Player Matchup

Kuzenbo
Kuzenbo
GoldFish134
Kuzenbo
Level 62
God Stats
5W - 2L
1,240 SR
Queue Stats
184W - 171L
1,380 Elo+
Party 1
Rama
Rama
IDK2196
Rama
Level 47
God Stats
7W - 0L
1,797 SR
Queue Stats
223W - 228L
1,342 Elo+
Party 1
Janus
Janus
OriginalJoker10
Janus
Level 24
God Stats
6W - 3L
1,409 SR
Queue Stats
39W - 43L
1,305 Elo+
Party 1
Team Averages
Level 44
1,482 SR
1,343 Elo+

VS

Team Averages
Level 30
1,584 SR
1,365 Elo+
Discordia
Discordia
Lil_Sanny
Discordia
Level 24
God Stats
5W - 2L
1,752 SR
Queue Stats
6W - 8L
1,366 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Rogablog75
Cu Chulainn
Level 38
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 23L
1,372 Elo+
Party 2
Rama
Rama
SHAQ-HAMMER
Rama
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 21L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GoldFish134
Kuzenbo
17
5 / 4 / 14
13,418
839
9,663
21,892
33,013
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
IDK2196
Rama
17
10 / 5 / 9
14,418
901
16,439
13,148
5,536
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 4 / 10
13,165
823
14,866
12,835
4,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lil_Sanny
Discordia
16
6 / 7 / 6
13,332
833
10,361
10,954
4,975
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Rogablog75
Cu Chulainn
15
3 / 6 / 6
11,667
729
7,551
21,210
18,761
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 8 / 8
12,132
758
14,930
16,423
7,585
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
21
Kills
12
13
Deaths
21
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
GoldFish134
Kuzenbo
5
4
14
3
W
Rama
IDK2196
Rama
10
5
9
2.9
L
Discordia
Lil_Sanny
Discordia
6
7
6
1.29
W
6
4
10
2.75
L
Cu Chulainn
Rogablog75
Cu Chulainn
3
6
6
1
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,968
Damage
32,842
47,875
Taken
48,587
43,545
Mitigated
31,321
1,661
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
GoldFish134
Kuzenbo
9,663
3,165
0
801
21,892
33,013
350
3,553
17,852
37,562
589
W
Rama
IDK2196
Rama
16,439
10,264
0
730
13,148
5,536
1,558
2,893
10,255
0
67,204
L
Discordia
Lil_Sanny
Discordia
10,361
1,404
0
0
10,954
4,975
427
5,779
5,140
30,315
0
W
14,866
1,389
0
130
12,835
4,996
700
4,493
8,336
47,836
0
L
Cu Chulainn
Rogablog75
Cu Chulainn
7,551
1,705
0
1,351
21,210
18,761
155
12,447
8,758
0
32,648
L
14,930
10,787
0
2,745
16,423
7,585
174
6,281
10,142
0
42,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,001
Gold Earned
37,131
173
Minions Killed
130
0
Camps Cleared
0
816,958
Distance Traveled
729,469
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,418
839
32
2
0
303,455
2
W
Rama
14,418
901
90
6
0
237,919
0
L
Discordia
13,332
833
26
2
0
232,990
0
W
Janus
13,165
823
51
3
0
275,584
0
L
Cu Chulainn
11,667
729
34
2
0
270,849
2
L
Rama
12,132
758
70
4
0
225,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role