Player Matchup

Chaac
Chaac
Am DUDE 990
Chaac
Level 62
God Stats
12W - 6L
1,639 SR
Queue Stats
96W - 85L
1,456 Elo+
Party 1
Ares
Ares
Imnotplayingrama
Ares
Level 29
God Stats
9W - 2L
1,862 SR
Queue Stats
136W - 117L
1,465 Elo+
Party 1
Ra
Ra
ItsPixel8318
Ra
Level 94
God Stats
6W - 5L
1,291 SR
Queue Stats
163W - 149L
1,504 Elo+
Party 1
Team Averages
Level 62
1,597 SR
1,475 Elo+

VS

Team Averages
Level 120
1,529 SR
1,554 Elo+
Kumbhakarna
Kumbhakarna
Arclux
Kumbhakarna
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 76L
1,500 Elo+
Solo
Chaac
Chaac
JRock1888
Chaac
Level 125
God Stats
3W - 3L
1,558 SR
Queue Stats
108W - 116L
1,481 Elo+
Solo
Anubis
Anubis
Jlugo251406
Anubis
Level 116
God Stats
6W - 2L
1,530 SR
Queue Stats
155W - 88L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 7
9,572
736
6,762
10,117
9,393
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 6
9,500
731
6,361
13,064
12,444
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 0 / 1
11,222
863
12,774
5,334
2,499
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Arclux
Kumbhakarna
8
0 / 0 / 1
8,018
617
3,475
10,530
5,247
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
JRock1888
Chaac
11
0 / 2 / 1
8,453
650
5,407
10,475
7,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
12
1 / 5 / 0
9,257
712
10,387
9,362
4,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Kumbhakarna
Arclux
Kumbhakarna
0
0
1
0.5
W
1
1
6
4
W
6
0
1
6.5
L
Chaac
JRock1888
Chaac
0
2
1
0.25
L
Anubis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,897
Damage
19,269
28,515
Taken
30,367
24,336
Mitigated
16,719
6,974
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,762
816
0
2,570
10,117
9,393
40
4,796
5,149
0
25,463
L
Kumbhakarna
Arclux
Kumbhakarna
3,475
740
258
3,732
10,530
5,247
0
6,415
4,010
11,178
0
W
6,361
260
0
535
13,064
12,444
377
6,575
6,489
16,818
0
W
12,774
2,005
2,216
1,653
5,334
2,499
476
2,936
2,358
75,530
0
L
Chaac
JRock1888
Chaac
5,407
821
0
2,749
10,475
7,090
0
5,844
4,429
0
26,384
L
Anubis
10,387
873
0
1,509
9,362
4,382
0
6,867
2,330
50,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,294
Gold Earned
25,728
149
Minions Killed
129
0
Camps Cleared
0
734,018
Distance Traveled
605,246
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,572
736
33
3
0
251,014
0
L
Kumbhakarna
8,018
617
6
0
0
177,020
2
W
Ares
9,500
731
12
1
0
233,481
0
W
Ra
11,222
863
104
8
0
249,523
7
L
Chaac
8,453
650
39
3
0
231,655
2
L
Anubis
9,257
712
84
6
0
196,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role