Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
 
Tsukuyomi
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
DHath
Hachiman
Gold III
Level 108
God Stats
3W - 6L
1,583 SR
Queue Stats
235W - 240L
1,576 MMR
Solo
Yemoja
Yemoja
Silver IV
Deathanimator
Yemoja
Silver IV
Level 123
God Stats
2W - 5L
1,616 SR
Queue Stats
7W - 10L
1,571 MMR
Solo
Cliodhna
Cliodhna
Gold V
NastyXNate68
Cliodhna
Gold V
Level 75
God Stats
4W - 8L
1,534 SR
Queue Stats
153W - 165L
1,529 MMR
Solo
Tiamat
Tiamat
Silver II
TDCKyojuro
Tiamat
Silver II
Level 141
God Stats
3W - 1L
1,556 SR
Queue Stats
6W - 8L
1,542 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,558 SR
1,544 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,545 SR
1,535 MMR
Pele
Pele
Silver I
 
Pele
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold II
ThATsnOTaSUppOrT
Nox
Gold II
Level 117
God Stats
91W - 83L
1,567 SR
Queue Stats
116W - 111L
1,527 MMR
Solo
Apollo
Apollo
Gold IV
mini_locura1
Apollo
Gold IV
Level 155
God Stats
7W - 4L
1,716 SR
Queue Stats
187W - 189L
1,551 MMR
Solo
Agni
Agni
Platinum V
vOBSIDlANv
Agni
Platinum V
Level 149
God Stats
5W - 4L
1,443 SR
Queue Stats
339W - 337L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 5 / 0
4,815
482
2,464
10,974
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
DHath
Hachiman
10
2 / 2 / 0
5,734
573
3,859
6,089
2,092
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 1
4,784
478
1,335
7,822
3,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
NastyXNate68
Cliodhna
9
0 / 4 / 1
5,123
512
3,005
11,171
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
TDCKyojuro
Tiamat
9
1 / 4 / 0
5,193
519
1,404
8,760
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KaliMartichorasThorTyr

VS

Bans
SetBakasuraHeraGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
8 / 0 / 4
6,968
697
10,258
8,322
2,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
 
Ravana
10
2 / 0 / 4
6,073
607
6,581
5,782
3,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
2 / 2 / 5
5,890
589
3,540
6,658
4,581
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
10
0 / 1 / 4
5,441
544
2,811
5,568
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 1 / 4
6,177
618
5,816
4,328
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
16
16
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
5
0
0
W
Pele
 
Pele
8
0
4
10
W
Ravana
 
Ravana
2
0
4
4
L
Hachiman
DHath
Hachiman
2
2
0
1
L
0
1
1
0.5
L
Cliodhna
NastyXNate68
Cliodhna
0
4
1
0.13
L
Tiamat
TDCKyojuro
Tiamat
1
4
0
0.25
W
2
2
5
2.25
W
Apollo
0
1
4
2
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,067
Damage
29,006
44,816
Taken
30,658
16,255
Mitigated
14,166
14,306
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,464
506
0
2,389
10,974
3,423
0
193
10,781
0
26,862
W
Pele
 
Pele
10,258
3,379
0
3,184
8,322
2,737
797
634
7,688
0
54,840
W
Ravana
 
Ravana
6,581
1,220
0
1,563
5,782
3,682
304
0
5,782
0
33,131
L
Hachiman
DHath
Hachiman
3,859
2,331
0
2,525
6,089
2,092
0
1,922
4,167
0
44,456
L
1,335
917
2,230
2,514
7,822
3,928
0
3,256
4,566
8,742
0
L
Cliodhna
NastyXNate68
Cliodhna
3,005
56
0
3,337
11,171
3,527
0
1,636
9,535
0
37,733
L
Tiamat
TDCKyojuro
Tiamat
1,404
135
0
1,311
8,760
3,285
0
2,510
6,250
31,427
0
W
3,540
159
0
1,486
6,658
4,581
387
784
5,874
15,170
0
W
Apollo
2,811
1,463
0
2,537
5,568
1,882
0
515
5,053
0
39,584
W
5,816
400
0
875
4,328
1,284
52
862
3,466
35,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,649
Gold Earned
30,549
265
Minions Killed
289
0
Camps Cleared
0
946,254
Distance Traveled
995,576
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,815
482
44
4
0
194,892
0
W
Pele
6,968
697
69
7
0
225,563
0
W
Ravana
6,073
607
58
6
0
193,073
0
L
Hachiman
5,734
573
92
9
0
161,214
1
L
Yemoja
4,784
478
12
1
0
212,239
3
L
Cliodhna
5,123
512
63
6
0
206,709
0
L
Tiamat
5,193
519
54
5
0
171,200
0
W
Nox
5,890
589
26
3
0
177,305
0
W
Apollo
5,441
544
66
7
0
185,193
2
W
Agni
6,177
618
70
7
0
214,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role