Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
RREENNDD
Sobek
Level 121
God Stats
1W - 3L
1,533 SR
Queue Stats
114W - 125L
1,462 Elo+
Solo
Anubis
Anubis
Raulbinus
Anubis
Level 104
God Stats
4W - 8L
1,451 SR
Queue Stats
118W - 121L
1,411 Elo+
Solo
Chernobog
Chernobog
corclaw
Chernobog
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,509 Elo+
Party 1
Horus
Horus
itsNotCristy_
Horus
Level 128
God Stats
6W - 17L
1,355 SR
Queue Stats
216W - 238L
1,476 Elo+
Party 1
Team Averages
Level 114
1,468 SR
1,472 Elo+

VS

Team Averages
Level 110
1,618 SR
1,495 Elo+
Thor
Thor
Bealey789
Thor
Level 143
God Stats
13W - 1L
1,773 SR
Queue Stats
148W - 123L
1,568 Elo+
Solo
Anubis
Anubis
Burgersyrups
Anubis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,406 Elo+
Solo
Aphrodite
Aphrodite
Freyjahun
Aphrodite
Level 85
God Stats
33W - 27L
1,555 SR
Queue Stats
154W - 142L
1,456 Elo+
Solo
Izanami
Izanami
Musteqja
Izanami
Level 77
God Stats
15W - 8L
1,582 SR
Queue Stats
235W - 220L
1,448 Elo+
Solo
Sol
Sol
Šhanks
Sol
Level 156
God Stats
2W - 1L
1,678 SR
Queue Stats
121W - 94L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
8
0 / 1 / 2
4,226
604
1,820
6,537
1,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
RREENNDD
Sobek
8
1 / 0 / 2
4,673
668
2,640
5,607
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Raulbinus
Anubis
7
2 / 1 / 0
4,388
627
2,193
3,489
1,188
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
corclaw
Chernobog
7
2 / 2 / 1
4,310
616
2,661
4,364
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 3 / 0
3,217
460
1,041
3,236
1,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
3 / 0 / 1
4,800
686
3,003
4,739
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
6
0 / 2 / 0
3,602
515
2,068
2,775
863
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Freyjahun
Aphrodite
6
0 / 0 / 1
4,157
594
1,671
3,178
1,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Musteqja
Izanami
6
0 / 2 / 1
4,062
580
1,811
3,644
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
10
4 / 1 / 0
6,312
902
4,389
5,750
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
7
7
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
1
2
1
W
Thor
3
0
1
3.5
W
Anubis
0
2
0
0
W
Aphrodite
Freyjahun
Aphrodite
0
0
1
0.5
W
Izanami
Musteqja
Izanami
0
2
1
0.25
L
Sobek
RREENNDD
Sobek
1
0
2
2
L
Anubis
Raulbinus
Anubis
2
1
0
2
L
Chernobog
corclaw
Chernobog
2
2
1
1.25
L
0
3
0
0
W
Sol
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,355
Damage
12,942
23,233
Taken
20,086
9,489
Mitigated
6,580
8,431
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
1,820
598
0
3,154
6,537
1,801
0
877
5,660
0
28,536
W
Thor
3,003
771
0
2,181
4,739
1,433
0
911
3,814
0
27,126
W
Anubis
2,068
0
0
779
2,775
863
0
1,348
1,427
12,995
0
W
Aphrodite
Freyjahun
Aphrodite
1,671
287
728
1,651
3,178
1,420
0
396
2,706
11,791
0
W
Izanami
Musteqja
Izanami
1,811
1,301
0
602
3,644
1,113
0
695
2,833
0
22,670
L
Sobek
RREENNDD
Sobek
2,640
198
86
2,603
5,607
3,472
0
1,952
3,655
17,343
170
L
Anubis
Raulbinus
Anubis
2,193
182
0
1,470
3,489
1,188
30
1,222
2,267
26,367
0
L
Chernobog
corclaw
Chernobog
2,661
1,607
0
752
4,364
1,453
0
1,958
2,406
0
19,863
L
1,041
520
0
366
3,236
1,575
0
2,047
1,096
0
6,166
W
Sol
4,389
2,220
0
3,713
5,750
1,751
1,417
1,182
4,250
44,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,814
Gold Earned
22,933
178
Minions Killed
206
0
Camps Cleared
0
590,792
Distance Traveled
647,236
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
4,226
604
46
7
0
149,186
0
W
Thor
4,800
686
50
7
0
163,688
1
W
Anubis
3,602
515
20
3
0
91,973
2
W
Aphrodite
4,157
594
17
2
0
131,957
0
W
Izanami
4,062
580
35
5
0
132,889
0
L
Sobek
4,673
668
37
5
0
144,608
0
L
Anubis
4,388
627
43
6
0
111,486
0
L
Chernobog
4,310
616
39
6
0
128,006
0
L
Horus
3,217
460
13
2
0
57,506
0
W
Sol
6,312
902
84
12
0
126,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role