Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AsraGames
Hercules
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
249W - 251L
1,414 Elo+
Solo
Surtr
Surtr
GZUS Sullen
Surtr
Level 89
God Stats
21W - 18L
1,577 SR
Queue Stats
42W - 37L
1,525 Elo+
Party 2
Thanatos
Thanatos
Muirab56
Thanatos
Level 108
God Stats
1W - 0L
1,236 SR
Queue Stats
23W - 26L
1,463 Elo+
Solo
Sol
Sol
XvX JoKeR VxV
Sol
Level 106
God Stats
168W - 138L
1,590 SR
Queue Stats
179W - 150L
1,529 Elo+
Party 2
Team Averages
Level 99
1,481 SR
1,486 Elo+

VS

Team Averages
Level 93
1,590 SR
1,476 Elo+
Bellona
Bellona
SMG 3k
Bellona
Level 108
God Stats
35W - 29L
1,586 SR
Queue Stats
203W - 207L
1,472 Elo+
Solo
Fenrir
Fenrir
SOYPOPOLAYOGI
Fenrir
Level 13
God Stats
1W - 2L
1,725 SR
Queue Stats
15W - 12L
1,386 Elo+
Party 1
Loki
Loki
SawyerKnight
Loki
Level 100
God Stats
2W - 2L
1,675 SR
Queue Stats
194W - 181L
1,556 Elo+
Solo
Anhur
Anhur
kelvisdavid
Anhur
Level 136
God Stats
2W - 4L
1,466 SR
Queue Stats
82W - 78L
1,457 Elo+
Party 1
Zeus
Zeus
l-El_Diablo4k-l
Zeus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 59L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 0 / 0
4,645
664
0
4,322
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
AsraGames
Hercules
7
0 / 2 / 0
3,783
540
1,436
4,729
2,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
3 / 2 / 1
4,649
664
2,673
4,577
2,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Muirab56
Thanatos
8
0 / 0 / 0
4,371
624
1,179
5,845
1,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 3
4,908
701
3,995
4,610
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SMG 3k
Bellona
9
2 / 0 / 0
5,215
745
3,803
5,914
4,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 0 / 1
4,612
659
1,132
4,270
1,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 1 / 0
3,210
459
176
1,672
754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 2 / 0
4,314
616
2,223
5,327
1,760
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
4,425
632
1,733
2,172
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
4
4
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
0
0
W
Hercules
AsraGames
Hercules
0
2
0
0
W
3
2
1
1.75
W
Thanatos
Muirab56
Thanatos
0
0
0
0
L
Bellona
SMG 3k
Bellona
2
0
0
2
L
1
0
1
1.5
L
0
1
0
0
W
1
0
3
2.5
L
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,283
Damage
9,067
24,083
Taken
19,355
9,035
Mitigated
8,765
12,275
Healing
4,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
0
0
200
2,196
4,322
1,278
84
833
3,489
36,554
0
W
Hercules
AsraGames
Hercules
1,436
830
0
815
4,729
2,625
0
0
4,729
0
15,470
W
2,673
1,177
66
942
4,577
2,125
30
175
4,402
424
14,829
W
Thanatos
Muirab56
Thanatos
1,179
100
0
4,185
5,845
1,927
0
190
5,655
0
28,952
L
Bellona
SMG 3k
Bellona
3,803
1,221
0
2,168
5,914
4,026
17
0
5,914
0
36,237
L
1,132
209
0
142
4,270
1,580
0
340
3,860
0
23,737
L
176
82
0
590
1,672
754
0
601
1,071
0
2,984
W
3,995
1,995
131
3,740
4,610
1,080
464
626
3,960
36,180
0
L
2,223
1,217
0
1,033
5,327
1,760
0
2,531
2,744
0
24,477
L
1,733
71
0
250
2,172
645
0
612
1,560
25,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,356
Gold Earned
21,776
233
Minions Killed
213
0
Camps Cleared
0
825,959
Distance Traveled
647,674
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,645
664
72
10
0
144,562
1
W
Hercules
3,783
540
22
3
0
168,178
0
W
Surtr
4,649
664
28
4
0
180,048
0
W
Thanatos
4,371
624
55
8
0
174,472
0
L
Bellona
5,215
745
65
9
0
167,413
3
L
Fenrir
4,612
659
39
6
0
165,578
0
L
Loki
3,210
459
7
1
0
33,937
0
W
Sol
4,908
701
56
8
0
158,699
0
L
Anhur
4,314
616
47
7
0
140,597
0
L
Zeus
4,425
632
55
8
0
140,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role