Player Matchup

Anhur
Anhur
AdoubleG6
Anhur
Level 156
God Stats
5W - 1L
1,500 SR
Queue Stats
288W - 297L
1,494 Elo+
Solo
Yu Huang
Yu Huang
BON-7u7
Yu Huang
Level 111
God Stats
1W - 0L
1,476 SR
Queue Stats
63W - 73L
1,403 Elo+
Party 2
Ymir
Ymir
ChappieKun
Ymir
Level 118
God Stats
3W - 0L
1,648 SR
Queue Stats
59W - 72L
1,460 Elo+
Party 2
Khepri
Khepri
geason39
Khepri
Level 107
God Stats
3W - 1L
1,567 SR
Queue Stats
140W - 135L
1,460 Elo+
Solo
Skadi
Skadi
iTz_-ScorpionKL
Skadi
Level 147
God Stats
1W - 1L
1,316 SR
Queue Stats
18W - 11L
1,519 Elo+
Party 2
Team Averages
Level 128
1,501 SR
1,467 Elo+

VS

Team Averages
Level 78
1,432 SR
1,459 Elo+
The Morrigan
The Morrigan
BlazeDaKing
The Morrigan
Level 154
God Stats
0W - 2L
1,267 SR
Queue Stats
152W - 87L
1,503 Elo+
Party 1
King Arthur
King Arthur
Cexystub
King Arthur
Level 38
God Stats
0W - 3L
1,178 SR
Queue Stats
114W - 125L
1,459 Elo+
Solo
Loki
Loki
MrDoItAll
Loki
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 90L
1,446 Elo+
Party 1
Bellona
Bellona
PerryGonClap
Bellona
Level 44
God Stats
1W - 1L
1,712 SR
Queue Stats
150W - 135L
1,445 Elo+
Solo
Thoth
Thoth
Zeno Sama8552
Thoth
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AdoubleG6
Anhur
18
7 / 1 / 15
10,187
849
9,719
10,703
7,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
BON-7u7
Yu Huang
14
3 / 1 / 15
9,048
754
10,586
5,430
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 2 / 13
9,913
826
4,831
12,804
17,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
geason39
Khepri
17
1 / 1 / 20
10,222
852
3,459
10,797
10,871
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
11 / 3 / 10
10,826
902
16,814
12,598
6,886
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BlazeDaKing
The Morrigan
18
6 / 4 / 2
10,144
845
14,193
8,016
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Cexystub
King Arthur
11
0 / 6 / 1
7,172
598
3,416
12,301
9,201
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
14
1 / 6 / 5
8,366
697
6,147
10,723
5,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
PerryGonClap
Bellona
13
1 / 5 / 3
7,775
648
7,172
12,941
14,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 5 / 5
7,942
662
8,265
9,270
3,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
24
26
Kills
8
8
Deaths
26
73
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
AdoubleG6
Anhur
7
1
15
14.5
W
Yu Huang
BON-7u7
Yu Huang
3
1
15
10.5
L
The Morrigan
BlazeDaKing
The Morrigan
6
4
2
1.75
L
King Arthur
Cexystub
King Arthur
0
6
1
0.08
W
4
2
13
5.25
L
Loki
1
6
5
0.58
L
Bellona
PerryGonClap
Bellona
1
5
3
0.5
L
0
5
5
0.5
W
Khepri
geason39
Khepri
1
1
20
11
W
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,409
Damage
39,193
52,332
Taken
53,251
45,135
Mitigated
36,236
16,595
Healing
9,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AdoubleG6
Anhur
9,719
5,274
1,290
3,070
10,703
7,189
2,951
4,177
6,075
0
29,090
W
Yu Huang
BON-7u7
Yu Huang
10,586
1,207
1,428
912
5,430
2,865
1,051
1,610
3,400
31,930
0
L
The Morrigan
BlazeDaKing
The Morrigan
14,193
1,386
818
694
8,016
3,431
658
3,310
4,667
27,991
3,891
L
King Arthur
Cexystub
King Arthur
3,416
517
716
687
12,301
9,201
52
2,301
9,879
0
7,008
W
4,831
212
1,198
2,312
12,804
17,324
234
4,188
7,693
13,253
0
L
Loki
6,147
991
1,118
1,361
10,723
5,412
418
4,861
5,702
0
10,882
L
Bellona
PerryGonClap
Bellona
7,172
444
1,008
1,898
12,941
14,724
234
3,623
9,318
0
10,190
L
8,265
361
308
933
9,270
3,468
492
4,789
4,481
19,499
0
W
Khepri
geason39
Khepri
3,459
118
622
1,873
10,797
10,871
298
4,539
5,556
9,682
0
W
16,814
7,888
1,056
2,834
12,598
6,886
4,470
5,238
6,462
0
46,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,196
Gold Earned
41,399
156
Minions Killed
84
0
Camps Cleared
0
1,006,292
Distance Traveled
913,422
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,187
849
33
3
0
214,125
0
W
Yu Huang
9,048
754
48
4
0
217,810
0
L
The Morrigan
10,144
845
40
3
0
164,864
0
L
King Arthur
7,172
598
13
1
0
151,954
0
W
Ymir
9,913
826
12
1
0
211,996
0
L
Loki
8,366
697
7
1
0
177,710
0
L
Bellona
7,775
648
3
0
0
214,384
0
L
Thoth
7,942
662
21
2
0
204,510
0
W
Khepri
10,222
852
7
1
0
184,150
0
W
Skadi
10,826
902
56
5
0
178,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role