgBeasst
Odin
Gold V
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 67L
1,626 MMR
Solo
Maui
Maui
Silver I
Plonk78
Maui
Silver I
Level 89
God Stats
0W - 1L
1,489 SR
Queue Stats
13W - 16L
1,603 MMR
Party 1
Janus
Janus
Gold III
Yugen1
Janus
Gold III
Level 81
God Stats
0W - 3L
1,441 SR
Queue Stats
80W - 94L
1,670 MMR
Party 1
Cliodhna
Cliodhna
Diamond V
owltrades
Cliodhna
Diamond V
Level 156
God Stats
7W - 7L
1,637 SR
Queue Stats
151W - 136L
2,192 MMR
Solo
Anhur
Anhur
Platinum V
pantyFPS
Anhur
Platinum V
Level 115
God Stats
8W - 7L
1,414 SR
Queue Stats
127W - 130L
1,787 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,496 SR
1,776 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,567 SR
1,648 MMR
Artemis
Artemis
Diamond IV
 
Artemis
Diamond IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold II
 
Cernunnos
Gold II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum I
Rebelheαrt
Discordia
Platinum I
Level 149
God Stats
2W - 1L
1,746 SR
Queue Stats
279W - 273L
2,004 MMR
Solo
Ymir
Ymir
Silver I
SSenku
Ymir
Silver I
Level 143
God Stats
3W - 1L
1,676 SR
Queue Stats
58W - 38L
1,620 MMR
Solo
Achilles
Achilles
Gold V
Ðrågðñ
Achilles
Gold V
Level 135
God Stats
3W - 1L
1,415 SR
Queue Stats
19W - 14L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
0 / 3 / 1
7,542
539
5,496
12,693
8,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maui
Plonk78
Maui
10
0 / 3 / 1
6,249
446
3,157
11,143
8,595
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
Yugen1
Janus
13
3 / 5 / 0
7,450
532
3,704
9,360
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
owltrades
Cliodhna
13
1 / 1 / 0
7,303
522
4,629
11,157
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anhur
pantyFPS
Anhur
12
0 / 2 / 0
6,539
467
4,907
9,064
3,074
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BakasuraThanatosRavana

VS

Bans
HachimanMartichorasKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
7 / 0 / 2
9,364
669
12,630
7,199
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
 
Cernunnos
14
2 / 1 / 2
7,989
571
6,213
7,826
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Rebelheαrt
Discordia
13
1 / 2 / 4
7,385
528
6,602
4,780
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
SSenku
Ymir
12
1 / 0 / 4
7,372
527
3,964
11,978
11,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Ðrågðñ
Achilles
15
2 / 1 / 1
8,645
618
8,434
12,228
13,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
13
14
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
0
2
8
W
Cernunnos
 
Cernunnos
2
1
2
3
L
Odin
0
3
1
0.17
L
Maui
Plonk78
Maui
0
3
1
0.17
W
Discordia
Rebelheαrt
Discordia
1
2
4
1.5
W
Ymir
SSenku
Ymir
1
0
4
3
L
Janus
Yugen1
Janus
3
5
0
0.6
L
Cliodhna
owltrades
Cliodhna
1
1
0
1
L
Anhur
pantyFPS
Anhur
0
2
0
0
W
Achilles
Ðrågðñ
Achilles
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,893
Damage
37,843
53,417
Taken
44,011
28,334
Mitigated
32,272
13,208
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,630
6,376
0
161
7,199
2,999
92
556
6,623
0
89,787
W
Cernunnos
 
Cernunnos
6,213
2,267
0
5,075
7,826
2,686
1,433
1,147
6,679
0
61,164
L
Odin
5,496
970
0
3,630
12,693
8,951
0
35
12,604
1,594
50,664
L
Maui
Plonk78
Maui
3,157
974
0
2,996
11,143
8,595
104
4,513
6,630
12,193
0
W
Discordia
Rebelheαrt
Discordia
6,602
263
0
466
4,780
1,644
120
1,740
2,986
60,355
0
W
Ymir
SSenku
Ymir
3,964
692
0
2,462
11,978
11,134
62
3,323
8,526
27,100
0
L
Janus
Yugen1
Janus
3,704
0
0
1,000
9,360
3,492
14
4,753
4,607
59,996
0
L
Cliodhna
owltrades
Cliodhna
4,629
269
0
2,101
11,157
4,222
0
1,215
9,942
0
71,552
L
Anhur
pantyFPS
Anhur
4,907
3,189
0
3,481
9,064
3,074
0
106
8,958
0
55,883
W
Achilles
Ðrågðñ
Achilles
8,434
2,171
0
3,103
12,228
13,809
0
1,178
10,780
0
68,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,083
Gold Earned
40,755
453
Minions Killed
472
0
Camps Cleared
0
1,398,270
Distance Traveled
1,401,480
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,364
669
133
10
0
305,902
0
W
Cernunnos
7,989
571
92
7
0
264,779
5
L
Odin
7,542
539
111
8
0
258,708
2
L
Maui
6,249
446
23
2
0
274,594
6
W
Discordia
7,385
528
112
8
0
283,591
1
W
Ymir
7,372
527
25
2
0
290,473
1
L
Janus
7,450
532
107
8
0
267,334
3
L
Cliodhna
7,303
522
113
8
0
336,110
4
L
Anhur
6,539
467
99
7
0
261,524
2
W
Achilles
8,645
618
110
8
0
256,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role