Player Matchup

Kukulkan
Kukulkan
Gold I
JackinFactotum
Kukulkan
Gold I
Level 174
God Stats
6W - 9L
1,583 SR
Queue Stats
159W - 160L
1,601 MMR
Solo
Anhur
Anhur
Bronze III
LilRickieeee
Anhur
Bronze III
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 8L
1,600 MMR
Party 1
Arachne
Arachne
Gold IV
SladeRyker
Arachne
Gold IV
Level 124
God Stats
1W - 4L
1,774 SR
Queue Stats
83W - 82L
1,584 MMR
Solo
Achilles
Achilles
Bronze III
habeeeeb
Achilles
Bronze III
Level 88
God Stats
5W - 4L
1,406 SR
Queue Stats
7W - 8L
1,600 MMR
Party 1
Ymir
Ymir
Bronze III
loligojps
Ymir
Bronze III
Level 95
God Stats
0W - 1L
1,457 SR
Queue Stats
3W - 1L
1,592 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,544 SR
1,595 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,533 SR
1,605 MMR
Hercules
Hercules
Platinum V
ALXDevilPinkie
Hercules
Platinum V
Level 106
God Stats
5W - 9L
1,410 SR
Queue Stats
114W - 120L
1,605 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
AzraelFallen
Kuzenbo
Gold II
Level 123
God Stats
3W - 2L
1,695 SR
Queue Stats
84W - 87L
1,579 MMR
Party 2
Neith
Neith
Silver II
Vendxttxs
Neith
Silver II
Level 123
God Stats
1W - 0L
1,502 SR
Queue Stats
33W - 32L
1,527 MMR
Solo
Nemesis
Nemesis
Gold I
WackyWeasel69
Nemesis
Gold I
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 209L
1,708 MMR
Party 2
Vulcan
Vulcan
Gold V
Wicho1107
Vulcan
Gold V
Level 118
God Stats
2W - 2L
1,555 SR
Queue Stats
25W - 26L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 3 / 0
8,289
592
4,429
7,059
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
5,783
413
4,250
11,148
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
SladeRyker
Arachne
9
0 / 4 / 0
5,960
426
4,303
13,297
4,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
habeeeeb
Achilles
14
3 / 1 / 0
8,049
575
12,712
12,000
11,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ymir
9
0 / 4 / 0
6,029
431
2,372
14,232
10,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ThanatosKaliSun WukongAh Muzen CabRavana

VS

Bans
BakasuraJormungandrHadesAthenaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 3 / 2
7,612
544
5,814
13,760
9,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
AzraelFallen
Kuzenbo
12
1 / 0 / 6
7,296
521
8,500
7,915
8,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Neith
Vendxttxs
Neith
13
4 / 0 / 2
7,725
552
10,266
6,651
2,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
16
5 / 0 / 6
9,035
645
8,089
12,190
5,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Wicho1107
Vulcan
15
4 / 0 / 1
9,176
655
4,875
6,132
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
3
Kills
15
15
Deaths
3
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
1
3
2
0.67
W
Kuzenbo
AzraelFallen
Kuzenbo
1
0
6
4
L
Kukulkan
0
3
0
0
L
0
3
0
0
L
Arachne
SladeRyker
Arachne
0
4
0
0
W
Neith
Vendxttxs
Neith
4
0
2
5
W
Nemesis
5
0
6
8
W
Vulcan
Wicho1107
Vulcan
4
0
1
4.5
L
Achilles
habeeeeb
Achilles
3
1
0
3
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,066
Damage
37,544
57,736
Taken
46,648
32,912
Mitigated
28,009
17,980
Healing
13,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
5,814
1,583
0
5,939
13,760
9,223
0
567
12,090
0
54,028
W
Kuzenbo
AzraelFallen
Kuzenbo
8,500
3,322
0
2,745
7,915
8,397
39
2,599
5,316
21,661
0
L
Kukulkan
4,429
214
0
515
7,059
2,814
0
3,330
3,729
81,123
0
L
4,250
1,666
0
4,014
11,148
3,906
0
2,542
8,570
0
38,648
L
Arachne
SladeRyker
Arachne
4,303
2,149
0
5,190
13,297
4,685
0
1,860
11,267
0
33,822
W
Neith
Vendxttxs
Neith
10,266
3,888
0
2,256
6,651
2,790
80
576
6,075
0
68,386
W
Nemesis
8,089
3,460
0
1,342
12,190
5,282
345
905
11,086
0
89,447
W
Vulcan
Wicho1107
Vulcan
4,875
625
0
1,234
6,132
2,317
50
3,087
3,045
80,365
0
L
Achilles
habeeeeb
Achilles
12,712
2,653
0
5,059
12,000
11,377
0
526
11,474
1,898
60,366
L
Ymir
2,372
372
0
3,202
14,232
10,130
0
4,944
9,250
22,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,110
Gold Earned
40,844
400
Minions Killed
536
0
Camps Cleared
0
1,411,495
Distance Traveled
1,592,092
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,612
544
102
7
0
300,887
0
W
Kuzenbo
7,296
521
30
2
0
328,763
1
L
Kukulkan
8,289
592
161
12
0
259,802
5
L
Anhur
5,783
413
59
4
0
269,300
0
L
Arachne
5,960
426
57
4
0
305,809
0
W
Neith
7,725
552
124
9
0
275,276
0
W
Nemesis
9,035
645
145
10
0
368,387
1
W
Vulcan
9,176
655
135
10
0
318,779
6
L
Achilles
8,049
575
85
6
0
301,539
0
L
Ymir
6,029
431
38
3
0
275,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role