Player Matchup

Hachiman
Hachiman
Flipyab
Hachiman
Level 120
God Stats
53W - 41L
1,611 SR
Queue Stats
155W - 140L
1,556 Elo+
Solo
Aphrodite
Aphrodite
GodKiller4Hire
Aphrodite
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 41L
1,490 Elo+
Solo
Poseidon
Poseidon
Jasks
Poseidon
Level 148
God Stats
1W - 0L
1,894 SR
Queue Stats
43W - 36L
1,598 Elo+
Party 1
Nike
Nike
aj0110
Nike
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,586 Elo+
Party 1
Charybdis
Charybdis
thedean111
Charybdis
Level 142
God Stats
12W - 9L
1,322 SR
Queue Stats
148W - 121L
1,592 Elo+
Solo
Team Averages
Level 125
1,565 SR
1,564 Elo+

VS

Team Averages
Level 107
1,445 SR
1,540 Elo+
Thoth
Thoth
SerinityGrace
Thoth
Level 188
God Stats
4W - 3L
1,509 SR
Queue Stats
67W - 57L
1,591 Elo+
Solo
Izanami
Izanami
V1taminCmen
Izanami
Level 26
God Stats
1W - 2L
1,366 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
brb37211
Amaterasu
Level 123
God Stats
10W - 15L
1,454 SR
Queue Stats
291W - 277L
1,481 Elo+
Party 2
Serqet
Serqet
luisma39856
Serqet
Level 128
God Stats
12W - 12L
1,405 SR
Queue Stats
102W - 76L
1,632 Elo+
Party 3
Ares
Ares
yacb
Ares
Level 70
God Stats
11W - 15L
1,492 SR
Queue Stats
294W - 270L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Flipyab
Hachiman
14
3 / 2 / 7
8,335
556
6,839
11,238
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
GodKiller4Hire
Aphrodite
13
0 / 0 / 7
8,149
543
2,806
5,716
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
Jasks
Poseidon
13
5 / 3 / 2
8,131
542
9,164
10,287
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
aj0110
Nike
15
1 / 0 / 4
9,263
618
8,870
8,550
5,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
thedean111
Charybdis
15
5 / 0 / 5
9,289
619
9,659
8,940
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
8,210
547
10,823
6,090
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
V1taminCmen
Izanami
11
0 / 6 / 1
6,915
461
3,376
12,047
4,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
brb37211
Amaterasu
13
0 / 1 / 0
7,435
496
5,033
13,720
13,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
12
1 / 3 / 0
7,386
492
4,847
13,804
6,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
yacb
Ares
9
0 / 2 / 2
6,484
432
3,125
10,889
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
5
5
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Flipyab
Hachiman
3
2
7
3.25
W
Aphrodite
GodKiller4Hire
Aphrodite
0
0
7
3.5
W
Poseidon
Jasks
Poseidon
5
3
2
2
L
4
2
1
2.25
L
Izanami
V1taminCmen
Izanami
0
6
1
0.08
W
Nike
aj0110
Nike
1
0
4
3
L
Amaterasu
brb37211
Amaterasu
0
1
0
0
L
Serqet
1
3
0
0.33
W
Charybdis
thedean111
Charybdis
5
0
5
7.5
L
Ares
yacb
Ares
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,338
Damage
27,204
44,731
Taken
56,550
21,003
Mitigated
34,168
18,203
Healing
8,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Flipyab
Hachiman
6,839
4,473
0
4,506
11,238
3,803
1,686
2,917
8,024
0
56,484
W
Aphrodite
GodKiller4Hire
Aphrodite
2,806
788
4,146
3,329
5,716
4,497
0
3,126
2,234
25,045
0
W
Poseidon
Jasks
Poseidon
9,164
1,935
0
1,030
10,287
3,931
0
6,509
3,707
62,916
0
L
10,823
653
0
250
6,090
2,207
0
1,881
4,073
62,375
0
L
Izanami
V1taminCmen
Izanami
3,376
2,403
0
1,043
12,047
4,120
361
2,112
9,841
0
49,708
W
Nike
aj0110
Nike
8,870
1,307
0
1,314
8,550
5,232
94
585
7,298
0
73,717
L
Amaterasu
brb37211
Amaterasu
5,033
2,071
0
4,568
13,720
13,299
0
754
12,948
0
54,328
L
Serqet
4,847
679
0
750
13,804
6,069
0
3,164
10,498
0
65,403
W
Charybdis
thedean111
Charybdis
9,659
5,883
0
3,878
8,940
3,540
1,781
1,222
7,518
0
80,648
L
Ares
yacb
Ares
3,125
0
0
1,437
10,889
8,473
0
3,626
7,039
16,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,167
Gold Earned
36,430
490
Minions Killed
435
0
Camps Cleared
0
1,513,946
Distance Traveled
1,512,501
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,335
556
83
6
0
301,418
0
W
Aphrodite
8,149
543
42
3
0
300,654
1
W
Poseidon
8,131
542
109
7
0
310,132
2
L
Thoth
8,210
547
117
8
0
311,601
7
L
Izanami
6,915
461
98
7
0
235,595
0
W
Nike
9,263
618
134
9
0
316,048
3
L
Amaterasu
7,435
496
105
7
0
308,642
0
L
Serqet
7,386
492
99
7
0
337,910
0
W
Charybdis
9,289
619
122
8
0
285,694
2
L
Ares
6,484
432
16
1
0
318,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role