Player Matchup

Surtr
Surtr
Caaro0liine
Surtr
Level 202
God Stats
9W - 2L
1,682 SR
Queue Stats
76W - 37L
1,654 Elo+
Party 1
Chernobog
Chernobog
ObliVion_RNG
Chernobog
Level 39
God Stats
3W - 3L
1,323 SR
Queue Stats
34W - 47L
1,352 Elo+
Solo
Hel
Hel
VTS Shots
Hel
Level 159
God Stats
5W - 2L
1,484 SR
Queue Stats
101W - 64L
1,651 Elo+
Party 1
Fenrir
Fenrir
Y776yuhen
Fenrir
Level 14
God Stats
1W - 2L
1,773 SR
Queue Stats
14W - 9L
1,688 Elo+
Party 1
Baron Samedi
Baron Samedi
adrdc969
Baron Samedi
Level 65
God Stats
93W - 20L
1,933 SR
Queue Stats
365W - 169L
1,737 Elo+
Solo
Team Averages
Level 96
1,639 SR
1,616 Elo+

VS

Team Averages
Level 94
1,528 SR
1,553 Elo+
Chang'e
Chang'e
AigleLeader1119
Chang'e
Level 129
God Stats
3W - 1L
1,191 SR
Queue Stats
182W - 87L
1,605 Elo+
Party 2
Kukulkan
Kukulkan
Gahimani
Kukulkan
Level 69
God Stats
29W - 37L
1,430 SR
Queue Stats
33W - 45L
1,414 Elo+
Solo
Cerberus
Cerberus
MallaKa47
Cerberus
Level 64
God Stats
13W - 5L
1,881 SR
Queue Stats
49W - 25L
1,712 Elo+
Party 2
Danzaburou
Danzaburou
MichaelJ72
Danzaburou
Level 152
God Stats
148W - 134L
1,636 SR
Queue Stats
1,124W - 1,199L
1,521 Elo+
Solo
Loki
Loki
Zkuad_ianbromige
Loki
Level 58
God Stats
11W - 10L
1,500 SR
Queue Stats
73W - 71L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 12
10,012
1,001
11,068
14,444
15,444
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
ObliVion_RNG
Chernobog
17
3 / 0 / 13
10,518
1,052
11,231
5,316
2,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 0 / 9
11,125
1,113
13,978
13,159
6,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Y776yuhen
Fenrir
16
4 / 2 / 3
10,735
1,074
7,019
10,181
6,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
adrdc969
Baron Samedi
16
2 / 0 / 14
10,506
1,051
17,037
13,141
16,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

290

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
9,049
905
13,465
12,514
5,299
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Gahimani
Kukulkan
15
1 / 2 / 0
9,392
939
12,465
7,554
3,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
MallaKa47
Cerberus
15
0 / 4 / 2
9,503
950
8,148
21,068
14,389
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
MichaelJ72
Danzaburou
15
0 / 4 / 2
9,313
931
9,523
11,954
4,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 1
9,582
958
7,686
10,401
4,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
16
Kills
2
2
Deaths
16
51
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
1
0
12
7
L
Kukulkan
Gahimani
Kukulkan
1
2
0
0.5
L
Cerberus
MallaKa47
Cerberus
0
4
2
0.25
L
Danzaburou
MichaelJ72
Danzaburou
0
4
2
0.25
W
Chernobog
ObliVion_RNG
Chernobog
3
0
13
9.5
W
6
0
9
10.5
W
Fenrir
Y776yuhen
Fenrir
4
2
3
2.75
L
1
3
1
0.5
W
Baron Samedi
adrdc969
Baron Samedi
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,333
Damage
51,287
56,241
Taken
63,491
46,822
Mitigated
32,117
27,464
Healing
8,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,465
244
2,546
1,915
12,514
5,299
0
6,710
5,405
25,629
0
W
11,068
2,597
0
733
14,444
15,444
0
8,686
5,534
1,303
22,186
L
Kukulkan
Gahimani
Kukulkan
12,465
505
0
0
7,554
3,535
0
2,597
4,831
35,472
0
L
Cerberus
MallaKa47
Cerberus
8,148
200
109
2,535
21,068
14,389
0
10,841
9,377
27,900
0
L
Danzaburou
MichaelJ72
Danzaburou
9,523
6,146
0
623
11,954
4,395
0
5,567
5,464
0
22,571
W
Chernobog
ObliVion_RNG
Chernobog
11,231
6,823
0
1,643
5,316
2,749
0
4,009
1,159
0
31,220
W
13,978
980
10,750
7,915
13,159
6,221
0
8,727
4,320
34,388
0
W
Fenrir
Y776yuhen
Fenrir
7,019
1,016
0
1,109
10,181
6,399
0
4,102
6,079
0
21,421
L
7,686
145
0
485
10,401
4,499
0
4,345
5,765
0
23,927
W
Baron Samedi
adrdc969
Baron Samedi
17,037
1,812
2,158
3,156
13,141
16,009
0
8,387
4,754
24,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,896
Gold Earned
46,839
173
Minions Killed
234
9
Camps Cleared
6
1,043,776
Distance Traveled
979,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,049
905
32
3
0
194,285
0
W
Surtr
10,012
1,001
15
2
1
223,936
0
L
Kukulkan
9,392
939
50
5
0
209,852
0
L
Cerberus
9,503
950
68
7
2
196,862
0
L
Danzaburou
9,313
931
40
4
3
170,967
0
W
Chernobog
10,518
1,052
51
5
3
194,046
0
W
Hel
11,125
1,113
67
7
0
214,892
0
W
Fenrir
10,735
1,074
27
3
5
213,907
0
L
Loki
9,582
958
44
4
1
207,149
0
W
Baron Samedi
10,506
1,051
13
1
0
196,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role