Player Matchup

Artemis
Artemis
Markazor
Artemis
Level 123
God Stats
1W - 0L
1,426 SR
Queue Stats
11W - 13L
1,467 Elo+
Party 1
Cerberus
Cerberus
PDM Echo
Cerberus
Level 102
God Stats
7W - 6L
1,748 SR
Queue Stats
134W - 132L
1,591 Elo+
Solo
Lancelot
Lancelot
PK FA KIDS
Lancelot
Level 126
God Stats
5W - 1L
1,757 SR
Queue Stats
32W - 35L
1,497 Elo+
Party 1
Baba Yaga
Baba Yaga
TheIconicNinja
Baba Yaga
Level 108
God Stats
5W - 5L
1,687 SR
Queue Stats
288W - 250L
1,602 Elo+
Solo
Cliodhna
Cliodhna
nG Mercy
Cliodhna
Level 137
God Stats
3W - 2L
1,392 SR
Queue Stats
36W - 42L
1,491 Elo+
Party 1
Team Averages
Level 119
1,602 SR
1,530 Elo+

VS

Team Averages
Level 109
1,589 SR
1,515 Elo+
Hachiman
Hachiman
Crash-Canada
Hachiman
Level 147
God Stats
47W - 57L
1,578 SR
Queue Stats
291W - 276L
1,576 Elo+
Party 2
Yemoja
Yemoja
I-_-IFurn
Yemoja
Level 79
God Stats
24W - 27L
1,539 SR
Queue Stats
336W - 405L
1,438 Elo+
Party 2
Ra
Ra
Sir_Daddington
Ra
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 226L
1,500 Elo+
Party 2
Pele
Pele
TOT_coolmen360YT
Pele
Level 116
God Stats
13W - 9L
1,643 SR
Queue Stats
643W - 650L
1,485 Elo+
Solo
Hercules
Hercules
WackyKrimsion17
Hercules
Level 127
God Stats
10W - 4L
1,684 SR
Queue Stats
313W - 297L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Markazor
Artemis
13
0 / 3 / 2
7,027
502
5,072
8,806
2,852
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
PDM Echo
Cerberus
12
3 / 0 / 7
8,053
575
5,139
11,521
7,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
PK FA KIDS
Lancelot
12
5 / 0 / 4
7,569
541
5,059
8,391
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
TheIconicNinja
Baba Yaga
16
8 / 0 / 3
9,588
685
11,216
8,428
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
nG Mercy
Cliodhna
14
3 / 0 / 3
8,458
604
13,458
14,075
8,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crash-Canada
Hachiman
14
1 / 0 / 2
8,159
583
6,523
7,420
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
I-_-IFurn
Yemoja
10
0 / 3 / 1
6,084
435
1,861
9,510
7,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 0
6,783
485
4,152
10,517
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 5 / 0
7,048
503
7,322
13,959
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
11
0 / 5 / 0
6,791
485
6,955
18,882
17,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
19
Kills
3
3
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Crash-Canada
Hachiman
1
0
2
2
L
Yemoja
I-_-IFurn
Yemoja
0
3
1
0.17
W
Artemis
Markazor
Artemis
0
3
2
0.33
W
Cerberus
PDM Echo
Cerberus
3
0
7
6.5
W
Lancelot
PK FA KIDS
Lancelot
5
0
4
7
L
0
6
0
0
L
2
5
0
0.4
W
Baba Yaga
TheIconicNinja
Baba Yaga
8
0
3
9.5
L
Hercules
0
5
0
0
W
Cliodhna
nG Mercy
Cliodhna
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,944
Damage
26,813
51,221
Taken
60,288
25,878
Mitigated
36,910
20,687
Healing
20,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Crash-Canada
Hachiman
6,523
3,820
0
5,555
7,420
3,188
876
675
6,745
0
77,873
L
Yemoja
I-_-IFurn
Yemoja
1,861
857
1,133
2,817
9,510
7,050
0
4,892
4,618
14,906
0
W
Artemis
Markazor
Artemis
5,072
2,643
0
3,032
8,806
2,852
0
288
8,518
0
52,901
W
Cerberus
PDM Echo
Cerberus
5,139
313
1,620
3,844
11,521
7,783
0
2,970
8,551
35,312
0
W
Lancelot
PK FA KIDS
Lancelot
5,059
1,092
0
4,084
8,391
3,569
0
591
7,800
0
46,741
L
4,152
142
161
2,146
10,517
4,077
0
7,430
3,087
57,908
0
L
7,322
1,651
0
2,506
13,959
4,706
0
3,649
10,310
0
55,750
W
Baba Yaga
TheIconicNinja
Baba Yaga
11,216
223
0
3,023
8,428
3,667
0
2,092
6,192
98,088
0
L
Hercules
6,955
2,614
0
5,942
18,882
17,889
0
102
18,780
0
49,759
W
Cliodhna
nG Mercy
Cliodhna
13,458
2,504
0
5,084
14,075
8,007
136
0
14,075
187
70,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,695
Gold Earned
34,865
515
Minions Killed
410
0
Camps Cleared
0
1,472,632
Distance Traveled
1,222,736
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,159
583
137
10
0
249,203
3
L
Yemoja
6,084
435
22
2
0
203,822
2
W
Artemis
7,027
502
95
7
0
251,614
0
W
Cerberus
8,053
575
77
6
0
276,493
0
W
Lancelot
7,569
541
71
5
0
362,658
0
L
Ra
6,783
485
96
7
0
260,102
0
L
Pele
7,048
503
77
6
0
268,750
0
W
Baba Yaga
9,588
685
165
12
0
279,201
0
L
Hercules
6,791
485
78
6
0
240,859
0
W
Cliodhna
8,458
604
107
8
0
302,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role