Player Matchup

He Bo
He Bo
Ahmed-Your-God
He Bo
Level 143
God Stats
7W - 7L
1,683 SR
Queue Stats
1,031W - 1,062L
1,465 Elo+
Solo
Terra
Terra
Awow15
Terra
Level 54
God Stats
2W - 2L
1,527 SR
Queue Stats
324W - 313L
1,366 Elo+
Solo
Thanatos
Thanatos
BlxdeJhonRobin
Thanatos
Level 68
God Stats
1W - 2L
1,109 SR
Queue Stats
204W - 191L
1,438 Elo+
Party 3
Apollo
Apollo
Soy Prodigy
Apollo
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 47L
1,171 Elo+
Party 3
Nemesis
Nemesis
TheGreatRobino7
Nemesis
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 86L
1,473 Elo+
Solo
Team Averages
Level 72
1,464 SR
1,382 Elo+

VS

Team Averages
Level 90
1,507 SR
1,473 Elo+
Guan Yu
Guan Yu
Aiskoi
Guan Yu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 1
Anhur
Anhur
Chaotic_Xenotrix
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,330 Elo+
Party 1
Tsukuyomi
Tsukuyomi
D3v1LSh00ter666
Tsukuyomi
Level 108
God Stats
1W - 2L
1,253 SR
Queue Stats
220W - 206L
1,480 Elo+
Party 2
Xbalanque
Xbalanque
Lost Quiller
Xbalanque
Level 124
God Stats
2W - 2L
1,731 SR
Queue Stats
132W - 149L
1,366 Elo+
Solo
Merlin
Merlin
V3cN4tH001
Merlin
Level 48
God Stats
5W - 2L
1,553 SR
Queue Stats
151W - 143L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 7
11,019
848
13,424
11,419
4,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Terra
Awow15
Terra
17
0 / 3 / 13
10,304
793
5,178
16,069
16,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
15
3 / 5 / 5
9,219
709
10,203
13,374
5,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
18
3 / 4 / 8
10,308
793
10,569
11,660
5,811
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 4 / 10
10,686
822
14,799
17,344
16,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aiskoi
Guan Yu
18
8 / 4 / 6
9,952
766
12,750
20,698
20,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 5 / 13
8,816
678
7,943
12,972
5,551
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
D3v1LSh00ter666
Tsukuyomi
17
6 / 5 / 6
9,843
757
10,527
12,325
5,542
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
Lost Quiller
Xbalanque
15
4 / 2 / 7
9,307
716
11,136
7,028
2,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
V3cN4tH001
Merlin
15
1 / 6 / 9
8,850
681
9,280
10,087
3,274
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
60
21
Kills
19
19
Deaths
22
43
Assists
41
Player
Kills
Deaths
Assists
KDA
W
8
3
7
3.83
L
Guan Yu
Aiskoi
Guan Yu
8
4
6
2.75
W
Terra
Awow15
Terra
0
3
13
2.17
W
Thanatos
3
5
5
1.1
L
0
5
13
1.3
L
Tsukuyomi
D3v1LSh00ter666
Tsukuyomi
6
5
6
1.8
L
Xbalanque
Lost Quiller
Xbalanque
4
2
7
3.75
W
Apollo
3
4
8
1.75
W
7
4
10
3
L
Merlin
V3cN4tH001
Merlin
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,173
Damage
51,636
69,866
Taken
63,110
49,237
Mitigated
37,605
29,471
Healing
17,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,424
521
2,119
2,344
11,419
4,560
1,014
1,337
10,046
22,724
0
L
Guan Yu
Aiskoi
Guan Yu
12,750
887
5,488
5,796
20,698
20,246
0
6,545
13,697
77
16,388
W
Terra
Awow15
Terra
5,178
275
5,297
5,652
16,069
16,833
256
2,509
13,369
14,005
0
W
Thanatos
10,203
1,495
855
5,727
13,374
5,551
1,130
1,608
11,694
0
17,578
L
7,943
4,643
491
1,599
12,972
5,551
0
3,703
8,923
0
16,390
L
Tsukuyomi
D3v1LSh00ter666
Tsukuyomi
10,527
2,747
205
1,128
12,325
5,542
0
3,644
8,311
0
27,673
L
Xbalanque
Lost Quiller
Xbalanque
11,136
3,640
581
1,354
7,028
2,992
853
2,176
4,613
0
23,460
W
Apollo
10,569
8,257
580
1,557
11,660
5,811
2,648
2,424
9,236
0
32,804
W
14,799
5,771
893
4,447
17,344
16,482
812
1,680
15,393
0
25,734
L
Merlin
V3cN4tH001
Merlin
9,280
525
461
306
10,087
3,274
0
2,490
7,228
23,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,536
Gold Earned
46,768
132
Minions Killed
127
0
Camps Cleared
0
1,232,816
Distance Traveled
1,064,593
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,019
848
22
2
0
259,001
2
L
Guan Yu
9,952
766
13
1
0
251,253
0
W
Terra
10,304
793
16
1
0
247,069
0
W
Thanatos
9,219
709
21
2
0
253,715
0
L
Anhur
8,816
678
31
2
0
190,118
0
L
Tsukuyomi
9,843
757
24
2
0
258,730
0
L
Xbalanque
9,307
716
30
2
0
142,579
0
W
Apollo
10,308
793
54
4
0
226,989
0
W
Nemesis
10,686
822
19
1
0
246,042
0
L
Merlin
8,850
681
29
2
0
221,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role