Player Matchup

Bastet
Bastet
BurntChickenNugs
Bastet
Level 117
God Stats
13W - 9L
1,583 SR
Queue Stats
331W - 290L
1,515 Elo+
Party 2
Bacchus
Bacchus
FlameNinja623
Bacchus
Level 42
God Stats
4W - 7L
1,500 SR
Queue Stats
118W - 112L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
chavmauel
Tsukuyomi
Level 158
God Stats
0W - 3L
1,830 SR
Queue Stats
115W - 162L
1,535 Elo+
Solo
Nox
Nox
donatelIa
Nox
Level 58
God Stats
11W - 8L
1,445 SR
Queue Stats
197W - 182L
1,464 Elo+
Party 2
Sol
Sol
hapster
Sol
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 138L
1,342 Elo+
Solo
Team Averages
Level 100
1,572 SR
1,459 Elo+

VS

Team Averages
Level 89
1,738 SR
1,497 Elo+
Shiva
Shiva
IHATEBABYS
Shiva
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,396 Elo+
Party 1
Kali
Kali
LawnGnome69
Kali
Level 25
God Stats
6W - 0L
1,952 SR
Queue Stats
24W - 29L
1,456 Elo+
Party 1
Izanami
Izanami
NekuNuy
Izanami
Level 88
God Stats
3W - 1L
1,999 SR
Queue Stats
144W - 96L
1,624 Elo+
Solo
Merlin
Merlin
Poni025917
Merlin
Level 82
God Stats
2W - 3L
1,370 SR
Queue Stats
123W - 133L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
gozinta4
Ao Kuang
Level 125
God Stats
9W - 1L
1,870 SR
Queue Stats
638W - 592L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 2
6,965
498
6,907
12,466
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
10
1 / 3 / 7
6,788
485
4,910
11,953
12,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
chavmauel
Tsukuyomi
13
1 / 3 / 0
8,023
573
3,097
11,117
5,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 3
5,985
428
3,208
8,166
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
12
4 / 7 / 2
8,277
591
10,548
11,150
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
2 / 1 / 1
8,734
624
7,032
10,919
7,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 3 / 4
8,802
629
6,929
13,902
6,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
NekuNuy
Izanami
16
6 / 3 / 1
9,698
693
8,323
10,151
4,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Poni025917
Merlin
13
3 / 3 / 4
7,982
570
7,020
7,027
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
gozinta4
Ao Kuang
13
7 / 2 / 6
9,074
648
7,367
12,452
9,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
12
Kills
21
21
Deaths
12
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
L
Bacchus
1
3
7
1.5
W
Shiva
2
1
1
2.5
W
3
3
4
1.67
W
Izanami
NekuNuy
Izanami
6
3
1
2.17
W
Merlin
Poni025917
Merlin
3
3
4
1.67
L
Tsukuyomi
chavmauel
Tsukuyomi
1
3
0
0.33
L
1
4
3
0.63
W
Ao Kuang
gozinta4
Ao Kuang
7
2
6
5
L
Sol
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,670
Damage
36,671
54,852
Taken
54,451
29,236
Mitigated
30,621
9,958
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,907
2,224
0
2,569
12,466
4,302
0
4,453
7,993
0
35,632
L
Bacchus
4,910
956
0
1,288
11,953
12,784
0
4,111
7,642
21,387
0
W
Shiva
7,032
1,007
0
3,088
10,919
7,766
0
606
10,313
0
66,653
W
6,929
3,171
0
3,586
13,902
6,023
0
2,372
11,530
0
84,931
W
Izanami
NekuNuy
Izanami
8,323
6,980
0
2,210
10,151
4,463
942
7,228
2,804
0
84,425
W
Merlin
Poni025917
Merlin
7,020
557
0
1,220
7,027
2,518
441
3,148
3,879
44,567
0
L
Tsukuyomi
chavmauel
Tsukuyomi
3,097
877
0
3,468
11,117
5,389
510
374
10,743
0
64,362
L
3,208
528
0
854
8,166
3,207
0
3,650
4,516
26,437
0
W
Ao Kuang
gozinta4
Ao Kuang
7,367
2,810
0
2,896
12,452
9,851
496
5,946
6,428
30,937
0
L
Sol
10,548
6,702
0
1,779
11,150
3,554
430
1,867
9,283
56,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,038
Gold Earned
44,290
329
Minions Killed
489
0
Camps Cleared
0
1,267,209
Distance Traveled
1,409,485
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,965
498
55
4
0
224,874
0
L
Bacchus
6,788
485
19
1
0
299,590
2
W
Shiva
8,734
624
103
7
0
295,699
2
W
Kali
8,802
629
121
9
0
288,540
2
W
Izanami
9,698
693
147
11
0
286,562
0
W
Merlin
7,982
570
77
6
0
263,079
0
L
Tsukuyomi
8,023
573
111
8
0
246,156
2
L
Nox
5,985
428
45
3
0
241,166
2
W
Ao Kuang
9,074
648
41
3
0
275,605
4
L
Sol
8,277
591
99
7
0
255,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role