Player Matchup

Horus
Horus
Christian CCP
Horus
Level 157
God Stats
27W - 22L
1,548 SR
Queue Stats
333W - 339L
1,455 Elo+
Solo
Martichoras
Martichoras
F4C3xL355
Martichoras
Level 122
God Stats
10W - 5L
1,688 SR
Queue Stats
268W - 252L
1,503 Elo+
Solo
Ra
Ra
squirrelxwhisper
Ra
Level 159
God Stats
1W - 3L
1,487 SR
Queue Stats
222W - 204L
1,517 Elo+
Solo
Xing Tian
Xing Tian
svgOOO7
Xing Tian
Level 192
God Stats
5W - 7L
1,514 SR
Queue Stats
342W - 321L
1,534 Elo+
Party 1
Thor
Thor
tyree21
Thor
Level 201
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 115L
1,525 Elo+
Party 1
Team Averages
Level 166
1,547 SR
1,507 Elo+

VS

Team Averages
Level 91
1,601 SR
1,463 Elo+
Anubis
Anubis
JR Price17
Anubis
Level 89
God Stats
17W - 13L
1,654 SR
Queue Stats
209W - 192L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
Malachai799
Zhong Kui
Level 84
God Stats
3W - 1L
1,758 SR
Queue Stats
50W - 52L
1,491 Elo+
Solo
Guan Yu
Guan Yu
Seventybuffa
Guan Yu
Level 103
God Stats
24W - 11L
1,663 SR
Queue Stats
183W - 180L
1,480 Elo+
Solo
Hachiman
Hachiman
jerrydevil6969
Hachiman
Level 119
God Stats
5W - 2L
1,434 SR
Queue Stats
82W - 66L
1,477 Elo+
Solo
Ymir
Ymir
sharkknight1670
Ymir
Level 62
God Stats
3W - 2L
1,495 SR
Queue Stats
107W - 109L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,442
438
3,471
17,329
13,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
F4C3xL355
Martichoras
11
1 / 3 / 1
7,234
426
7,379
13,389
5,592
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 3 / 1
9,072
534
11,880
10,681
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
svgOOO7
Xing Tian
14
0 / 0 / 1
7,744
456
4,192
13,771
8,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Thor
tyree21
Thor
13
1 / 4 / 4
7,747
456
5,847
17,607
6,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JR Price17
Anubis
15
7 / 2 / 2
9,457
556
13,821
11,037
5,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Malachai799
Zhong Kui
16
0 / 1 / 2
9,535
561
10,455
12,477
15,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Seventybuffa
Guan Yu
13
1 / 2 / 5
8,360
492
6,502
12,920
10,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hachiman
14
3 / 0 / 2
8,962
527
11,933
10,084
3,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 4
8,606
506
7,025
13,178
6,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
13
13
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Martichoras
F4C3xL355
Martichoras
1
3
1
0.5
W
Anubis
JR Price17
Anubis
7
2
2
4
W
Zhong Kui
Malachai799
Zhong Kui
0
1
2
1
W
Guan Yu
Seventybuffa
Guan Yu
1
2
5
1.75
W
Hachiman
3
0
2
4
W
2
2
4
2
L
4
3
1
1.5
L
Xing Tian
svgOOO7
Xing Tian
0
0
1
0.5
L
Thor
tyree21
Thor
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,769
Damage
49,736
72,777
Taken
59,696
37,583
Mitigated
42,023
20,444
Healing
22,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,471
1,723
2,933
4,634
17,329
13,436
14
4,978
12,351
0
11,215
L
Martichoras
F4C3xL355
Martichoras
7,379
2,084
0
1,913
13,389
5,592
0
3,125
10,264
0
53,756
W
Anubis
JR Price17
Anubis
13,821
564
0
4,979
11,037
5,188
0
4,742
6,003
78,232
0
W
Zhong Kui
Malachai799
Zhong Kui
10,455
1,367
0
6,481
12,477
15,502
917
3,483
8,574
75,885
925
W
Guan Yu
Seventybuffa
Guan Yu
6,502
449
1,800
3,852
12,920
10,920
11
3,598
9,156
0
40,570
W
Hachiman
11,933
7,225
0
3,701
10,084
3,949
669
14
10,070
0
62,938
W
7,025
1,302
0
1,978
13,178
6,464
0
3,204
9,672
62,835
0
L
11,880
1,090
1,500
3,058
10,681
4,067
339
6,699
3,982
90,326
0
L
Xing Tian
svgOOO7
Xing Tian
4,192
557
0
1,370
13,771
8,449
126
8,295
5,476
45,928
0
L
Thor
tyree21
Thor
5,847
956
0
5,036
17,607
6,039
0
7,345
10,033
0
56,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,239
Gold Earned
44,920
396
Minions Killed
481
0
Camps Cleared
0
1,538,043
Distance Traveled
1,602,632
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,442
438
10
1
0
315,138
2
L
Martichoras
7,234
426
86
5
0
291,254
0
W
Anubis
9,457
556
117
7
0
323,707
0
W
Zhong Kui
9,535
561
124
7
0
279,034
0
W
Guan Yu
8,360
492
37
2
0
342,708
5
W
Hachiman
8,962
527
108
6
0
307,553
0
W
Ymir
8,606
506
95
6
0
349,630
5
L
Ra
9,072
534
134
8
0
321,173
2
L
Xing Tian
7,744
456
82
5
0
296,376
1
L
Thor
7,747
456
84
5
0
314,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role