Player Matchup

Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DemaaZz
Yemoja
Level 128
God Stats
3W - 2L
1,442 SR
Queue Stats
228W - 230L
1,560 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gravdehaug
Kumbhakarna
Level 119
God Stats
0W - 2L
1,723 SR
Queue Stats
82W - 81L
1,541 Elo+
Party 2
Skadi
Skadi
Sugerør
Skadi
Level 104
God Stats
2W - 5L
1,655 SR
Queue Stats
83W - 75L
1,531 Elo+
Party 2
Artemis
Artemis
snowNsunshine
Artemis
Level 154
God Stats
4W - 6L
1,551 SR
Queue Stats
320W - 320L
1,537 Elo+
Solo
Team Averages
Level 122
1,574 SR
1,534 Elo+

VS

Team Averages
Level 162
1,508 SR
1,533 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DVLVanzis
Jormungandr
Level 56
God Stats
1W - 0L
1,281 SR
Queue Stats
16W - 21L
1,593 Elo+
Solo
Cu Chulainn
Cu Chulainn
danoge15
Cu Chulainn
Level 174
God Stats
5W - 3L
1,735 SR
Queue Stats
874W - 878L
1,559 Elo+
Party 1
Ah Puch
Ah Puch
ed-dragon365
Ah Puch
Level 231
God Stats
19W - 12L
1,582 SR
Queue Stats
760W - 753L
1,502 Elo+
Party 1
Neith
Neith
ob1-1-k4n4b15
Neith
Level 159
God Stats
7W - 7L
1,443 SR
Queue Stats
673W - 670L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 5 / 8
10,173
727
17,289
14,032
7,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
DemaaZz
Yemoja
18
5 / 4 / 7
10,818
773
9,486
19,139
22,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
Gravdehaug
Kumbhakarna
15
0 / 5 / 13
9,794
700
6,273
21,207
21,942
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Sugerør
Skadi
17
5 / 4 / 5
9,734
695
18,323
14,603
7,486
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artemis
15
2 / 6 / 6
8,820
630
12,223
15,707
7,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
4 / 2 / 15
10,616
758
7,277
13,580
9,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
DVLVanzis
Jormungandr
17
3 / 4 / 14
10,438
746
18,733
16,978
25,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
danoge15
Cu Chulainn
18
5 / 5 / 15
11,080
791
15,184
21,863
25,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
ed-dragon365
Ah Puch
18
6 / 2 / 13
10,905
779
20,892
11,642
5,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
6 / 2 / 15
11,214
801
16,788
16,246
9,084
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
96
15
Kills
24
24
Deaths
15
39
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
5
8
1.4
W
Aphrodite
 
Aphrodite
4
2
15
5.75
W
Jormungandr
DVLVanzis
Jormungandr
3
4
14
2.5
L
Yemoja
DemaaZz
Yemoja
5
4
7
2.13
L
Kumbhakarna
Gravdehaug
Kumbhakarna
0
5
13
1.3
L
Skadi
Sugerør
Skadi
5
4
5
1.88
W
Cu Chulainn
danoge15
Cu Chulainn
5
5
15
2.5
W
Ah Puch
ed-dragon365
Ah Puch
6
2
13
6.25
W
6
2
15
6.75
L
Artemis
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,594
Damage
78,874
84,688
Taken
80,309
67,067
Mitigated
74,724
31,347
Healing
38,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,289
1,338
1,584
1,567
14,032
7,521
247
7,378
6,291
37,626
0
W
Aphrodite
 
Aphrodite
7,277
669
11,371
8,262
13,580
9,058
709
6,491
6,677
16,215
0
W
Jormungandr
DVLVanzis
Jormungandr
18,733
2,710
761
1,765
16,978
25,107
590
5,786
11,132
34,514
0
L
Yemoja
DemaaZz
Yemoja
9,486
2,279
9,399
4,067
19,139
22,604
0
10,604
7,690
19,852
0
L
Kumbhakarna
Gravdehaug
Kumbhakarna
6,273
296
5,991
3,699
21,207
21,942
0
9,269
10,435
10,395
0
L
Skadi
Sugerør
Skadi
18,323
7,802
957
1,471
14,603
7,486
0
8,684
5,164
0
33,359
W
Cu Chulainn
danoge15
Cu Chulainn
15,184
1,402
1,185
3,012
21,863
25,732
943
5,433
16,172
0
31,842
W
Ah Puch
ed-dragon365
Ah Puch
20,892
396
1,259
2,819
11,642
5,743
1,588
4,447
7,051
38,605
0
W
16,788
5,426
1,932
6,100
16,246
9,084
3,537
10,163
5,950
0
34,512
L
Artemis
12,223
4,616
899
1,713
15,707
7,514
643
9,262
6,017
0
23,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,339
Gold Earned
54,253
148
Minions Killed
165
0
Camps Cleared
0
1,162,647
Distance Traveled
1,164,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,173
727
49
4
0
231,867
0
W
Aphrodite
10,616
758
27
2
0
215,826
0
W
Jormungandr
10,438
746
38
3
0
234,958
0
L
Yemoja
10,818
773
20
1
0
205,068
0
L
Kumbhakarna
9,794
700
9
1
0
280,080
0
L
Skadi
9,734
695
43
3
0
245,182
0
W
Cu Chulainn
11,080
791
34
2
0
250,429
0
W
Ah Puch
10,905
779
33
2
0
225,351
0
W
Neith
11,214
801
33
2
0
237,561
0
L
Artemis
8,820
630
27
2
0
200,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role