Player Matchup

Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold I
LifeInColors
Ix Chel
Gold I
Level 114
God Stats
2W - 4L
1,432 SR
Queue Stats
178W - 180L
1,386 MMR
Solo
Loki
Loki
Gold IV
XxAZAELxX6880
Loki
Gold IV
Level 78
God Stats
10W - 12L
1,360 SR
Queue Stats
130W - 140L
1,391 MMR
Solo
Aphrodite
Aphrodite
Bronze IV
xDiamondTiara
Aphrodite
Bronze IV
Level 81
God Stats
2W - 5L
1,516 SR
Queue Stats
3W - 8L
1,400 MMR
Solo
Martichoras
Martichoras
Gold IV
z3ROchase
Martichoras
Gold IV
Level 183
God Stats
4W - 2L
1,523 SR
Queue Stats
385W - 379L
1,385 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,466 SR
1,412 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,626 SR
1,409 MMR
Odin
Odin
Gold IV
 
Odin
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
IMrWavYI
Izanami
Silver III
Level 100
God Stats
3W - 2L
1,593 SR
Queue Stats
24W - 40L
1,348 MMR
Party 2
Awilix
Awilix
Silver I
LeCary
Awilix
Silver I
Level 102
God Stats
9W - 6L
1,838 SR
Queue Stats
26W - 31L
1,385 MMR
Party 1
Maui
Maui
Gold II
U4GotImSolo
Maui
Gold II
Level 129
God Stats
4W - 1L
1,624 SR
Queue Stats
312W - 307L
1,380 MMR
Party 2
Zhong Kui
Zhong Kui
Gold IV
douzier
Zhong Kui
Gold IV
Level 54
God Stats
11W - 7L
1,573 SR
Queue Stats
53W - 49L
1,434 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 2 / 0
8,565
571
8,174
12,587
14,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
LifeInColors
Ix Chel
15
2 / 6 / 0
8,809
587
14,200
12,561
5,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 2
7,624
508
6,527
12,297
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
xDiamondTiara
Aphrodite
10
0 / 2 / 2
6,607
440
4,390
10,377
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Martichoras
z3ROchase
Martichoras
13
1 / 2 / 0
7,319
488
6,325
11,337
5,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
KaliThanatosHadesHachiman

VS

Bans
RavanaThorFenrirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
0 / 0 / 2
9,108
607
7,343
13,360
13,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Izanami
IMrWavYI
Izanami
14
0 / 3 / 1
8,076
538
6,075
10,744
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
LeCary
Awilix
15
6 / 1 / 5
8,774
585
9,624
12,498
5,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 5
7,435
496
6,287
16,525
13,120
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
douzier
Zhong Kui
16
9 / 1 / 3
9,872
658
11,431
13,158
12,288
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
15
15
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
0
0.5
W
Odin
 
Odin
0
0
2
1
W
Izanami
IMrWavYI
Izanami
0
3
1
0.17
W
Awilix
LeCary
Awilix
6
1
5
8.5
L
Ix Chel
LifeInColors
Ix Chel
2
6
0
0.33
W
0
2
5
1.25
L
3
3
2
1.33
W
Zhong Kui
douzier
Zhong Kui
9
1
3
10.5
L
Aphrodite
xDiamondTiara
Aphrodite
0
2
2
0.5
L
Martichoras
z3ROchase
Martichoras
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,616
Damage
40,760
59,159
Taken
66,285
37,902
Mitigated
47,754
21,472
Healing
20,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,174
3,260
0
3,758
12,587
14,653
0
253
12,334
0
72,458
W
Odin
 
Odin
7,343
1,351
0
2,410
13,360
13,605
0
0
13,360
0
74,859
W
Izanami
IMrWavYI
Izanami
6,075
4,452
0
4,451
10,744
3,621
748
1,272
9,444
0
74,166
W
Awilix
LeCary
Awilix
9,624
4,341
0
875
12,498
5,120
0
2,413
9,972
0
75,852
L
Ix Chel
LifeInColors
Ix Chel
14,200
2,278
526
2,508
12,561
5,547
250
7,960
4,601
80,913
0
W
6,287
1,458
1,845
2,360
16,525
13,120
178
6,376
9,885
19,346
0
L
6,527
1,968
0
5,061
12,297
4,534
0
2,551
9,746
0
50,858
W
Zhong Kui
douzier
Zhong Kui
11,431
1,730
0
8,130
13,158
12,288
663
8,002
4,709
79,966
0
L
Aphrodite
xDiamondTiara
Aphrodite
4,390
838
2,758
3,942
10,377
7,997
0
3,977
6,400
23,405
0
L
Martichoras
z3ROchase
Martichoras
6,325
2,292
0
2,919
11,337
5,171
0
3,075
8,262
0
54,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,924
Gold Earned
43,265
473
Minions Killed
517
0
Camps Cleared
0
1,411,374
Distance Traveled
1,515,255
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,565
571
133
9
0
293,360
0
W
Odin
9,108
607
140
9
0
269,351
1
W
Izanami
8,076
538
131
9
0
296,311
2
W
Awilix
8,774
585
99
7
0
360,595
2
L
Ix Chel
8,809
587
135
9
0
298,875
1
W
Maui
7,435
496
11
1
0
303,611
1
L
Loki
7,624
508
82
5
0
303,010
0
W
Zhong Kui
9,872
658
136
9
0
285,387
2
L
Aphrodite
6,607
440
38
3
0
248,789
0
L
Martichoras
7,319
488
85
6
0
267,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role