Player Matchup

Chaac
Chaac
Ingvar1482
Chaac
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,487 Elo+
Solo
Anubis
Anubis
StevieSkyWalker
Anubis
Level 155
God Stats
2W - 1L
1,381 SR
Queue Stats
113W - 93L
1,556 Elo+
Party 2
Tiamat
Tiamat
TTvMacR3AP3R
Tiamat
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,538 Elo+
Party 2
Charybdis
Charybdis
ThreeEyedRaven1
Charybdis
Level 80
God Stats
2W - 1L
1,324 SR
Queue Stats
119W - 105L
1,482 Elo+
Solo
Apollo
Apollo
skabik17
Apollo
Level 103
God Stats
2W - 1L
1,448 SR
Queue Stats
72W - 66L
1,491 Elo+
Solo
Team Averages
Level 111
1,430 SR
1,511 Elo+

VS

Team Averages
Level 139
1,562 SR
1,531 Elo+
Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Ilúvαtαr
Lancelot
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 207L
1,611 Elo+
Party 1
Medusa
Medusa
Insolidate
Medusa
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 170L
1,616 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Macrophage93
Cu Chulainn
Level 118
God Stats
6W - 1L
1,790 SR
Queue Stats
97W - 96L
1,469 Elo+
Solo
Jormungandr
Jormungandr
rustygb2509
Jormungandr
Level 146
God Stats
3W - 5L
1,518 SR
Queue Stats
458W - 481L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
5 / 2 / 15
9,766
888
11,429
16,610
20,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 4 / 13
10,772
979
18,387
13,845
7,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
15
3 / 2 / 17
9,028
821
6,791
7,729
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
ThreeEyedRaven1
Charybdis
16
5 / 3 / 17
9,458
860
18,610
10,883
4,625
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
skabik17
Apollo
17
6 / 1 / 18
9,530
866
8,733
8,910
4,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
4 / 7 / 3
9,273
843
12,210
15,083
6,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Ilúvαtαr
Lancelot
13
1 / 7 / 5
7,639
694
6,720
14,029
8,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Insolidate
Medusa
16
1 / 4 / 8
8,603
782
11,437
9,204
3,604
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Macrophage93
Cu Chulainn
17
5 / 4 / 3
9,552
868
7,537
13,642
13,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
rustygb2509
Jormungandr
16
1 / 6 / 8
8,667
788
13,100
21,608
17,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
39
27
Kills
12
12
Deaths
28
80
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
7
3
0.79
L
Lancelot
Ilúvαtαr
Lancelot
1
7
5
0.5
W
Chaac
5
2
15
6.25
L
Medusa
Insolidate
Medusa
1
4
8
1.25
L
Cu Chulainn
Macrophage93
Cu Chulainn
5
4
3
1.63
W
8
4
13
3.63
W
Tiamat
3
2
17
5.75
W
Charybdis
ThreeEyedRaven1
Charybdis
5
3
17
4.5
L
Jormungandr
rustygb2509
Jormungandr
1
6
8
0.83
W
Apollo
skabik17
Apollo
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,950
Damage
51,004
57,977
Taken
73,566
40,849
Mitigated
48,934
21,669
Healing
16,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
12,210
1,835
732
2,820
15,083
6,170
883
4,829
10,184
0
24,344
L
Lancelot
Ilúvαtαr
Lancelot
6,720
487
641
1,362
14,029
8,034
256
5,194
8,763
0
11,776
W
Chaac
11,429
1,873
940
5,529
16,610
20,320
335
2,448
13,551
0
22,392
L
Medusa
Insolidate
Medusa
11,437
3,225
549
825
9,204
3,604
608
4,312
4,848
0
25,623
L
Cu Chulainn
Macrophage93
Cu Chulainn
7,537
1,509
367
2,506
13,642
13,252
777
4,167
9,253
0
14,216
W
18,387
760
728
3,254
13,845
7,916
228
2,794
10,641
40,699
0
W
Tiamat
6,791
596
1,057
2,000
7,729
3,905
0
1,674
5,852
10,182
0
W
Charybdis
ThreeEyedRaven1
Charybdis
18,610
12,707
499
1,822
10,883
4,625
2,093
3,049
7,537
0
25,988
L
Jormungandr
rustygb2509
Jormungandr
13,100
368
825
5,397
21,608
17,874
0
6,772
14,836
27,714
0
W
Apollo
skabik17
Apollo
8,733
6,813
2,358
3,482
8,910
4,083
2,164
1,822
6,889
0
16,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,554
Gold Earned
43,734
123
Minions Killed
132
0
Camps Cleared
0
1,092,094
Distance Traveled
1,036,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,273
843
30
3
0
183,947
0
L
Lancelot
7,639
694
17
2
0
226,969
0
W
Chaac
9,766
888
21
2
0
232,356
0
L
Medusa
8,603
782
29
3
0
224,191
0
L
Cu Chulainn
9,552
868
29
3
0
213,704
0
W
Anubis
10,772
979
53
5
0
211,961
0
W
Tiamat
9,028
821
7
1
0
213,799
0
W
Charybdis
9,458
860
19
2
0
215,926
0
L
Jormungandr
8,667
788
27
2
0
187,293
0
W
Apollo
9,530
866
23
2
0
218,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role