Player Matchup

Janus
Janus
A Decent Dude
Janus
Level 40
God Stats
19W - 25L
1,697 SR
Queue Stats
432W - 463L
1,483 Elo+
Party 2
Ao Kuang
Ao Kuang
Thedaggles
Ao Kuang
Level 39
God Stats
2W - 2L
1,521 SR
Queue Stats
81W - 84L
1,429 Elo+
Party 3
Hachiman
Hachiman
Ynw Xai
Hachiman
Level 113
God Stats
16W - 20L
1,502 SR
Queue Stats
247W - 298L
1,459 Elo+
Party 2
Sylvanus
Sylvanus
jesuszelda18
Sylvanus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 89L
1,470 Elo+
Party 3
Fenrir
Fenrir
jose_a_3_11
Fenrir
Level 88
God Stats
1W - 7L
1,278 SR
Queue Stats
64W - 61L
1,491 Elo+
Party 3
Team Averages
Level 80
1,500 SR
1,466 Elo+

VS

Team Averages
Level 94
1,521 SR
1,482 Elo+
Loki
Loki
PTYP Foxxy
Loki
Level 101
God Stats
20W - 19L
1,560 SR
Queue Stats
294W - 261L
1,453 Elo+
Party 1
Freya
Freya
PTYPMAMBA7
Freya
Level 87
God Stats
11W - 8L
1,310 SR
Queue Stats
175W - 154L
1,466 Elo+
Party 1
Baba Yaga
Baba Yaga
SlowBeanz
Baba Yaga
Level 72
God Stats
2W - 3L
1,734 SR
Queue Stats
65W - 56L
1,509 Elo+
Party 1
Athena
Athena
TeamMagnus
Athena
Level 143
God Stats
12W - 15L
1,442 SR
Queue Stats
494W - 442L
1,483 Elo+
Solo
Ymir
Ymir
Th3H3LLBringer22
Ymir
Level 67
God Stats
3W - 1L
1,558 SR
Queue Stats
65W - 60L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,910
527
4,345
10,492
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Thedaggles
Ao Kuang
13
6 / 4 / 1
8,570
571
10,786
14,655
9,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
Ynw Xai
Hachiman
13
1 / 3 / 2
7,244
483
7,950
13,607
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
jesuszelda18
Sylvanus
11
1 / 3 / 3
7,177
478
6,262
13,945
11,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
14
4 / 3 / 1
8,321
555
6,795
16,410
6,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 7
9,474
632
14,171
11,956
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
13
3 / 2 / 3
7,543
503
8,565
10,094
3,948
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
SlowBeanz
Baba Yaga
14
4 / 2 / 5
8,516
568
8,838
6,448
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
TeamMagnus
Athena
12
1 / 0 / 7
7,857
524
6,295
16,047
14,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 5 / 3
7,819
521
8,645
13,927
7,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
12
Kills
18
18
Deaths
12
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
7
3
7
3.5
W
Freya
3
2
3
2.25
W
Baba Yaga
SlowBeanz
Baba Yaga
4
2
5
3.25
W
Athena
TeamMagnus
Athena
1
0
7
4.5
W
3
5
3
0.9
L
Ao Kuang
Thedaggles
Ao Kuang
6
4
1
1.63
L
Hachiman
Ynw Xai
Hachiman
1
3
2
0.67
L
Sylvanus
jesuszelda18
Sylvanus
1
3
3
0.83
L
Fenrir
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,138
Damage
46,514
69,109
Taken
58,472
37,103
Mitigated
33,941
26,173
Healing
17,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,345
108
0
1,964
10,492
3,713
111
6,322
4,100
59,129
0
W
14,171
4,034
0
4,398
11,956
5,356
0
3,890
8,041
0
80,943
W
Freya
8,565
2,572
0
4,987
10,094
3,948
88
2,929
7,163
60,908
0
W
Baba Yaga
SlowBeanz
Baba Yaga
8,838
335
0
2,075
6,448
2,924
579
2,767
3,551
58,027
0
W
Athena
TeamMagnus
Athena
6,295
2,267
0
4,779
16,047
14,644
9
4,707
11,340
25,404
0
W
8,645
2,230
0
1,558
13,927
7,069
0
7,267
6,587
45,045
0
L
Ao Kuang
Thedaggles
Ao Kuang
10,786
2,705
0
4,387
14,655
9,513
0
6,102
8,111
48,254
0
L
Hachiman
Ynw Xai
Hachiman
7,950
4,705
0
6,356
13,607
5,119
746
5,638
7,969
0
56,528
L
Sylvanus
jesuszelda18
Sylvanus
6,262
1,904
1,782
4,391
13,945
11,992
0
8,557
5,370
25,676
0
L
Fenrir
6,795
2,547
0
7,293
16,410
6,766
54
5,355
10,909
0
57,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,222
Gold Earned
41,209
376
Minions Killed
374
0
Camps Cleared
0
1,315,210
Distance Traveled
1,479,528
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,910
527
113
8
0
263,974
2
W
Loki
9,474
632
104
7
0
336,797
0
W
Freya
7,543
503
87
6
0
274,016
0
W
Baba Yaga
8,516
568
88
6
0
288,433
0
W
Athena
7,857
524
21
1
0
323,139
3
W
Ymir
7,819
521
74
5
0
257,143
0
L
Ao Kuang
8,570
571
65
4
0
258,231
0
L
Hachiman
7,244
483
80
5
0
250,797
2
L
Sylvanus
7,177
478
32
2
0
240,660
8
L
Fenrir
8,321
555
86
6
0
301,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role