Player Matchup

Ishtar
Ishtar
Silver IV
Slayer4579
Ishtar
Silver IV
Level 105
God Stats
3W - 9L
1,319 SR
Queue Stats
15W - 24L
1,020 MMR
Solo
Shiva
Shiva
Silver III
WatchDrew
Shiva
Silver III
Level 108
God Stats
7W - 7L
1,421 SR
Queue Stats
216W - 233L
854 MMR
Solo
Thoth
Thoth
Silver II
xLOS_CRAZYx
Thoth
Silver II
Level 65
God Stats
1W - 1L
1,295 SR
Queue Stats
14W - 23L
1,158 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,345 SR
1,011 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 156
1,361 SR
1,003 MMR
Cerberus
Cerberus
Silver V
GamezoWinselot
Cerberus
Silver V
Level 142
God Stats
2W - 9L
1,379 SR
Queue Stats
372W - 512L
673 MMR
Solo
Ix Chel
Ix Chel
Silver I
PredatorKin9
Ix Chel
Silver I
Level 152
God Stats
1W - 5L
1,322 SR
Queue Stats
257W - 305L
1,116 MMR
Solo
Danzaburou
Danzaburou
Silver II
UGGI BEAR 3
Danzaburou
Silver II
Level 173
God Stats
7W - 10L
1,381 SR
Queue Stats
155W - 206L
1,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Slayer4579
Ishtar
16
13 / 2 / 10
13,108
1,008
23,340
12,318
4,955
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
WatchDrew
Shiva
14
6 / 3 / 15
11,474
883
14,187
17,667
14,177
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
7 / 5 / 13
11,926
917
12,512
11,084
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
PersephoneAchillesNu WaMartichorasMulan

VS

Bans
HeraFenrirBacchusXing TianKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 8 / 5
10,616
817
5,194
23,026
21,128
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
PredatorKin9
Ix Chel
12
5 / 10 / 3
10,737
826
8,774
16,688
6,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
UGGI BEAR 3
Danzaburou
14
2 / 8 / 4
10,643
819
11,588
18,613
7,484
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
26
Kills
10
10
Deaths
26
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
8
5
0.69
L
Ix Chel
PredatorKin9
Ix Chel
5
10
3
0.65
W
Ishtar
Slayer4579
Ishtar
13
2
10
9
L
Danzaburou
UGGI BEAR 3
Danzaburou
2
8
4
0.5
W
Shiva
WatchDrew
Shiva
6
3
15
4.5
W
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,039
Damage
25,556
41,069
Taken
58,327
23,162
Mitigated
35,127
5,128
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,194
616
0
1,350
23,026
21,128
0
3,160
19,395
21,504
0
L
Ix Chel
PredatorKin9
Ix Chel
8,774
1,563
312
1,631
16,688
6,515
0
4,376
11,980
32,443
0
W
Ishtar
Slayer4579
Ishtar
23,340
14,240
0
3,585
12,318
4,955
1,830
3,923
8,271
0
64,169
L
Danzaburou
UGGI BEAR 3
Danzaburou
11,588
3,273
115
2,501
18,613
7,484
0
5,725
12,593
0
43,412
W
Shiva
WatchDrew
Shiva
14,187
2,850
440
543
17,667
14,177
669
6,669
10,922
268
30,012
W
12,512
865
0
560
11,084
4,030
301
4,080
7,004
47,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,508
Gold Earned
31,996
155
Minions Killed
133
0
Camps Cleared
0
726,044
Distance Traveled
626,894
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,616
817
38
3
0
218,772
0
L
Ix Chel
10,737
826
35
3
0
183,592
4
W
Ishtar
13,108
1,008
72
6
0
235,092
0
L
Danzaburou
10,643
819
60
5
0
224,530
2
W
Shiva
11,474
883
31
2
0
255,158
3
W
Thoth
11,926
917
52
4
0
235,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role